Felipe Magaña Email & Phone Number
@raya.cl
LinkedIn matched
Who is Felipe Magaña? Overview
A concise factual answer block for searchers comparing this professional profile.
Felipe Magaña is listed as Senior Character Designer at Guerrilla, a company with 370 employees, based in Utrecht, Utrecht, Netherlands. AeroLeads shows a work email signal at raya.cl and a matched LinkedIn profile for Felipe Magaña.
Felipe Magaña previously worked as Zelfstandige Zonder Personeel · Freelance at Zelfstandige Zonder Personeel and Character Designer at Atomic Cartoons. Felipe Magaña holds Diseño En Comunicación Visual, Licenciado En Artes Y Tecnologías De La Comunicación Social, Undergrad from Universidad Tecnológica Metropolitana.
Email format at Guerrilla
This section adds company-level context without repeating Felipe Magaña's masked contact details.
AeroLeads found 1 current-domain work email signal for Felipe Magaña. Compare company email patterns before reaching out.
About Felipe Magaña
Hailing from South America and currently based in Amsterdam, Felipe is a self-taught artist who is renowned for his fun and dynamic characters with a distinct flavor reminiscent of 90s anime. With an extensive career in animation and video game illustration, Felipe has worked with the likes of Guerrilla Games, Nickelodeon, Polygon, Atomic Cartoons, Cook & Becker, DeviantArt and more.Specialties: Character Design, Mechanical Design, Concept art, Apparel Design and Illustration.
Listed skills include Photoshop, Illustrator, Marketing Digital, Illustration, and 9 others.
Felipe Magaña's current company
Company context helps verify the profile and gives searchers a useful next step.
Felipe Magaña work experience
A career timeline built from the work history available for this profile.
Zelfstandige Zonder Personeel · Freelance
Period working as an independent contractor for a number of clients, with a strong emphasis on animation and videogames.
Character Designer
Still under NDA, I've worked doing storyboards, animatic shots, Character and Mechanical design for the main cast of characters of an upcoming animation project.
Illustrator Generalist
Still under NDA, I've worked on a set of illustrations soon to be released illustrations, related to one of Nickelodeon's most recognizable shows.
Key Artist
Still under NDA, I worked doing illustration work for an upcoming publication by Cook and Becker.
Mechanical Character Designer
I was approached by The Line Studios to join their Mech Design team for their launch film for League of Legends Worlds 2022 Championships.In this film, four different League of Legends’ champions would be presented as giant robots summoned by the players from the different competing esports teams. It was our mission to define the look and technical.
Graphic Design Artist
During my time with Team Liquid, I worked mainly as a Digital Artist Generalist, working on character design for the different teams playing under the Team Liquid banner, at the same time supporting the Commerce team and their different apparel launches, and the Partnerships team with their different brand activations. I developed Illustrations and Apparel.
Character And Creature Designer
Still under NDA, I was commissioned to work as Freelance Character Designer for a future animated project. My work included designing the main cast of characters following an already existing script. Together with the team, I worked on several iterations of these characters, character sheets, and expression sheets. Additionally I provided style guides for.
Editorial Illustrator
I was approached by Polygon to illustrate the different images used in their article "Capcom vs. SNK: An oral history". I was in charge of illustrating the main article image featuring the characters Terry Bogard and Chun-Li, and additionally, the portraits of all the developers giving their perspective throughout the article.
Editorial Illustrator
I've worked with DeviantArt in two separate oportunities. The first time I was commissioned to illustrate Promotional art for the DeviantArt Augmented Reality Game featuring their character Ari Banks. This illustration was a end-of-game reward and had to include the main protagonist Ari and their pet, giving a victory feel to the piece. At the same time I.
Editorial Illustrator
I was commissioned to work on a set of 10 illustrations for a digital Trading Card Game designed around nautical themes. Each card was done in 3 working days period, and the approach was a very polished, dramatic render style. Giving emphasis to storytelling and presentation.
