Hidde Baggelaar
AeroLeads people directory · profile

Hidde Baggelaar Email & Phone Number

Software Architect at BeOne Development
Location: Amsterdam, North Holland, Netherlands 15 work roles 2 schools
LinkedIn matched
3 data sources Profile completeness 100%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software Architect
Location
Amsterdam, North Holland, Netherlands

Who is Hidde Baggelaar? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Hidde Baggelaar is listed as Software Architect at BeOne Development, based in Amsterdam, North Holland, Netherlands. AeroLeads shows a matched LinkedIn profile for Hidde Baggelaar.

Hidde Baggelaar previously worked as Co-Owner at Boon Software - E-Learning Technology and Owner at Enite Games. Hidde Baggelaar holds Master, Software Engineering from University Of Amsterdam.

Company email context

Email format at BeOne Development

This section adds company-level context without repeating Hidde Baggelaar's masked contact details.

BeOne Development

Review company-level records connected to Hidde Baggelaar before choosing the right outreach path.

Profile bio

About Hidde Baggelaar

I have been working as an e-learning developer / server maintainer / architect for a few years and have been running day-to-day operations of the Boon Learning Company. We are specialized in custom e-learning systems to enable our customers to deliver trainings in their own look and feel and with their custom required features.I have worked in the games industry for several years. I started with big AAA game companies then slowly ventured out on my own. My core skills are Software Engineering and anything it entails, from Software Architect to the nitty gritty programming itself. I am also competent in Project Management, having worked with clients and managed numerous projects. I have worked on several games(from AAA to Indy), on several platforms(from PS3/PC to Mobile), using several game engines(from Unreal to Unity). I have also worked on a lot of non gaming projects, from Marketing to E-learning applications.Specialties: Unity, Unreal Engine, EyeToy, Move, Flash / AS3, C++, C#, Haxe, Javascript, PHP, Linux based servers, MySQL / MSSQL

Listed skills include C#, Game Development, C++, Actionscript, and 16 others.

Current workplace

Hidde Baggelaar's current company

Company context helps verify the profile and gives searchers a useful next step.

BeOne Development
Beone Development
Software Architect
AeroLeads page
15 roles · 21 years

Hidde Baggelaar work experience

A career timeline built from the work history available for this profile.

Software Architect

Current

Hilversum, North Holland, Netherlands

Feb 2023 - Present

Co-Owner

Current
Boon Software - E-Learning Technology

Amsterdam Area, Netherlands

Boon software creates custom e-learning systems. Expertises: java, flash, flex & actionscript, html, haxe, jquery, css, javascriptWork areas: educational software

Jan 2018 - Present

Owner

Current

Amsterdam Area, Netherlands

Unity / Flash based gamesWork for hire (mostly Serious Games / Elearning Applications)

Feb 2013 - Present

Partner And Software Architect

Rotterdam Area, Netherlands

Jul 2015 - Feb 2016

Partner And Technical Director

Amsterdam

Realisatie van Facebook apps, voornamelijk voor hele toffe bureau's met gave merken.

Feb 2014 - Feb 2016

Programmer

Amsterdam Area, Netherlands

Jan 2013 - Feb 2013

Studio Manager

Qest Creative Studios

Amsterdam Area, Netherlands

Oct 2012 - Dec 2012

Technical Director

Qest Creative Studios

Amsterdam Area, Netherlands

In charge of all technical aspects, from software architecture to hardware requirements

Jun 2012 - Sep 2012

Software Engineer

Senior Programmer / Software Engineer

Sep 2010 - May 2012

Programmer

Worked on EyePet, for PS3 Move. Mostly focussed on gameplay programming but also did a few tech related projects like data driven state machines and motion sensor accuracy increasing tech.

Oct 2009 - Sep 2010

Encounter Designer / Scripter

Spellborn Works

Creating Unrealscript scripts, refactoring old ones and converting scripted functions to c++ when necessary.I also work with the Unreal Editor to redesign current boss encounters when needed.

Feb 2009 - Jun 2009

Master Student

I did research on how visualizations can improve the understanding of large amounts of data. I visualized the data of a student software project to try to determine how this could help teachers to determine which areas of programming were still lacking in which students, and how much they were improving over time.

Feb 2008 - Oct 2008

Trainee

At CiderHouse I worked as an intern to create an online community / profiling site

Jan 2007 - Jul 2007

Intern

Created a Customer / Order database in Java / MSSQL. Created a webportal using OSS as a test case to promote OSS within T-Systems

2005 - 2006 ~1 yr
2 education records

Hidde Baggelaar education

FAQ

Frequently asked questions about Hidde Baggelaar

Quick answers generated from the profile data available on this page.

What company does Hidde Baggelaar work for?

Hidde Baggelaar works for BeOne Development.

What is Hidde Baggelaar's role at BeOne Development?

Hidde Baggelaar is listed as Software Architect at BeOne Development.

Where is Hidde Baggelaar based?

Hidde Baggelaar is based in Amsterdam, North Holland, Netherlands while working with BeOne Development.

What companies has Hidde Baggelaar worked for?

Hidde Baggelaar has worked for Beone Development, Boon Software - E-Learning Technology, Enite Games, Mijnkassabon, and Social Developers.Nl.

How can I contact Hidde Baggelaar?

You can use AeroLeads to view verified contact signals for Hidde Baggelaar at BeOne Development, including work email, phone, and LinkedIn data when available.

What schools did Hidde Baggelaar attend?

Hidde Baggelaar holds Master, Software Engineering from University Of Amsterdam.

What skills is Hidde Baggelaar known for?

Hidde Baggelaar is listed with skills including C#, Game Development, C++, Actionscript, Game Engines, Ps3, Software Engineering, and Unrealscript.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.