Howard I. Email & Phone Number
@kuatostudios.com
1 phone found area 778
LinkedIn matched
Who is Howard I.? Overview
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Howard I. is listed as Lead Technical Producer at Yuga Labs, a with 109 employees, based in London, England, United Kingdom. AeroLeads shows a work email signal at kuatostudios.com, phone signal with area code 778, and a matched LinkedIn profile for Howard I..
Howard I. previously worked as Lead Technical Producer at Msquared and Senior Producer at Sharkmob. Howard I. holds Computer Games Development(Bsc Hons), Computer Games And Programming Skills, First Class from University Of East London.
Email format at Yuga Labs
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AeroLeads found 1 current-domain work email signal for Howard I.. Compare company email patterns before reaching out.
About Howard I.
Experienced production leader with a history of leading high performing teams using KPI driven approaches. I have worked in production for a decade spanning multiple platforms, specialising in F2P economies and across all project phases from concept through to live ops.I pride myself on being able to nurture talent and use a people first approach in my management style to enable teams to perform their best.
Listed skills include Unity3D, C#, Game Development, C++, and 13 others.
Howard I.'s current company
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Howard I. work experience
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Lead Technical Producer
Senior Producer
Head Of Production
Senior Producer
Senior Producer
Lead Producer
- Leading Kuatos production department.- Mentoring other members of production.- Overseeing the production across all Kuato verticals including the live ops for Disney Story Realms and Marvel Hero Tales alongside the companies RnD vertical.- Improving and iterating on the studios development pipelines.- Communicating updates and progress to the senior management team.- Managing relationships with external partners.- Resource management and budgeting across the studio.
Producer
Producing one of Kuatos flagship projects Disney Story Realms on Android and IOS - Liasing with external partners and providing project updates and progress- Creating decks outlining projects analytic data and defining where improvements need to be made to improve KPIs- Scrum master across multiple projects- Working with the team to improve and define pipelines across the studio- Managing the asset uploading process via external partners CMS- Identifying risk and… Show more Producing one of Kuatos flagship projects Disney Story Realms on Android and IOS - Liasing with external partners and providing project updates and progress- Creating decks outlining projects analytic data and defining where improvements need to be made to improve KPIs- Scrum master across multiple projects- Working with the team to improve and define pipelines across the studio- Managing the asset uploading process via external partners CMS- Identifying risk and problems before they occur and working with the relevant disciplines to devise solutions- Prioritizing and creating product backlogs- Gathering estimations and creating project road maps- Being the go to contact for day to day tasks and product information- Working closely with Marketing on release dates and priorities. Show less
Producer
I worked on games for multiple platforms which have been based on some off Endemol Shines big household IPs which includes "Mr Bean Special Delivery" as well as new and original IP like "Black & White Bushido" which was the studios first console and PC game. Job Responsibilities- Scrum Master and Product Owner within a Development Team - Managing projects from Concepting to Delivery- Producing multiple projects at the same time- Pitching project updates and plans to IP… Show more I worked on games for multiple platforms which have been based on some off Endemol Shines big household IPs which includes "Mr Bean Special Delivery" as well as new and original IP like "Black & White Bushido" which was the studios first console and PC game. Job Responsibilities- Scrum Master and Product Owner within a Development Team - Managing projects from Concepting to Delivery- Producing multiple projects at the same time- Pitching project updates and plans to IP owners- Updating and Maintaining Project Budgets- Scoping/Estimating and Costing Projects and Features- Defining milestones and ensuring they are met- Identifying risks and devising solutions to mitigate the problem- Submitting and managing the release process across Google Play/IOS(Mobile) and Xbox One/PS4/Steam/Nintendo.- Managing Projects on a day to day basis and communicating progress to Stake Holders and deliverables to the team.- Resource Forecasting and Updating.- Working with External Partners on Projects- Sales Reporting across multiple territories and platforms- Exhibiting at EGX/Gamescom and Legends of Gaming- Working closely with the tools team on back end features for our games Software Used:- JIRA/Trello- Excel- Octopus PMI- Unity- Google Play Developer Console, Itunes Connect- Steam Works, Sony Dev Net and TPR (SCEE & SCEA), Xbox One XDP/XDI, Nintendo Developer Portal Show less
Digital Creative/Assistant Producer
- Prototyping and pitching new ideas across Games and Apps, across a variety of original and already established IP- Was the sole programmer in a small team- Developing and releasing mobile games- Developing visuals within Unity for Quiz Show pitches internally and externally- Helping other companies within Endemol Shine to brain storm and develop ideas across the digital space.- Putting together pitch documents and pitching to a wide range of people in different… Show more - Prototyping and pitching new ideas across Games and Apps, across a variety of original and already established IP- Was the sole programmer in a small team- Developing and releasing mobile games- Developing visuals within Unity for Quiz Show pitches internally and externally- Helping other companies within Endemol Shine to brain storm and develop ideas across the digital space.- Putting together pitch documents and pitching to a wide range of people in different roles- Producing and managing external development partners- Gathering feedback from stakeholders and communicating it to external partners- Creating product roadmaps and timelines - Prioritising Bugs Lists and Managing the QA Process- Submitting to Xbox One/PS4 and Steam- Planning taking our games to video game conferences and events, showcasing our games on show floors Show less
Project Support
- Planning IT Hardware Rollouts- Creating project gant charts- Ensuring projects were on track- Being hands on with IT Hardware installation- Handling tenders and communicating to external partners tender results- Diagnosing problems with IT hardware and finding solutions with various departments
Howard I. education
Frequently asked questions about Howard I.
Quick answers generated from the profile data available on this page.
What company does Howard I. work for?
Howard I. works for Yuga Labs.
What is Howard I.'s role at Yuga Labs?
Howard I. is listed as Lead Technical Producer at Yuga Labs.
What is Howard I.'s email address?
AeroLeads has found 1 work email signal at @kuatostudios.com for Howard I. at Yuga Labs.
What is Howard I.'s phone number?
AeroLeads has found 1 phone signal(s) with area code 778 for Howard I. at Yuga Labs.
Where is Howard I. based?
Howard I. is based in London, England, United Kingdom while working with Yuga Labs.
What companies has Howard I. worked for?
Howard I. has worked for Yuga Labs, Msquared, Sharkmob, Scriptic, and Electric Noir Studios.
How can I contact Howard I.?
You can use AeroLeads to view verified contact signals for Howard I. at Yuga Labs, including work email, phone, and LinkedIn data when available.
What schools did Howard I. attend?
Howard I. holds Computer Games Development(Bsc Hons), Computer Games And Programming Skills, First Class from University Of East London.
What skills is Howard I. known for?
Howard I. is listed with skills including Unity3D, C#, Game Development, C++, Game Design, Powerpoint, Autodesk 3Ds, and Microsoft Excel.
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