Hidde Baggelaar

Hidde Baggelaar Email and Phone Number

Software Architect @ BeOne Development
Hidde Baggelaar's Location
Amsterdam, North Holland, Netherlands, Netherlands
Hidde Baggelaar's Contact Details

Hidde Baggelaar personal email

About Hidde Baggelaar

I have been working as an e-learning developer / server maintainer / architect for a few years and have been running day-to-day operations of the Boon Learning Company. We are specialized in custom e-learning systems to enable our customers to deliver trainings in their own look and feel and with their custom required features.I have worked in the games industry for several years. I started with big AAA game companies then slowly ventured out on my own. My core skills are Software Engineering and anything it entails, from Software Architect to the nitty gritty programming itself. I am also competent in Project Management, having worked with clients and managed numerous projects. I have worked on several games(from AAA to Indy), on several platforms(from PS3/PC to Mobile), using several game engines(from Unreal to Unity). I have also worked on a lot of non gaming projects, from Marketing to E-learning applications.Specialties: Unity, Unreal Engine, EyeToy, Move, Flash / AS3, C++, C#, Haxe, Javascript, PHP, Linux based servers, MySQL / MSSQL

Hidde Baggelaar's Current Company Details
BeOne Development

Beone Development

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Software Architect
Hidde Baggelaar Work Experience Details
  • Beone Development
    Software Architect
    Beone Development Feb 2023 - Present
    Hilversum, North Holland, Netherlands
  • Boon Software - E-Learning Technology
    Co-Owner
    Boon Software - E-Learning Technology Jan 2018 - Present
    Amsterdam Area, Netherlands
    Boon software creates custom e-learning systems. Expertises: java, flash, flex & actionscript, html, haxe, jquery, css, javascriptWork areas: educational software
  • Enite Games
    Owner
    Enite Games Feb 2013 - Present
    Amsterdam Area, Netherlands
    Unity / Flash based gamesWork for hire (mostly Serious Games / Elearning Applications)
  • Mijnkassabon
    Partner And Software Architect
    Mijnkassabon Jul 2015 - Feb 2016
    Rotterdam Area, Netherlands
  • Social Developers.Nl
    Partner And Technical Director
    Social Developers.Nl Feb 2014 - Feb 2016
    Amsterdam
    Realisatie van Facebook apps, voornamelijk voor hele toffe bureau's met gave merken.
  • Flavour Bv
    Programmer
    Flavour Bv Jan 2013 - Feb 2013
    Amsterdam Area, Netherlands
  • Qest Creative Studios
    Studio Manager
    Qest Creative Studios Oct 2012 - Dec 2012
    Amsterdam Area, Netherlands
  • Qest Creative Studios
    Technical Director
    Qest Creative Studios Jun 2012 - Sep 2012
    Amsterdam Area, Netherlands
    In charge of all technical aspects, from software architecture to hardware requirements
  • Weirdbeard
    Software Engineer
    Weirdbeard Sep 2010 - May 2012
    Senior Programmer / Software Engineer
  • Playlogic Game Factory
    Programmer
    Playlogic Game Factory Oct 2009 - Sep 2010
    Worked on EyePet, for PS3 Move. Mostly focussed on gameplay programming but also did a few tech related projects like data driven state machines and motion sensor accuracy increasing tech.
  • Spellborn Works
    Encounter Designer / Scripter
    Spellborn Works Feb 2009 - Jun 2009
    Creating Unrealscript scripts, refactoring old ones and converting scripted functions to c++ when necessary.I also work with the Unreal Editor to redesign current boss encounters when needed.
  • Centrum Voor Wiskunde En Informatica
    Master Student
    Centrum Voor Wiskunde En Informatica Feb 2008 - Oct 2008
    I did research on how visualizations can improve the understanding of large amounts of data. I visualized the data of a student software project to try to determine how this could help teachers to determine which areas of programming were still lacking in which students, and how much they were improving over time.
  • Centrum Voor Wiskunde En Informatica
    Trainee
    Centrum Voor Wiskunde En Informatica Feb 2008 - Sep 2008
    My work here entails my research into visualizing software evolution data within the Meta-Environment
  • Ciderhouse
    Trainee
    Ciderhouse Jan 2007 - Jul 2007
    At CiderHouse I worked as an intern to create an online community / profiling site
  • T-Systems
    Intern
    T-Systems 2005 - 2006
    Created a Customer / Order database in Java / MSSQL. Created a webportal using OSS as a test case to promote OSS within T-Systems

Hidde Baggelaar Skills

C# Game Development C++ Actionscript Game Engines Ps3 Software Engineering Unrealscript Game Design Unreal Engine 3 Sql Scrum Gameplay Software Design Unity3d Software Requirements Collision Detection 2d Rendering Game Programming Directx

Hidde Baggelaar Education Details

Frequently Asked Questions about Hidde Baggelaar

What company does Hidde Baggelaar work for?

Hidde Baggelaar works for Beone Development

What is Hidde Baggelaar's role at the current company?

Hidde Baggelaar's current role is Software Architect.

What is Hidde Baggelaar's email address?

Hidde Baggelaar's email address is ka****@****ail.com

What schools did Hidde Baggelaar attend?

Hidde Baggelaar attended University Of Amsterdam, Avans Hogeschool Den Bosch.

What are some of Hidde Baggelaar's interests?

Hidde Baggelaar has interest in New Technoloy, Computer Games, Science And Technology, Human Computer Interaction, Visualizations.

What skills is Hidde Baggelaar known for?

Hidde Baggelaar has skills like C#, Game Development, C++, Actionscript, Game Engines, Ps3, Software Engineering, Unrealscript, Game Design, Unreal Engine 3, Sql, Scrum.

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