Hui Chen Email and Phone Number
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We are building the gateway experience for Meta and driving incremental growth of FB and other Meta apps. We are recently working on an exciting new initiative at Meta and actively looking for talented and experienced people to join us.
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Director Of EngineeringMeta Sep 2023 - PresentMenlo Park, Ca, Us• Led the Meta Account Access org to develop account access systems and products, driving user growth by removing barriers to Meta services.• Collaborated with cross-functional teams to implement innovative solutions for enhancing user experience and increasing user engagement.• Implemented data-driven strategies to optimize product performance and drive user growth. -
Senior Engineering ManagerMeta Feb 2021 - Sep 2023Menlo Park, Ca, UsLeading a team to build account access experience for Meta -
Engineering ManagerMeta Jul 2016 - Feb 2021Menlo Park, Ca, UsLeading the Growth Login team to drive huge (tens of millions) growth wins for Facebook. -
Engineering ManagerMeta Mar 2015 - Jun 2016Menlo Park, Ca, UsLeading the Growth iOS team to drive user growth for Facebook. -
Senior Software EngineerMeta Jan 2014 - Feb 2015Menlo Park, Ca, UsTL the Growth iOS team to build iOS experiences on registration, friending, address book upload, etc. -
Senior Software Engineer, Mobile LeadVeetle Inc. Oct 2011 - Jan 2014Palo Alto, Ca, UsBuild up the mobile end-to-end solution for Veetle's realtime video broadcasting technology. Also implemented the iOS and Android app for Veetle. Both are more than 1M downloads in the first year. -
Software EngineerCapcom Game Studio Vancouver Jul 2008 - Oct 2011Served as an online SE for a franchise action game DEAD RISING 2 on Xbox360, PS3 and PC, and DEADRISING2:CASE WEST. Experienced the complete game development cycle. Designed and implemented the general online system, online features for XBOX360/PS3/PC platform. Participated in the design, implementation and optimization of a game specific application layer network protocol and p2p networking topology. Participated in the designing and implementation of the coop game play system and features. Implemented some game dev tools.
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Research AssistantThe University Of British Columbia Mar 2004 - Dec 2008Vancouver, British Columbia, CaWorked in the research project Cross-layer optimization for 3rd Generation mobile communication systems.Proposed a Multi-Reservation Multiple Access protocol for the Medium Access Layer for wireless networks with multi-packet reception capability.Built a mathematic model (markov chain) to analyze the performance of the Medium Access Layer in a wireless network with Muiti-Reservation Protocol. (Implemented in C++ and Matlab).Proposed scheduling algorithms for CDMA based wireless network and Adaptive Modulation and Coding based wireless system.Proposed an optimization based on Markov Decision Process for CDMA based wireless networks.Established simulation models for the performance evaluation the proposed protocol/algorithms/optimization. (C++).Major achievements:Published three IEEE Transactions papers (and another one in preparation) and four conference papers.Got the best paper award in IEEE BROADNETS 2008.Finished a PhD thesis based on above work. -
Research AssistantThe Hong Kong Polytechnic University Nov 2000 - Sep 2003Worked in three research projects: “Design and implementation of the consumer buying process for Mobile AGent based Internet Commerce System (MAGICS)”, “Design of auction agents for Mobile AGent based Internet Commerce System (MAGICS)” and “An efficient medium access control protocol for integrating multimedia traffic over wireless ATM networks”Proposed multiple protocols, algorithms, mathematic analysis for the projects.Implemented simulation models and analytical models for the proposed protocols/algorithms. (C++ and Java).Major achievements:Published 3 Journal papers and 1 conference papers.
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Research AssistantNanjing University Jun 1998 - Nov 2000Nanjing, Jiangsu, CnWorked in a project named “Design and implement of the postscript drivers and applications for Brother Ltd. Printers”. Implemented different interpolation functions for the driver.Worked in a project named “Immigration of PDC designing tools from unix/SunOS environment to windows”.Worked in a project named “Design and implement of the emulation model for vehicle driving”. Implemented the dynamic system of the vehicle in the emulation model.Major achievements:All projects are successfully commercialized.
Hui Chen Skills
Hui Chen Education Details
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The University Of British ColumbiaElectrical & Computer Engineering -
Nanjing UniversityComputer Science -
Nanjing UniversityComputer Science
Frequently Asked Questions about Hui Chen
What company does Hui Chen work for?
Hui Chen works for Meta
What is Hui Chen's role at the current company?
Hui Chen's current role is Director of Engineering at Meta driving user growth through innovative solutions.
What is Hui Chen's email address?
Hui Chen's email address is hu****@****ook.com
What is Hui Chen's direct phone number?
Hui Chen's direct phone number is +120629*****
What schools did Hui Chen attend?
Hui Chen attended The University Of British Columbia, Nanjing University, Nanjing University.
What are some of Hui Chen's interests?
Hui Chen has interest in University Of British Columbia.
What skills is Hui Chen known for?
Hui Chen has skills like C++, Algorithms, Java, Mobile Devices, Matlab, Wireless, Game Development, Xbox 360, Python, Ps3, Wireless Networking, Perforce.
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