Jonathan Herrmann
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Jonathan Herrmann Email & Phone Number

Product Director | Product Owner at Liquid Swords
Location: Stockholm, Stockholm County, Sweden 14 work roles 1 school
1 work email found @vvisions.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email h****@vvisions.com
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Current company
Role
Product Director | Product Owner
Location
Stockholm, Stockholm County, Sweden

Who is Jonathan Herrmann? Overview

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Quick answer

Jonathan Herrmann is listed as Product Director | Product Owner at Liquid Swords, based in Stockholm, Stockholm County, Sweden. AeroLeads shows a work email signal at vvisions.com and a matched LinkedIn profile for Jonathan Herrmann.

Jonathan Herrmann previously worked as Co-Founder @ Hjorth Insights AB at Hjorth Insights Ab and VP of Studio (interim) at Starbreeze Studios. Jonathan Herrmann holds Ba, Biological/Pre-Medical Illustration from Iowa State University.

Company email context

Email format at Liquid Swords

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{last}@vvisions.com
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AeroLeads found 1 current-domain work email signal for Jonathan Herrmann. Compare company email patterns before reaching out.

Profile bio

About Jonathan Herrmann

For nearly 20 years I've been a leader at the intersection of product development and studio leadership, successfully managing products, fostering partnerships and mentoring personnel. Credited on more than 25 games, interactive experiences and award winning education-technology products, I’ve successfully built, scaled and fostered high performance, cross-discipline teams. Teams that have defined genres, shaped markets and changed the way consumers engage with games and technology.

Listed skills include Agile Methodologies, Scrum, Process Management, Game Development, and 32 others.

Current workplace

Jonathan Herrmann's current company

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Liquid Swords
Liquid Swords
Product Director | Product Owner
AeroLeads page
14 roles · 32 years

Jonathan Herrmann work experience

A career timeline built from the work history available for this profile.

Product Director | Product Owner

Current

Stockholm, Stockholm County, Sweden

Oct 2021 - Present

Co-Founder @ Hjorth Insights Ab

Current

Stockholm, Stockholm County, Sweden

Data and Product Consulting Agency for the Games IndustryINSIGHTS shaped by the GAMES INDUSTRY, for the GAMES INDUSTRY

Aug 2020 - Present

Vp Of Studio (Interim)

Stockholm, Stockholm County, Sweden

May 2021 - Aug 2021

Sr Director Of Development

Stockholm, Stockholm County, Sweden

Jan 2020 - Aug 2021

Global Publishing, Head Of Operations

Stockholm, Stockholm County, Sweden

Jul 2017 - Jan 2020

Development Director

Gothenburg, Vastra Gotaland County, Sweden

Jul 2016 - Jul 2017

Director Of Production

Raleigh-Durham-Chapel Hill Area

May 2015 - May 2016

Department Head | Art Group

Vicarious Visions

STUDIO DEPARTMENT HEAD | 2010-2014Built and managed the creative teams behind the critically acclaimed Skylanders series, overseeing day-to-day operations of the studio art department, providing mentorship and creative leadership to 55+ directors, leads, animators, technical & production artists;

May 2001 - Nov 2014

Product Manager/ Producer

Vicarious Visions

PRODUCT MANAGER/ PRODUCER | 2006-2010Proven in full-scale product development and talent management. Removing roadblocks and championing continuous improvement to deliver gameplay and technical innovation in the multi-billion-dollar Guitar Hero franchise, year-over-year.

May 2001 - Nov 2014

Associate Producer

Vicarious Visions

ASSOCIATE PRODUCER | 2005-2006 A proven track record of shipping products and ushering multiple, concurrent client IPs through product and platform launches, on time and on budget;

May 2001 - Nov 2014

Lead Artist

Vicarious Visions

LEAD ARTIST | 2001-2005Accountable for evaluating all aspects of the art and animation development process, managing technical & aesthetic guidelines and ensuring timely team deliverables across a wide range of genres, demographics and hardware platforms (PC, console, handheld and mobile).

May 2001 - Nov 2014

Adjunct Professor

Adjunct Instructor | Broadcast GraphicsAdjunct Instructor | 3D ModelingAdjunct Instructor | Introduction to Animation (Animation I) Adjunct Instructor | Advanced Animation (Animation II).

2003 - 2005 ~2 yrs

Freelance Artist

Freelance Artist

Scientific Medical Artist | published illustrations, renderings and 3D modelsIllustrator | published book and trading card illustrationsGame Artist | 3D asset and animation development

2000 - 2005 ~5 yrs

Lead Artist/Animator

Credited with delivering award winning medical and scientific cinematics and providing 2D & 3D content support for a wide range of interactive products within the fields of medical, pharmaceutical, government, motion picture, and PC gaming

1994 - 2000 ~6 yrs
1 education record

Jonathan Herrmann education

FAQ

Frequently asked questions about Jonathan Herrmann

Quick answers generated from the profile data available on this page.

What company does Jonathan Herrmann work for?

Jonathan Herrmann works for Liquid Swords.

What is Jonathan Herrmann's role at Liquid Swords?

Jonathan Herrmann is listed as Product Director | Product Owner at Liquid Swords.

What is Jonathan Herrmann's email address?

AeroLeads has found 1 work email signal at @vvisions.com for Jonathan Herrmann at Liquid Swords.

Where is Jonathan Herrmann based?

Jonathan Herrmann is based in Stockholm, Stockholm County, Sweden while working with Liquid Swords.

What companies has Jonathan Herrmann worked for?

Jonathan Herrmann has worked for Liquid Swords, Hjorth Insights Ab, Starbreeze Studios, Ghost Games Ea, and Youth Digital.

How can I contact Jonathan Herrmann?

You can use AeroLeads to view verified contact signals for Jonathan Herrmann at Liquid Swords, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Herrmann attend?

Jonathan Herrmann holds Ba, Biological/Pre-Medical Illustration from Iowa State University.

What skills is Jonathan Herrmann known for?

Jonathan Herrmann is listed with skills including Agile Methodologies, Scrum, Process Management, Game Development, Video Games, Casual Games, Console Games, and Mobile Games.

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