Character Designer, Concept Artist
Octeto Studios is an amazing chilean game developer company. With the team, I had the chance to do Character Design, Portrait, and Background Art, for their game Cyber Ops. The game has a 80s-90s cyberpunk vibe, heavily inspired by anime movies such as Ghost in the Shell and PS1 era game UIs.It was required that my character designs showed believable and.
Editorial Illustrator
With Fenix, I worked in a big number of illustrations for their Trading Cards Game "Mitos y Leyendas", the biggest TCG in southamerica. The art direction for these illustrations was to use a very polished render style, with expressive and energetic characters. Thematically, "Mitos y Leyendas" explores myths and legends from all around the world, so I had.
Visual Development Artist, Background Artist
With the team of Sulfurica, I worked on several projects ranging from advertising campaigns, to short films. For their short films I worked doing Concept Art, Key Art, Background illustrationg and Character design.Notable works are the short film pitch "Jet y Molly", where I did background design and illustration; in ¨Diego¨ I worked doing environmental.
Character Designer
Together with the team at DeNA, I designed medieval-fantasy type characters for mobile game Blood Brothers 2. The art of the game had me mixing digital colors with a very expressive inking style. The characters were presented in a very stylistic semi-realism, with exagerated proportions within realistic anatomical possibilities.
Colleagues at Guerrilla
Other employees you can reach at guerrilla-games.com. View company contacts for 370 employees →
Leon Voorrips
Colleague at Guerrilla
Breda, North Brabant, Netherlands, Netherlands
View →
GA
Gavin Allen
Colleague at Guerrilla
Amsterdam, North Holland, Netherlands, Netherlands
View →
LS
Lyubomir Stoykov
Colleague at Guerrilla
Amsterdam, North Holland, Netherlands, Netherlands
View →
WO
Wilbert Oosterom
Colleague at Guerrilla
Amsterdam, North Holland, Netherlands, Netherlands
View →
FC
Fabian Cazares
Colleague at Guerrilla
Mexico, Mexico
View →
BA
Bryan Adams
Colleague at Guerrilla
Amsterdam Area, Netherlands
View →
DK
Diana Kovalova
Colleague at Guerrilla
Ukraine, Ukraine
View →
EP
Eleni Platnaris
Colleague at Guerrilla
Netherlands, Netherlands
View →
CS
Craig Stuart
Colleague at Guerrilla
Amsterdam, North Holland, Netherlands, Netherlands
View →
BJ
Ben Jaramillo
Colleague at Guerrilla
Amsterdam, North Holland, Netherlands, Netherlands
View →
Felipe Magaña education
Frequently asked questions about Felipe Magaña
Quick answers generated from the profile data available on this page.
What company does Felipe Magaña work for?
Felipe Magaña works for Guerrilla.
What is Felipe Magaña's role at Guerrilla?
Felipe Magaña is listed as Senior Character Designer at Guerrilla.
What is Felipe Magaña's email address?
AeroLeads has found 1 work email signal at @raya.cl for Felipe Magaña at Guerrilla.
Where is Felipe Magaña based?
Felipe Magaña is based in Utrecht, Utrecht, Netherlands while working with Guerrilla.
What companies has Felipe Magaña worked for?
Felipe Magaña has worked for Guerrilla, Zelfstandige Zonder Personeel, Atomic Cartoons, Nickelodeon, and Cook And Becker.
Who are Felipe Magaña's colleagues at Guerrilla?
Felipe Magaña's colleagues at Guerrilla include Leon Voorrips, Gavin Allen, Lyubomir Stoykov, Wilbert Oosterom, and Fabian Cazares.
How can I contact Felipe Magaña?
You can use AeroLeads to view verified contact signals for Felipe Magaña at Guerrilla, including work email, phone, and LinkedIn data when available.
What schools did Felipe Magaña attend?
Felipe Magaña holds Diseño En Comunicación Visual, Licenciado En Artes Y Tecnologías De La Comunicación Social, Undergrad from Universidad Tecnológica Metropolitana.
What skills is Felipe Magaña known for?
Felipe Magaña is listed with skills including Photoshop, Illustrator, Marketing Digital, Illustration, Redes Sociales, Storyboarding, Flash, and Publicidad En Internet.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Felipe Magaña you were looking for.
View similar profiles