Felipe Magaña
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Felipe Magaña Email & Phone Number

Senior Character Designer at Guerrilla
Location: Utrecht, Utrecht, Netherlands 15 work roles 1 school
1 work email found @raya.cl LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email f****@raya.cl
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Current company
Role
Senior Character Designer
Location
Utrecht, Utrecht, Netherlands
Company size

Who is Felipe Magaña? Overview

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Quick answer

Felipe Magaña is listed as Senior Character Designer at Guerrilla, a company with 370 employees, based in Utrecht, Utrecht, Netherlands. AeroLeads shows a work email signal at raya.cl and a matched LinkedIn profile for Felipe Magaña.

Felipe Magaña previously worked as Zelfstandige Zonder Personeel · Freelance at Zelfstandige Zonder Personeel and Character Designer at Atomic Cartoons. Felipe Magaña holds Diseño En Comunicación Visual, Licenciado En Artes Y Tecnologías De La Comunicación Social, Undergrad from Universidad Tecnológica Metropolitana.

Company email context

Email format at Guerrilla

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*@raya.cl
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AeroLeads found 1 current-domain work email signal for Felipe Magaña. Compare company email patterns before reaching out.

Profile bio

About Felipe Magaña

Hailing from South America and currently based in Amsterdam, Felipe is a self-taught artist who is renowned for his fun and dynamic characters with a distinct flavor reminiscent of 90s anime. With an extensive career in animation and video game illustration, Felipe has worked with the likes of Guerrilla Games, Nickelodeon, Polygon, Atomic Cartoons, Cook & Becker, DeviantArt and more.Specialties: Character Design, Mechanical Design, Concept art, Apparel Design and Illustration.

Listed skills include Photoshop, Illustrator, Marketing Digital, Illustration, and 9 others.

Current workplace

Felipe Magaña's current company

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Guerrilla
Guerrilla
Senior Character Designer
amsterdam, noord-holland, netherlands
Employees
370
AeroLeads page
15 roles

Felipe Magaña work experience

A career timeline built from the work history available for this profile.

Senior Character Designer

Current

Amsterdam, North Holland, Netherlands

Apr 2023 - Present

Zelfstandige Zonder Personeel · Freelance

Netherlands

Period working as an independent contractor for a number of clients, with a strong emphasis on animation and videogames.

Dec 2021 - Mar 2023

Character Designer

Utrecht, Netherlands

Still under NDA, I've worked doing storyboards, animatic shots, Character and Mechanical design for the main cast of characters of an upcoming animation project.

Mar 2022 - Feb 2023

Illustrator Generalist

Utrecht, Netherlands

Still under NDA, I've worked on a set of illustrations soon to be released illustrations, related to one of Nickelodeon's most recognizable shows.

Nov 2021 - Sep 2022

Key Artist

Utrecht, Netherlands

Still under NDA, I worked doing illustration work for an upcoming publication by Cook and Becker.

Jul 2022 - Aug 2022

Mechanical Character Designer

Utrecht, Netherlands

I was approached by The Line Studios to join their Mech Design team for their launch film for League of Legends Worlds 2022 Championships.In this film, four different League of Legends’ champions would be presented as giant robots summoned by the players from the different competing esports teams. It was our mission to define the look and technical.

May 2022 - Jun 2022

Graphic Design Artist

Utrecht, Netherlands

During my time with Team Liquid, I worked mainly as a Digital Artist Generalist, working on character design for the different teams playing under the Team Liquid banner, at the same time supporting the Commerce team and their different apparel launches, and the Partnerships team with their different brand activations. I developed Illustrations and Apparel.

Mar 2020 - Dec 2021

Character And Creature Designer

Still under NDA, I was commissioned to work as Freelance Character Designer for a future animated project. My work included designing the main cast of characters following an already existing script. Together with the team, I worked on several iterations of these characters, character sheets, and expression sheets. Additionally I provided style guides for.

Dec 2020 - Apr 2021

Editorial Illustrator

Netherlands

I was approached by Polygon to illustrate the different images used in their article "Capcom vs. SNK: An oral history". I was in charge of illustrating the main article image featuring the characters Terry Bogard and Chun-Li, and additionally, the portraits of all the developers giving their perspective throughout the article.

