Hideki Ikeda work email
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Hideki Ikeda personal email
Preferences are towards Backend/Server development in C#, C++, C, and F#, but have experiences and comprehensions of some Frontend work as well (mainly in video games); Also have done personal projects (see my github) in Go and Rust (but for hobby purposes and not professionally yet). Most of my professional development are biased towards Microsoft Windows but have experiences as well as knowledges in other O/S (specifically Linux on various flavours), so whenever possible, I like to think about what would it take to be able to support both Microsoft and Linux servers.Specialties: Current and past accomplishments can be found on my resume at:HTTPS://www.HAI-TechWares.com/Resume.htm* StackOverflow: http://stackoverflow.com/users/7234/hidekiai* GitHub: https://github.com/HidekiAI
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Software EngineerExacta Systems Aug 2024 - PresentC/O Churchill Downs, Inc (https://www.linkedin.com/company/churchill-downs/) -
Server ProgrammerPlaystudios Jun 2016 - Feb 2023San Francisco, California, UsC# (IIS) server side, now starting to do F# as wellFirst 3 years, was on meta-feature games for mobile gamesCurrently on slots-games team on web, mainly porting mobile games -
Senior Software EngineerEveri Holdings Inc. Nov 2013 - Jun 2016Las Vegas, Nevada, UsC++, C#, Server-side services, Windows Server, Linux (embedded system) -
Software DeveloperIntific Jun 2007 - Oct 2013Programmer (C++, C#, Windows, Linux, deployments, Android)
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Software DeveloperMultimedia Games, Inc Sep 2002 - Jun 2007Las Vegas, Nevada, UsServer side service programmer (C++) -
ProgrammerPoint Of View (Austin) Apr 2001 - May 2002UsPorting 3rd party games (Sony Playstation) "Spy Hunter" to Microsoft Xbox (1) and GameCube -
ProgrammerContracting Aug 1999 - Apr 2001Contracting + Katsai SoftwareNFL Blitz 2001 PS1
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ProgrammerBootprint Oct 1998 - Aug 1999Lead programmer at a start-up company working on in-house 3D-engine based game
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ProgrammerOrigin Systems Apr 1997 - Oct 1998Lead programmer for sequels as well as support to other development teams (C++)
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ProgrammerSega (Segasoft, Sega Interactive) Mar 1989 - Mar 1997Interactive Designs - 1989Sega Interactive - 1992SEGASoft - 1995* Assembly Language (65C816, Motorola 68000, Intel 8086)* C (mainly for tools, but also for last final game before we closed down)
Hideki Ikeda Skills
Hideki Ikeda Education Details
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California State Polytechnic University-PomonaComputer Science
Frequently Asked Questions about Hideki Ikeda
What company does Hideki Ikeda work for?
Hideki Ikeda works for Exacta Systems
What is Hideki Ikeda's role at the current company?
Hideki Ikeda's current role is Backend Software Engineer.
What is Hideki Ikeda's email address?
Hideki Ikeda's email address is hi****@****ios.com
What schools did Hideki Ikeda attend?
Hideki Ikeda attended California State Polytechnic University-Pomona.
What skills is Hideki Ikeda known for?
Hideki Ikeda has skills like Software Development, Agile Methodologies, C#, Scrum, Software Engineering, Game Development, Visual Studio, Perforce, C++, Subversion, Xml, Sql.
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