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Hoa Bui Email & Phone Number

Manager, Technical Product Management @ Riot Games | Lead Producer at Riot Games
Location: United States, United States, United States 9 work roles 1 school
1 work email found @riotgames.com 2 phones found area 510 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email h****@riotgames.com
Direct phone (510) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Manager, Technical Product Management @ Riot Games | Lead Producer
Location
United States, United States, United States

Who is Hoa Bui? Overview

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Quick answer

Hoa Bui is listed as Manager, Technical Product Management @ Riot Games | Lead Producer at Riot Games, based in United States, United States, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 510, and a matched LinkedIn profile for Hoa Bui.

Hoa Bui previously worked as Manager, Technical Product Management at Riot Games and Technical Product Manager at Riot Games. Hoa Bui holds Bachelors Of Science, Visual And Game Programming from The Art Institute Of California.

Company email context

Email format at Riot Games

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{first_initial}{last}@riotgames.com
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AeroLeads found 1 current-domain work email signal for Hoa Bui. Compare company email patterns before reaching out.

Profile bio

About Hoa Bui

With over 12 years of experience in the gaming and animation industry, I am a passionate and versatile Manager of Technical Product Management at Riot Games, where I lead and empower teams of artists and engineers to create immersive and engaging experiences for millions of players. I specialize in digital asset management, content creation workflows, software development, team development, distributed production pipelines, and art outsource management, leveraging my skills and knowledge in animation, VFX, rendering, and real-time systems.As a Lead Producer for an Unnamed Project, I effectively applied the OKR framework to set actionable goals, drive results, and make clear impactful decisions in the face of organizational ambiguity. I also assessed and tested different production techniques to ensure the feasibility and quality of the project's vision and scope. Alongside being a Producer, I served as a Subject Matter Expert in several fields for the project, including rigging, animation, VFX, rendering, game editors, content workflows, and external development. I also built deep partnerships with external partners and leveraged data to set direction and align leadership on strategic options. My mission is to change how we think about art development and art pipelines, and to deliver innovative and captivating products that delight and inspire our customers and stakeholders.

Listed skills include Rigging, Maya, Mel, Character Rigging, and 32 others.

Current workplace

Hoa Bui's current company

Company context helps verify the profile and gives searchers a useful next step.

Riot Games
Riot Games
Manager, Technical Product Management @ Riot Games | Lead Producer
AeroLeads page
9 roles

Hoa Bui work experience

A career timeline built from the work history available for this profile.

Manager, Technical Product Management

Current

Los Angeles, CA, US

- Was Lead Producer for an Unnamed Project, leading 50+ artists and engineers from 2022 January to November 2022- Effectively leveraged the OKR framework to set actionable goals, drive results, and make clear impactful decisions in the face of organization ambiguity- Assessed and applied different production techniques given the situation- Hypothesized and.

Sep 2022 - Present

Technical Product Manager

Los Angeles, CA, US

Changing how we think about art development and art pipelines.

Oct 2019 - Sep 2022

Senior Technical Artist

Los Angeles, CA, US

Pipeline Dev

Jan 2014 - Oct 2019

Render Technical Director

Pixar Canada
  • Fix, Optimize, and Deliver clean shots for final rendering and stereo approval
  • Developed, port, and maintained tools for the rendering group
  • Effectively worked with lighters to improve lighting efficiency and overcome technical issues
  • Developed tools and workflow for the undefined needs of the pipeline such that artists can take over
Mar 2012 - Oct 2013

Assistant Technical Director

San Francisco, CA, US

  • Established protocols and developed tools to produce and transfer large amounts of digital assets while maintaining strict standards of quality and consistently hitting deadlines
  • Engaged proactively in providing direct support for all pipeline related issues
  • Worked with Leads and Supervisors to create a new asset specification for rigging and shading to streamline sharing assets between multiple studios
  • Increased efficiency within the Asset team by creating a process for converting vendor assets into the internal asset library and implementing tools to automate that process
  • Improved productivity of Singapore development studio through direct site visits and intense process analysis
Feb 2009 - Mar 2012

Resource Technical Assistant

US

  • Effectively monitored and maintained a render farm of over 500 machines
  • Assisted in designing and creating a MySQL database for raw render data and an aggregate database for statistical analysis and data mining
  • Developed custom tools to meet the high-quality demands of production
  • Improved artist productivity by proactively informing artists of any problematic jobs on the farm through professional and courteous forms of communication
Jul 2008 - Feb 2009

Technical Artist Intern

Redwood City, CA, US

  • Provided look development, shaded, lit, and rendered cinematic sequences
  • Maintained strict quality control of all digital assets from overseas vendor
  • Debugged and resolved issues with character rigging
May 2007 - Jul 2007

Technical Support

Memeo

Aided customers with technical and sales problems.

Dec 2005 - Oct 2006
1 education record

Hoa Bui education

  • The Art Institute Of California
    The Art Institute Of California
    Visual And Game Programming
FAQ

Frequently asked questions about Hoa Bui

Quick answers generated from the profile data available on this page.

What company does Hoa Bui work for?

Hoa Bui works for Riot Games.

What is Hoa Bui's role at Riot Games?

Hoa Bui is listed as Manager, Technical Product Management @ Riot Games | Lead Producer at Riot Games.

What is Hoa Bui's email address?

AeroLeads has found 1 work email signal at @riotgames.com for Hoa Bui at Riot Games.

What is Hoa Bui's phone number?

AeroLeads has found 2 phone signal(s) with area code 510 for Hoa Bui at Riot Games.

Where is Hoa Bui based?

Hoa Bui is based in United States, United States, United States while working with Riot Games.

What companies has Hoa Bui worked for?

Hoa Bui has worked for Riot Games, Pixar Canada, Lucasfilm Animation, Imagemovers Digital, and Art Institute Of California.

How can I contact Hoa Bui?

You can use AeroLeads to view verified contact signals for Hoa Bui at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Hoa Bui attend?

Hoa Bui holds Bachelors Of Science, Visual And Game Programming from The Art Institute Of California.

What skills is Hoa Bui known for?

Hoa Bui is listed with skills including Rigging, Maya, Mel, Character Rigging, Animation, Python, Scripting, and Mental Ray.

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