Senior Full Stack Engineer
CurrentSenior Full Stack Engineer on the #1 Mobile Game - Monopoly GO!
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@ianmwinter.com
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Ian W. is listed as Senior Full Stack Engineer - Monopoly GO! at Scopely, a with 201 employees, based in Oakland, California, United States. AeroLeads shows a work email signal at ianmwinter.com and a matched LinkedIn profile for Ian W..
Ian W. previously worked as Senior Full Stack Engineer at Scopely and Senior Software Engineer at Storm8. Ian W. holds Bs, Computer Science: Game Design from University Of California, Santa Cruz.
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I'm a professional software engineer and game designer currently working at Scopely. I graduated from the University of California, Santa Cruz in 2014 with a BS in Computer Science: Game Design and have been working as a software engineer in gaming ever since.I have a strong passion for designing and programming games and I'm experienced with a multitude of programming languages. I have years of software development experience with structured large teams, fast paced small teams, and team leadership. I'm a highly motivated worker who learns quickly and always strives to produce something I can be proud of.Outside of work I am always working on multiple development projects including several shipped android and iOS mobile games such as Reflexr and Reflexr Reloaded. I also have experience in PC and VR game development, as well as 3D modeling, photoshop, and video production.
Listed skills include Game Design, Game Development, Programming, Unity3D, and 14 others.
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Culver City, California, Us
Senior Full Stack Engineer on the #1 Mobile Game - Monopoly GO!
San Mateo, California, Us
I worked on the engineering team for Home Design Makeover and Property Brothers Home Design.I designed and implemented new features and solutions from start to finish. I worked on every aspect of the product: design, system design, implementation, UI/UX, and QA.I also worked in a mentoring role for other engineers reviewing system design and code.I was directly involved throughout the entire lifespan of new features and systems. I worked closely with other departments to ensure every aspect was delivered effectively, efficiently, and to my high standard for quality.
Palo Alto, California, Us
Senior Software Engineer on the games team at Osmo.I designed and implemented new features and solutions as well as entire game systems from start to finish.
Palo Alto, California, Us
Software Engineer II working in Unity designing and building educational (and fun!) games for children.
San Francisco, Ca, Us
As a Software Engineer I worked in Unity on Tap Sports Baseball, WWE: Universe, and the newest Deer Hunter game.I worked on every aspect of the product: client, server, and UI/UX design and implementation.
Seattle, Washington, Us
I worked as a Game Engineer on the Features team for Big Fish Games.I planned, reviewed, and implemented new features and slot machines for Big Fish Casino. This involves server and client work, ensuring features work seamlessly, efficiently and are tested thoroughly.I work closely with design, management, and QA throughout this process, and am responsible for every aspect of the features that I implement.In addition, early in my tenure at Big Fish Games I realized that our slot machine creation pipeline was woefully inefficient, resulting in engineers sometimes spending over a week with tedious repetitive tasks that involved no programming. I took the initiative and (with support from my manager) implemented and iterated on an internal tool to automate large aspects of the slot machine creation process.
Co-Founder of Hacksaw Games studio as well as a programmer and designer on Hacksaw Games' first title, Absolution and served as Project Lead and Lead Designer on Intrigue.This involved game programming, UI programming/design/art, graphic design, marketing and 3D modeling at Hacksaw Games.
Santa Cruz, Ca, Us
My responsibilities included:* Bug finding/fixing* Level design* QA
Other employees you can reach at scopely.com. View company contacts for 201 employees →
Sindhu Maripi
Colleague at ScopelyUnited Kingdom
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JC
Juan Carlos Aller Torres
Colleague at ScopelyBarcelona, Catalonia, Spain
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Mario Beltran Jr
Colleague at ScopelyLos Angeles, California, United States
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Vishwas Mishra
Colleague at ScopelyKanpur, Uttar Pradesh, India
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Dasha Vdovina
Colleague at ScopelySan Diego, California, United States
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SR
Santiago Rodríguez Arévalo
Colleague at ScopelySpain
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Marissa Iida
Colleague at ScopelySan Francisco, California, United States
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Jeevan Kumar
Colleague at ScopelyBengaluru, Karnataka, India
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Albert López Alcácer
Colleague at ScopelyBarcelona, Catalonia, Spain
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Pinaki Gorai
Colleague at ScopelyRaniganj, West Bengal, India
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Quick answers generated from the profile data available on this page.
Ian W. works for Scopely.
Ian W. is listed as Senior Full Stack Engineer - Monopoly GO! at Scopely.
AeroLeads has found 1 work email signal at @ianmwinter.com for Ian W. at Scopely.
Ian W. is based in Oakland, California, United States while working with Scopely.
Ian W. has worked for Scopely, Storm8, Osmo, Glu Mobile, and Big Fish Games.
Ian W.'s colleagues at Scopely include Sindhu Maripi, Juan Carlos Aller Torres, Mario Beltran Jr, Vishwas Mishra, and Dasha Vdovina.
You can use AeroLeads to view verified contact signals for Ian W. at Scopely, including work email, phone, and LinkedIn data when available.
Ian W. holds Bs, Computer Science: Game Design from University Of California, Santa Cruz.
Ian W. is listed with skills including Game Design, Game Development, Programming, Unity3D, Java, C#, Javascript, and Html.
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