Ian Jeffray
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Ian Jeffray Email & Phone Number

Director at Codion Ltd
Location: Livingston, Scotland, United Kingdom 12 work roles 3 schools
1 work email found @jeffray.co.uk 1 phone found area 141 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email i****@jeffray.co.uk
Direct phone (141) ***-****
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Current company
Role
Director
Location
Livingston, Scotland, United Kingdom
Company size

Who is Ian Jeffray? Overview

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Quick answer

Ian Jeffray is listed as Director at Codion Ltd, a with 1 employees, based in Livingston, Scotland, United Kingdom. AeroLeads shows a work email signal at jeffray.co.uk, phone signal with area code 141, and a matched LinkedIn profile for Ian Jeffray.

Ian Jeffray previously worked as Co-founder, Programmer at Paradise Games and Consulting Engineer at A2E Limited. Ian Jeffray holds Bsc, Software Engineering from De Montfort University.

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Email format at Codion Ltd

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{first}@jeffray.co.uk
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Profile bio

About Ian Jeffray

Developer. Designer. Engineer. Problem solver. Systems. Solutions. Big picture. Full stack.

Listed skills include Linux Kernel, Image Processing, Ios, Device Drivers, and 14 others.

Current workplace

Ian Jeffray's current company

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Codion Ltd
Codion Ltd
Director
edinburgh, edinburgh, united kingdom
Website
Employees
1
AeroLeads page
12 roles

Ian Jeffray work experience

A career timeline built from the work history available for this profile.

Director

Current

Edinburgh, United Kingdom

Providing Software and Firmware development expertise, covering Windows desktop software (C/C#), Linux systems, kernel and application software. real-time embedded software and low level microcontroller firmware. Developing embedded hardware designs.

Dec 2017 - Present

Co-Founder, Programmer

Developed arcade games for Acorn RISC OS machines. Several prototype games. We took the games "Inferno" (1997) and "Overload" (2001) to market and sold well. We updated and converted "Inferno" for Apple iOS and Mac OSX in 2012, sold via emobix Ltd. We continue to develop games for iOS and other mobile platforms -- I am the sole programmer.I was involved with the marketing of these games online, in magazines and in person at computing shows.Created several GameBoy Advance games, two of which were sold semi-commercially on cartridge.Designed and developed Playstation interface for RISC OS, utilising timing-critical driver code to bitbang the Playstation bus signals via the parallel port.Designed and developed RISC OS software to drive pressure-sensitive graphics tablets and sold Paradise graphics tablets with drivers with great success at computing shows.Designed and developed RISC OS software to drive Siemens OCR pen reader. (For The Fourth Dimension)

Apr 1996 - Jan 2018

Consulting Engineer

Livingston, West Lothian

Software / Firmware developer and occasional solution architect. Tasks involved TI MSP430, TI OMAPL/6747 DSP, Freescale i.MX6, NXP ARM M4, Cypress ARM 926 and Atmel ARM SAM 4C embedded designs including FreeRTOS, ThreadX, SYS/BIOS, Linux, USB3, I2C, SPI, McASP ADC and BSP design. Image sensors, Zigbee and WAN smart energy functions including DLMS/COSEM. Windows desktop VB/C/C++/C#/MFC/WPF/XAML and DirectShow filters. Linux server maintenance. Perl scripting. Code size compression, OS ports, board bring-up, encryption and security.

Mar 2014 - Nov 2017

Senior Software Engineer

Glasgow

Primarily working as a software and firmware developer on a variety of projects, both in house products and customer-specific. A wide variety of technologies used, from embedded Linux on Stellaris, Atmel AtMega, Analog Devices Blackfin, Windows, Apple iOS and OSX. Also top-level electronics design for a variety of products. Driver and OS development. 3D CAD modelling using PTC Creo and SketchUp for product development, visualisation and final manufacturing.

Apr 2010 - Jan 2014

Consulting Engineer

Software / Firmware design services developer working with a variety of processors and OS's. Regularly focussed on uCLinux and Analog Devices' Blackfin DSP, with much custom driver development for custom boards developed by A2E, including AC97 audio, CMOS camera, Ethernet, 802.11 WIFI, video capture, synchronous serial, USB, I2C, PPI and SPORT inter-DSP comms. Linux kernel porting to Virtex4 FPGA (PPC 405 core). uBoot bootloader porting and development for Blackfin and PPC. Several Microchip PIC software development projects for motor control, and 433MHz RF. Windows MFC/DirectShow image manipulation. Windows test applications for production/test of A2E products.

Apr 2008 - Mar 2010

Senior Software Engineer

Picsel Technologies Ltd

Technical lead developer on Picsel's New Technology Platform. A new foundation for developing products within Picsel on the widest possible range of platforms including Microsoft Windows, Linux, Symbian, BREW and RTOS's. The work involved designing and assisting with all aspects of platform support for these OS's and producing a rich abstracted platform to build products upon. I was also the principal designer and implementor of the graphics and windowing systems.Also worked with Picsel's Audio/Video subsystem, and was responsible for developing a new video processing architecture, along with encoding tools to control a proprietary codec for low bandwidth lightweight video delivery on mobile platforms.Customer team application developer, specialising in editing applications on Motorola EZX/Linux and Helio WIPIPicsel entered Administration in 2009.