Oct 2020 - Nov 2020

Editorial Illustrator

Los Ángeles, California, Estados Unidos

I've worked with DeviantArt in two separate oportunities. The first time I was commissioned to illustrate Promotional art for the DeviantArt Augmented Reality Game featuring their character Ari Banks. This illustration was a end-of-game reward and had to include the main protagonist Ari and their pet, giving a victory feel to the piece. At the same time I.

Oct 2018 - Nov 2018

Editorial Illustrator

Santiago De Chile

I was commissioned to work on a set of 10 illustrations for a digital Trading Card Game designed around nautical themes. Each card was done in 3 working days period, and the approach was a very polished, dramatic render style. Giving emphasis to storytelling and presentation.

Jan 2018 - Oct 2018

Character Designer, Concept Artist

Región Metropolitana De Santiago, Chile

Octeto Studios is an amazing chilean game developer company. With the team, I had the chance to do Character Design, Portrait, and Background Art, for their game Cyber Ops. The game has a 80s-90s cyberpunk vibe, heavily inspired by anime movies such as Ghost in the Shell and PS1 era game UIs.It was required that my character designs showed believable and.

Mar 2018 - Apr 2018

Editorial Illustrator

Santiago, Santiago Metropolitan Region, Chile

With Fenix, I worked in a big number of illustrations for their Trading Cards Game "Mitos y Leyendas", the biggest TCG in southamerica. The art direction for these illustrations was to use a very polished render style, with expressive and energetic characters. Thematically, "Mitos y Leyendas" explores myths and legends from all around the world, so I had.

Sep 2016 - Apr 2018

Visual Development Artist, Background Artist

Santiago, Santiago Metropolitan Region, Chile

With the team of Sulfurica, I worked on several projects ranging from advertising campaigns, to short films. For their short films I worked doing Concept Art, Key Art, Background illustrationg and Character design.Notable works are the short film pitch "Jet y Molly", where I did background design and illustration; in ¨Diego¨ I worked doing environmental.

Aug 2016 - Sep 2017

Character Designer

Provincia De Santiago, Chile

Together with the team at DeNA, I designed medieval-fantasy type characters for mobile game Blood Brothers 2. The art of the game had me mixing digital colors with a very expressive inking style. The characters were presented in a very stylistic semi-realism, with exagerated proportions within realistic anatomical possibilities.

Aug 2016 - Dec 2016
Team & coworkers

Colleagues at Guerrilla

Other employees you can reach at guerrilla-games.com. View company contacts for 370 employees →

1 education record

Felipe Magaña education

FAQ

Frequently asked questions about Felipe Magaña

Quick answers generated from the profile data available on this page.

What company does Felipe Magaña work for?

Felipe Magaña works for Guerrilla.

What is Felipe Magaña's role at Guerrilla?

Felipe Magaña is listed as Senior Character Designer at Guerrilla.

What is Felipe Magaña's email address?

AeroLeads has found 1 work email signal at @raya.cl for Felipe Magaña at Guerrilla.

Where is Felipe Magaña based?

Felipe Magaña is based in Utrecht, Utrecht, Netherlands while working with Guerrilla.

What companies has Felipe Magaña worked for?

Felipe Magaña has worked for Guerrilla, Zelfstandige Zonder Personeel, Atomic Cartoons, Nickelodeon, and Cook And Becker.

Who are Felipe Magaña's colleagues at Guerrilla?

Felipe Magaña's colleagues at Guerrilla include Leon Voorrips, Gavin Allen, Lyubomir Stoykov, Wilbert Oosterom, and Fabian Cazares.

How can I contact Felipe Magaña?

You can use AeroLeads to view verified contact signals for Felipe Magaña at Guerrilla, including work email, phone, and LinkedIn data when available.

What schools did Felipe Magaña attend?

Felipe Magaña holds Diseño En Comunicación Visual, Licenciado En Artes Y Tecnologías De La Comunicación Social, Undergrad from Universidad Tecnológica Metropolitana.

What skills is Felipe Magaña known for?

Felipe Magaña is listed with skills including Photoshop, Illustrator, Marketing Digital, Illustration, Redes Sociales, Storyboarding, Flash, and Publicidad En Internet.

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