Hughe V.
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Hughe V. Email & Phone Number

Retail Associate @ Sandbox VR at Sandbox VR
Location: San Francisco, California, United States 9 work roles 1 school
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✓ Verified May 2026 3 data sources Profile completeness 86%

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Current company
Role
Retail Associate @ Sandbox VR
Location
San Francisco, California, United States
Company size

Who is Hughe V.? Overview

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Hughe V. is listed as Retail Associate @ Sandbox VR at Sandbox VR, a company with 82 employees, based in San Francisco, California, United States. AeroLeads shows a matched LinkedIn profile for Hughe V..

Hughe V. previously worked as Guest Experience Guide, Temporary Key Holder at Sandbox Vr and Media Consultant at Tcl Research America Inc.. Hughe V. holds Bachelor Of Science - Bs, Computer Science: Game Design from University Of California, Santa Cruz.

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Sandbox VR

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Profile bio

About Hughe V.

Game Developer with 5+ years of experience in digital & analog games. Worked in multiple disciplines within a team environment, such as System Design, Production, Narrative, UX design, & Audio. Skilled in Java, C#, and C++. Creator, Project Manager, Narrative Designer, & Composer of UCSC award-winning game TYPOCRYPHA.Creator, Producer, Audio Designer & Composer of UCSC student game SAVOR SABER.Narrative Writer for UCSC student game Origin Trail.

Current workplace

Hughe V.'s current company

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Sandbox VR
Sandbox Vr
Retail Associate @ Sandbox VR
san francisco, california, united states
Website
Employees
82
AeroLeads page
9 roles

Hughe V. work experience

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Guest Experience Guide, Temporary Key Holder

Current

San Francisco, California, United States

Greeting and helping guests prepare and gear for virtual reality game sessions. Handling multiple responsibilities such as cleanup & equipment maintenance, technical troubleshooting, and assisting guests & store needs as necessary.Temporary store keyholder and shift lead between August to October 2023, opening store equipment, handling staff break.

Apr 2023 - Present

Media Consultant

Organizing writers and project content for in-development experimental animation series. Responsible for managing screenplay content creation, production, and external outreach.

Dec 2020 - Dec 2021

Project Intern

Intern for MassDiGI XP 2021, working with small intern teams to design mobile card games with expansive gameplay experiences.

Jan 2021 - Mar 2021

Contributing Writer

Play! Magazine

University Of California, Santa Cruz

Contributing Writer for PLAY! Magazine, a student-run games publication. Wrote articles on game content exhaustion, and Hmong identity in video games.

Feb 2019 - Jun 2019

Script Writer

Everything Is Temporary

University Of California, Santa Cruz

Script and dialogue writer for the UCSC student game Origin Trail, a narrative traveling game about grief, impermanence, and seeing the sunset at the end of the world. I create character concepts, backstories, design narrative events, & write event dialogue.

Dec 2018 - Jun 2019

Co-Producer, Audio Designer

Radical Skewer Anarchy

University Of California, Santa Cruz

Co-Producer and Audio Designer for UCSC student game SAVOR SABER, an environmentalist feeding adventure game. As co-producer, I prepare administrative documents, manage task lists, track team progress, and resolve team conflicts. In addition, I create SFX and Music as the sole audio designer.

Dec 2018 - Jun 2019

Project Lead

University Of California, Santa Cruz | Game Design And Art Collaboration

United States

Project Lead for the UCSC Game Design and Arts Collaboration's 2018 extra-curricular game project, TYPOCRYPHA. Winner of the UCSC Sammy Showcase's 2018 3rd Place Design Innovation Award. Designed gameplay, pitched, and coined the title for the original concept of the game. Currently the lead director and project manager of the game, coordinating between.

Dec 2017 - Jun 2018

Music Composer

University Of California, Santa Cruz | Game Design And Art Collaboration

Composes music for UCSC Game Design and Arts Collaboration's game projects. My biggest projects consist of composing boss battle music for the 2015-16 rhythm game project COMA, and acting as lead composer of the soundtrack for my own project from 2017-18, TYPOCRYPHA.

Nov 2015 - Jun 2018

Museum Ambassador At De Young Museum

San Francisco Bay Area

Participated in the San Francisco de Young Museum's Museum Ambassador program, in which high school students are trained to engage and educate children about the museum's art projects and exhibitions. I was trained to learn new art concepts quickly within a short time frame, and communicate that knowledge simply and concisely towards children. I gave.

Jan 2015 - Jun 2015
Team & coworkers

Colleagues at Sandbox VR

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1 education record

Hughe V. education

FAQ

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Quick answers generated from the profile data available on this page.

What company does Hughe V. work for?

Hughe V. works for Sandbox VR.

What is Hughe V.'s role at Sandbox VR?

Hughe V. is listed as Retail Associate @ Sandbox VR at Sandbox VR.

Where is Hughe V. based?

Hughe V. is based in San Francisco, California, United States while working with Sandbox VR.

What companies has Hughe V. worked for?

Hughe V. has worked for Sandbox Vr, Tcl Research America Inc., Massdigi, Play! Magazine, and Everything Is Temporary.

Who are Hughe V.'s colleagues at Sandbox VR?

Hughe V.'s colleagues at Sandbox VR include Keona J. Cain, Sidney Strickland, Alex Aldridge, Ajmal Hashmi, and Olivia Llanos.

How can I contact Hughe V.?

You can use AeroLeads to view verified contact signals for Hughe V. at Sandbox VR, including work email, phone, and LinkedIn data when available.

What schools did Hughe V. attend?

Hughe V. holds Bachelor Of Science - Bs, Computer Science: Game Design from University Of California, Santa Cruz.

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