Michal Hrydziuszko

Michal Hrydziuszko Email and Phone Number

CEO at Devheart Games and Mocap.games @ Warsaw Film School
Warsaw, PL
Michal Hrydziuszko's Location
Warsaw, Mazowieckie, Poland, Poland
Michal Hrydziuszko's Contact Details

Michal Hrydziuszko personal email

About Michal Hrydziuszko

Integrating animation with real time game engines. Creating and maintaining animation pipeline for game and film projects.Experienced with optical mocap systems.Specialties: Animation, mocap, game engines.

Michal Hrydziuszko's Current Company Details
Warsaw Film School

Warsaw Film School

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CEO at Devheart Games and Mocap.games
Warsaw, PL
Michal Hrydziuszko Work Experience Details
  • Warsaw Film School
    Warsaw Film School
    Warsaw, Pl
  • Devheart Games
    Chief Executive Officer
    Devheart Games Nov 2022 - Present
  • Mocap.Games
    Chief Executive Officer
    Mocap.Games Apr 2019 - Present
  • Flying Wild Hog
    Chief Operations Officer
    Flying Wild Hog Jun 2018 - Aug 2022
    Warsaw, Mazowieckie, Pl
  • Flying Wild Hog
    Technical Animator
    Flying Wild Hog Mar 2011 - May 2018
    Warsaw, Mazowieckie, Pl
    As I finished to work for CD Project Red I started at full time in FWH. Usual stuff: character pipeline, character rigging and animation. Some level design work: I did most of level scripting for last map of Hard Reset Enhanced Edition and designed boss fight.
  • Flying Wild Hog
    Technical Animator
    Flying Wild Hog Mar 2009 - Mar 2011
    Warsaw, Mazowieckie, Pl
    Part time job (1/5 - one day a week) shared with CD Project RED (4/5). Usual stuff: character pipeline, character rigging and animation.
  • Cd Projekt Red
    Technical Director / Animation Lead
    Cd Projekt Red Aug 2008 - Mar 2011
    Warsaw, Pl
    Since july 2009 I'm Animation Lead in Witcher 2 project.
  • Platige Image
    Animator
    Platige Image Oct 2008 - Jan 2009
    Warszawa, Woj. Mazowieckie, Pl
    Contract work. I designed and created bone facial rig for main character in short movie "Kinematograph". http://www.kinematograf.pl/en/
  • People Can Fly
    Animation Lead
    People Can Fly Oct 2005 - Jul 2008
    Warszawa, Woj. Mazowieckie, Pl
    I worked on undisclosed project, Gears of War PC version and did some animation for intro of Unreal III. I was directing small team of animators. We used Maya and Motionbuilder.
  • Virtual Magic
    Animator, Mocap Operator
    Virtual Magic Feb 2005 - Sep 2005
    Us
    Created animation for 3D TV series using PTI Phoenix active optical motion capture system and Motionbuilder.
  • Tannhauser Gate
    Animator
    Tannhauser Gate Feb 2003 - Dec 2004
    I did character pipeline using 3ds Max and later Motionbuilder, some animations and cutscenes for unfinished project "The Roots": http://www.theroots-game.com/. My first mocap session in Bohemia Interactive studio.

Michal Hrydziuszko Skills

Animation Game Development Maya Character Animation Autodesk Motionbuilder Character Rigging 3d Studio Max Scripting Game Design Motionbuilder Rigging Perforce Unreal Engine 3 Cinematics Python Ps3 Game Engines Unreal Gameplay Level Design

Michal Hrydziuszko Education Details

  • Wrocław University Of Science And Technology
    Wrocław University Of Science And Technology

Frequently Asked Questions about Michal Hrydziuszko

What company does Michal Hrydziuszko work for?

Michal Hrydziuszko works for Warsaw Film School

What is Michal Hrydziuszko's role at the current company?

Michal Hrydziuszko's current role is CEO at Devheart Games and Mocap.games.

What is Michal Hrydziuszko's email address?

Michal Hrydziuszko's email address is hr****@****ail.com

What schools did Michal Hrydziuszko attend?

Michal Hrydziuszko attended Wrocław University Of Science And Technology.

What skills is Michal Hrydziuszko known for?

Michal Hrydziuszko has skills like Animation, Game Development, Maya, Character Animation, Autodesk Motionbuilder, Character Rigging, 3d Studio Max, Scripting, Game Design, Motionbuilder, Rigging, Perforce.

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