Ian Forth
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Ian Forth Email & Phone Number

TALES TO ASTONISH at Marvel Entertainment
Location: Glendale, California, United States 29 work roles 2 schools
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Current company
Role
TALES TO ASTONISH
Location
Glendale, California, United States
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Who is Ian Forth? Overview

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Ian Forth is listed as TALES TO ASTONISH at Marvel Entertainment, a company with 201 employees, based in Glendale, California, United States. AeroLeads shows a matched LinkedIn profile for Ian Forth.

Ian Forth previously worked as Art Director at Marvel Entertainment and Storyboard Artist at Universal Sony Pictures Home Entertainment. Ian Forth holds Bachelor'S Degree, Illustration from School Of Visual Arts.

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Email format at Marvel Entertainment

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Marvel Entertainment

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Profile bio

About Ian Forth

Objective:I want to continue to create engaging entertainment experiences and products that will be enjoyed by many all over the world. I aim to be a pivotal contributor in the creative process, helping to lead teams of artists and visionaries, tirelessly working to bridge the gap between art and technology and constantly working to facilitate trust and communication between all departments of development from design, to production, to programming, and marketing. Profile:I have fantastic communication skills and I work well directing large teams of artists. I’m both artistically and technically minded. I enjoy working with tools programmers to ensure that teams have solid tools and processes a their disposal to create the best product possible. I have a solid foundation in traditional animation, and artistic fundamentals. I’m always continuing to push for excellence in both my own work and in the direction I give to my teams.

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Ian Forth's current company

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Marvel Entertainment
Marvel Entertainment
TALES TO ASTONISH
Website
Employees
201
AeroLeads page
29 roles · 31 years

Ian Forth work experience

A career timeline built from the work history available for this profile.

Art Director

Current

HUSH HUSH TOP SECRET SHIELD CLEARANCE NO HYDRA!

Mar 2022 - Present

Storyboard Artist

Current

Sydney, NSW, AU

https://www.imdb.com/name/nm7012719/?ref_=fn_al_nm_1Revise and update sequences in Storyboard Pro with tasks ranging from simple clean up to re-timing/conforming boards, addressing Supervising Director’s notes, enhancing acting poses, and putting characters on model.Collaborate with various directors remotely via Google Meets/Slack to go over notes on.

Apr 2018 - Present

Animation Specialist

Current

Los Angeles, CA, US

Worked closely with team leaders to define and achieve the vision for animation style.Designed mock-ups and simulations for review, finding, and fixing animation problems.Created sequences under tight deadlines and seamlessly integrated with other components.Implemented variables such as anticipation and impact for model development.Researched how desired.

2019 - Present ~7 yrs 4 mos

Art Director

Current

Burbank, CA, US

Evaluated and selected scenes for pacing, entertainment value and continuity, trim shots, and edit content.Delivered edits with multiple camera angle choices, titles, graphics, audio, and special effects.Organized assets by collecting data from camera media, transcoding video, and audio files, and managing file backup to the digital asset management.

May 2016 - Present

Art Director

Current

El Segundo, California, US

Leading strategic opportunity identification, development, and brand management of new entertainment, gaming, and merchandise initiatives at the worldʹs largest toy companyRevamped work strategies and processes to accomplish agency objectives.Established procedures and quality standards for the department.Oversaw full teams of writers, artists, designers.

Jan 2017 - Present

3D Instructor

Current

Hollywood, CA, US

Maya Cinema 4DAnimation professor specializing in 3D computer animation. Animation program coordinator with focus on animation curriculum development. Professional digital artist for feature animation and visual effects. Award-winning independent filmmaker.

Feb 2014 - Present

Instructor

Current

Provides competency-based education which aligns with the EDMC model of curricula as well as supports the EDMC style of system delivery.Designs and delivers class instruction through the development of instructional plans to meet course competencies, the development of activities which support lesson objectives, and (in the case of online instructors ONLY).

Jan 2010 - Present

Pre Vis Artist For Tom Hanks Film "Greyhound"

Film credited digital artist with a diverse background in previsualization, animation layout, and education. Seeks a position as a previs, layout or cinematic artist/supervisor in the film, animation or game production industries.

Aug 2020 - Dec 2021

Previs Layout Artist

Bosa - Bureau Of Story Art

POV Previs LLC - Previs Supervisor and Senior Previs ArtistSony Imageworks - Rough Layout Artist / Technical DirectorDigital Domain - Previs LeadIndustrial Light and Magic - Previs ArtistLucasfilm / JAK Films - Previs ArtistReality Check Studios - Freelance Motion Graphics Animator

Dec 2017 - Dec 2017

Previs Artist Camera Layout

Day For Nite

Keyframe character animation, camerawork/cinematography, light compositing.Adobe After Effects compositing. Maya lighting and rendering.Created tech vis videos to help director, 2nd unit, and VFX supervisor with shooting.

Nov 2017 - Dec 2017

Creative Director

San Francisco, California, US

One would have to earn that role by showing their skills and development over a period of years. Creative directors have done their share of lower level startup positions such as internships or assisting other directors in art related work fields. It is all about advancing through the career chain and once one has earned the position a creative director.

Sep 2010 - 2013

Storyboard Artist

US

Maggie, Fox pilot, Film Roman, 2009DirectorAnother 8 minute Fox pilot, animated in Flash. I went to Dublin for a week to supervise the Irish Flash studio. Broken Home, Fox pilot, Film Roman, 2009DirectorCharacter DesignerThis was my first real directing experience: a pilot starring Rob Riggle written by my friends Jordan Young and Elijah Aron. The.

