Iain Hendry
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Iain Hendry Email & Phone Number

Lead Creative Designer at Wonderstorm
Location: Altadena, California, United States 7 work roles 2 schools
1 work email found @wonderstorm.net 2 phones found area 310 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email i****@wonderstorm.net
Direct phone (310) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Creative Designer
Location
Altadena, California, United States
Company size

Who is Iain Hendry? Overview

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Quick answer

Iain Hendry is listed as Lead Creative Designer at Wonderstorm, a with 11 employees, based in Altadena, California, United States. AeroLeads shows a work email signal at wonderstorm.net, phone signal with area code 310, and a matched LinkedIn profile for Iain Hendry.

Iain Hendry previously worked as Senior Writer at Wonderstorm and Senior Writer at Wonderstorm. Iain Hendry holds Ma, Digital Games Theory & Design from Brunel University Of London.

Company email context

Email format at Wonderstorm

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{first_initial}{last}@wonderstorm.net
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AeroLeads found 1 current-domain work email signal for Iain Hendry. Compare company email patterns before reaching out.

Profile bio

About Iain Hendry

I'm a writer and designer working in games and other media! Currently at Wonderstorm, writing for a Netflix original series.

Listed skills include Video Games, Game Development, Game Design, Creative Writing, and 5 others.

Current workplace

Iain Hendry's current company

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Wonderstorm
Wonderstorm
Lead Creative Designer
Altadena, CA, US
Website
Employees
11
AeroLeads page
7 roles

Iain Hendry work experience

A career timeline built from the work history available for this profile.

Lead Creative Designer

El Segundo, California, Us

As Lead Creative Designer, I:- Led design, development & implementation of all narrative systems and content (story missions, repeatable content, battlepass events) for XADIA in Unreal Engine 4.- Collaborated with engineers and technical designers to expand narrative design toolsets.- Led worldbuilding and story breaking for all content and characters in XADIA, collaborating with all disciplines to achieve creative cohesion with existing IP (The Dragon Prince animated series on Netflix)- Designed, implemented & iterated upon a reactive hero barks system- Wrote & voice directed scripts for five in-game heroes.- Planned localization strategy with an entirely external team / managed the bundling, delivery, and implementation of localized text in 12 languages.

Senior Writer

El Segundo, California, Us

Wonderstorm is a “story and play” media studio that creates and develops film and television in conjunction with AAA-quality video games. We’re currently building a Netflix Original animated series and a deep, engaging video game – both from the same world and vision.As a senior writer, I contribute to the team as we develop worlds, characters, and storylines, I write outlines and scripts for episodes, and I offer feedback on the work of the cross-discipline team as we create exciting new experiences together.

Nov 2016 - Feb 2021

Associate Game Designer

Los Angeles, Ca, Us

I worked as a Champion Designer on the champion Kled for League of Legends.As a Champion Designer, I:- Helped define gameplay opportunity space, developed champion goals, and explored designs on paper- Designed and implemented prototypes and refined design through playtesting and feedback.- Handled implementation, balance iteration, and bug fixing.- Offered and received feedback on the champion to and from members of the cross-discipline team.

Oct 2015 - Nov 2017

Narrative Designer & Writer

Los Angeles, Ca, Us

I worked with artists and gameplay designers to create champions and events for League of Legends!Responsibilities included: pitching and brainstorming new champion concepts, creating pitch materials and story, wrote in-game dialogue and character bios, provided voice direction to champion actors, and offered feedback to every discipline of champion creation with the goal of creating a fully cohesive character in-game.Champions I worked on included: Fiora, Diana, Jayce, Darius, Aatrox, Vi

Dec 2012 - Oct 2015

Associate Creative Designer

Los Angeles, Ca, Us

Dec 2011 - Dec 2012
Team & coworkers

Colleagues at Wonderstorm

Other employees you can reach at wonderstorm.net. View company contacts for 11 employees →

2 education records

Iain Hendry education

Ma, Digital Games Theory & Design

Brunel University Of London

Bsc (Hons), Computer Science

The University Of Edinburgh
FAQ

Frequently asked questions about Iain Hendry

Quick answers generated from the profile data available on this page.

What company does Iain Hendry work for?

Iain Hendry works for Wonderstorm.

What is Iain Hendry's role at Wonderstorm?

Iain Hendry is listed as Lead Creative Designer at Wonderstorm.

What is Iain Hendry's email address?

AeroLeads has found 1 work email signal at @wonderstorm.net for Iain Hendry at Wonderstorm.

What is Iain Hendry's phone number?

AeroLeads has found 2 phone signal(s) with area code 310 for Iain Hendry at Wonderstorm.

Where is Iain Hendry based?

Iain Hendry is based in Altadena, California, United States while working with Wonderstorm.

What companies has Iain Hendry worked for?

Iain Hendry has worked for Wonderstorm and Riot Games.

Who are Iain Hendry's colleagues at Wonderstorm?

Iain Hendry's colleagues at Wonderstorm include Andrew Adams, Lisa Woods, and Chris Lane, Csm.

How can I contact Iain Hendry?

You can use AeroLeads to view verified contact signals for Iain Hendry at Wonderstorm, including work email, phone, and LinkedIn data when available.

What schools did Iain Hendry attend?

Iain Hendry holds Ma, Digital Games Theory & Design from Brunel University Of London.

What skills is Iain Hendry known for?

Iain Hendry is listed with skills including Video Games, Game Development, Game Design, Creative Writing, Java, C#, Level Design, and Voice Direction.

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