Jul 2004 - Mar 2008

Senior Software Engineer

Maintained Indigo's VideoBridge CCTV product line, based on an 8x8 MIPS processor running Nucleus (rebadged as CamOS)Designed and implemented alarm control system.Developer and ultimately Team Lead of the "NVR" Networked Video Recorder product - the hub of the IP CCTV system, recording over 200 simultaneous camera feeds on a single system. The software began on Microsoft Windows and I was responsible for porting this to ARM Linux (XScale) and continued further development and maintenance of the NVR on both platforms. The work also involved working with mass storage vendors such as StorageTek and EMC.

Jun 2001 - Jun 2004

Senior Consulting Engineer

Tality

(Spin off of wireless arm of Cadence Design Systems)Co-designer and developer of Tality's Bluetooth protocol analysis and control software, BDStudio. Used this software to drive testing and demonstration of Tality's Bluetooth stack at the industry "UnplugFest" in Seattle. Also developed and personally presented training for the product delivered in California.Tality has since ceased trading.

Jun 2000 - Jun 2001

Software Engineer

Developer of graphics layer for MHEG Digital Teletext system for Panasonic, working on uItron-based proprietary OS on prototype STB platforms. Produced portable graphics layer with advanced video plane windowing overlay control features, prototyped on RISC OS and Microsoft Windows to be used for other STB graphics activities within Panasonic, leading to visits to Japan to integrate work with other OS engineersthere . The work culminated in a complete solution for a iDTV receiver, but never reached the market.Helped to maintain and upgrade OWL's network infrastructure, including upgrade and maintenance of Cisco router firmware and configuration.OWL has since ceased trading.

Jun 1998 - Jun 2000

Senior Software Engineer

Designer and developer of unique control system for Oracle Network Computers, on both server (Linux) side and value-add solutions on the terminal (NCOS) devices. This involved reverse-engineering smart card keys and smart card programming, web service and database backend services, authorization and billing system. Prototype systems were successfully installed in various countries and locations.

Jun 1997 - May 1998

Software Engineer

Oregan Software Developments

Designer and developer of Archivist and Archivist Pro multimedia database system for Acorn RISC OS machines.Design, develop and maintain Oregan's software copy protection scheme.Helped develop and maintain several other products for Oregan, including arcade games Quark and Sally & Wally.Developed RISC OS Arcade racing game "Burn 'Out".Oregan Developments fundamentally became Oregan Networks in 1997.

Jun 1991 - May 1997

Software Engineer (Trainee)

17 months 'sandwich' degree placement. Worked on a variety of platforms (SunOS, Solaris, HP-UX) maintaining Mentor's suite of VHDL/Verilog tools.Trained in VHDL and Verilog.Designed & produced early/prototype system for VHDL to STD/DFD recovery, now used in Renoir product.

Jun 1995 - Aug 1996
3 education records

Ian Jeffray education

Bsc, Software Engineering

Activities and Societies: Administrator of the 'Apollo User Group' (HP-UX) for 1 year.2.1 Honours Degree, Software Engineering.

A-Level, Physics, Design Technology

Thirsk School Sixth Form College

Gcse'S, 8 Gcse'S B And Above

Thirsk School
FAQ

Frequently asked questions about Ian Jeffray

Quick answers generated from the profile data available on this page.

What company does Ian Jeffray work for?

Ian Jeffray works for Codion Ltd.

What is Ian Jeffray's role at Codion Ltd?

Ian Jeffray is listed as Director at Codion Ltd.

What is Ian Jeffray's email address?

AeroLeads has found 1 work email signal at @jeffray.co.uk for Ian Jeffray at Codion Ltd.

What is Ian Jeffray's phone number?

AeroLeads has found 1 phone signal(s) with area code 141 for Ian Jeffray at Codion Ltd.

Where is Ian Jeffray based?

Ian Jeffray is based in Livingston, Scotland, United Kingdom while working with Codion Ltd.

What companies has Ian Jeffray worked for?

Ian Jeffray has worked for Codion Ltd, Paradise Games, A2E Limited, Emobix Limited, and Picsel Technologies Ltd.

How can I contact Ian Jeffray?

You can use AeroLeads to view verified contact signals for Ian Jeffray at Codion Ltd, including work email, phone, and LinkedIn data when available.

What schools did Ian Jeffray attend?

Ian Jeffray holds Bsc, Software Engineering from De Montfort University.

What skills is Ian Jeffray known for?

Ian Jeffray is listed with skills including Linux Kernel, Image Processing, Ios, Device Drivers, Firmware, Software Engineering, Arm, and Embedded Linux.

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