2005 - 2012 ~7 yrs

Lead Artist

https://www.prnewswire.com/news-releases/widget-revolt-launches-ice-tales-for-ios-122996578.html

Jan 2011 - Jul 2011

Lead Artist/Designer Consultant

Mountain View, CA, US

Lively was a network of avatars and virtual rooms created and decorated by its users. Google launched Lively on July 8, 2008 as an experiment in providing people with more ways to express themselves on the Web.Lively's users created thousands of cafes, bars, discos, tropical islands, treehouses, space stations, galleries, bedrooms and more. Lively's users.

Jan 2008 - Jan 2010

Cg Supervisor

New York City, NY, US

My primary projects tend to be short turn around (commercials, episodic TV).Credits include Battlestar Galactica, Firefly, HP - Picture Book, Mini Cooper - Robot R-50, Buffy the Vampire Slayer. With a team of CG interns, developed a prototype of a futuristic car for an automobile commercial.Seeing all aspects of a commercial; concept, design, production.

Apr 2005 - Feb 2009

Producer

Los Angeles, CA, US

Balanced team needs (design changes, additional assets, programming requests) with deadlines (artist allocations, locking down art assets) to finish the project. Created and tuned art assets including geometry, textures, and lighting using Maya and photoshop.

Mar 2008 - Jul 2008

Artist

US

Helped developed the 3d elements for this online product.The Big Stage Media Player is a proprietary software made with a patented Big Stage technology. It combines 2D images and still photos with 3D models through a layering technique, which in turns creates a living and moving avatar of you. The Big Stage Media Payer lets you see the construction and.

2007 - 2008 ~1 yr

Artist

Zula Usa Llc

A group of animated aliens travel the galaxies to learn new and exciting things about science and space exploration. The series, targeted to pre-kindergarteners through third-graders, delivers both astronomy-based science education (orbits, eclipses, moon phases, asteroids, comets, gravity), as well as character- building lessons. The Zula Patrol.

2006 - 2007 ~1 yr

Artist

Los Angeles, CA, US

1997 - 2007 ~10 yrs

Senior 3D Artist

US

3D character artist using Zbrush, Maya, Substance Painter, and 3D Scanning Software to create characters for PS4 and Xbox One games.

Mar 2001 - 2005

Artist

Blitz Digital

BLITZ is an independent digital agency that specializes in interactive branded experiences, rich internet applications and user interfaces

2004 - 2004

Storyboard Artist

US

  • Experienced with Adobe Flash, Photoshop, Storyboard Pro, drawing on a Cintiq or traditional paper, Mac OS
  • Animation background with a strength in character acting
  • Long term foundation in figure drawing
  • Strong personal style and highly adaptable draftsman
  • Can take or give direction, good communication with production, and works well under stress
  • Passionate about making cartoons and always eager to learn and take on new challenges
1997 - 2004 ~7 yrs

Instructor-3D Animation

US

My courses covered everything from the basics of 3DS MAX to creating full Game Levels using 3DS MAX for all the art assetsPhotoshop for all texture creation. We bring everything into UnrealEd for final level editing.I also cover topics such as Keyframe Animation, IK and FK, Particles and Particle Flow, Normal Mapping, Ambeint Occlusion Mapping,Advanced.

2003 - 2003

Animator

Yaya
2001 - 2001

Senior Animator

US

Spy Hunter 2 (Playstation2 and Xbox) Lead Artist: Worked with other team leads to create a technical art specification document based on projected technology and game play. Responsible for assembling and hiring artists for key positions. Established and maintained a realistic and reliable task list and schedule for all art deliverables using MS Project and.

1999 - 2001 ~2 yrs

Producer

Burbank, CA, US

  • Energetic, versatile and creative individual with a proven ability to motivate and work effectively within a team with limited resources. Self starter with strong organizational, analytical, interpersonal skills and an.
  • Online infrastructure and Online related initiatives
  • UI development
  • Web presence
  • Post product support
  • Data visualization
1997 - 2000 ~3 yrs

Artist

Black Ops
1996 - 1997 ~1 yr

Clean Up Artist

Broderbund
1995 - 1995
Team & coworkers

Colleagues at Marvel Entertainment

Other employees you can reach at marvel.com. View company contacts for 201 employees →

2 education records

Ian Forth education

Bachelor'S Degree, Illustration

School Of Visual Arts

Masterr Of Fine Arts (Mfa), Illustration

Academy Of Art University
FAQ

Frequently asked questions about Ian Forth

Quick answers generated from the profile data available on this page.

What company does Ian Forth work for?

Ian Forth works for Marvel Entertainment.

What is Ian Forth's role at Marvel Entertainment?

Ian Forth is listed as TALES TO ASTONISH at Marvel Entertainment.

Where is Ian Forth based?

Ian Forth is based in Glendale, California, United States while working with Marvel Entertainment.

What companies has Ian Forth worked for?

Ian Forth has worked for Marvel Entertainment, Universal Sony Pictures Home Entertainment, Brud, The Walt Disney Company, and Mattel, Inc..

Who are Ian Forth's colleagues at Marvel Entertainment?

Ian Forth's colleagues at Marvel Entertainment include Mark Plotkin, Kaitlan Mcgahey, Sergio Cariello, X M., and Mateo Rodriguez.

How can I contact Ian Forth?

You can use AeroLeads to view verified contact signals for Ian Forth at Marvel Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Ian Forth attend?

Ian Forth holds Bachelor'S Degree, Illustration from School Of Visual Arts.

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