Software Engineer with 5 years of job experience looking into development VR/AR in Unity. Prize-Winner of ACM ICPC 2015/16 и 2016/17 ¼ final. Jury and creator of the olympiad's problems for NTO (National Technology Olympiad in Russia) of VR between school children.
Future Crew
View- Website:
- futurecrew.tech
- Employees:
- 3
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Tech Lead (Vr, Gaussian Splatting)Future CrewMoscow, Ru -
Tech LeadМтс Mar 2024 - PresentМосква, Москва, Россия -
Lead Software EngineerSpherum Jun 2022 - Dec 2023Moscow, Moscow City, Russia● Led the design and development in Unity of VR application for playing volumetric videos● Formulated quarterly plans for developing VR app to improve immersive experience and to add new features● Communicated with investor, development teams (AI, Web and Mobile) during design and implementation● Collaborated with cross-functional teams of designers, programmers and artists to create immersive experiences.● Developed and maintained VR codebase, ensuring optimal performance, responsiveness, and compatibility with multiple hardwareplatforms (Oculus Quest, HTC Vive headsets).● Designed and implemented user interfaces, improving the overall user experience and usability of applications.● Designed and implemented internal Unity packages of volumetric video player for cross-platform using at the VR application (Android,Windows) and at the mobile app (iOS, Android)● Managed AWS Cloud, Google Firebase to store Asset Bundles of VR application of graphics data to decrease size of build, to organizenpm registry for storing Unity packages of internal development tools● Ensured automate publishing of the VR application, Continuous Integration/Deployment Pipeline Integration, pull requests -
Software EngineerSpherum Oct 2021 - Dec 2023Moscow, Moscow City, Russia● Led the design and development in Unity of VR application for playing volumetric videos for Oculus Quest, HTC Vive● Implemented the client side of API to provide features of social network● Decreased a build size by using Addressable System and stored Addressable Asset Bundles at Firebase● Developed custom user interface by integrated CurvedUI and developed Custom Event System -
Software EngineerCroc Jun 2021 - Oct 2021Moscow, Russia● Developed the VR training system for Dubai Municipality● Developed mechanics to pass educational scenario in Unity● Customized text component in Unity for localization using editor scripting at Unity● Designed and implemented inner development tools to speed up development iterations● Automated creation of level by parsing scenario from Google Sheets using Python and generating mechanics at Unity scene -
Software Engineering ManagerFar Eastern Federal University Jun 2018 - Jun 2021Vladivostok, Primorye, Russia● Led the design and development in Unreal Engine of project to get more practice of learning English in VR● Formulated detailed technical specifications of the VR application● Overviewed the existing VR apps and test it to get best practice for our VR projects● Integrated AI-module to provide communication with NPC in VR using Python and program-y bot● Collaborated with cross-functional teams of developers, 3D artists, UI designers and linguists● Integrated Microsoft Cognitive Services for speech recognition of users and providing two-side communication users with NPC -
Test Engineering InternFarpost Developments Jul 2014 - Aug 2014Vladivostok, Primorye, RussiaManual testing of iOS mobile application and describing test cases with received and expected results
Tatiana Ian Education Details
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Far Eastern Federal University5 -
Far Eastern Federal University4,6
Frequently Asked Questions about Tatiana Ian
What company does Tatiana Ian work for?
Tatiana Ian works for Future Crew
What is Tatiana Ian's role at the current company?
Tatiana Ian's current role is Tech Lead (VR, Gaussian Splatting).
What schools did Tatiana Ian attend?
Tatiana Ian attended Far Eastern Federal University, Far Eastern Federal University.
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