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Ian Hall Email & Phone Number

Senior Software Engineer at Disney Parks, Experiences and Products
Location: Arvada, Colorado, United States 8 work roles 1 school
1 work email found @disneycareers.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Work email i****@disneycareers.com
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Role
Senior Software Engineer
Location
Arvada, Colorado, United States
Company size

Who is Ian Hall? Overview

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Quick answer

Ian Hall is listed as Senior Software Engineer at Disney Parks, Experiences and Products, a company with 50 employees, based in Arvada, Colorado, United States. AeroLeads shows a work email signal at disneycareers.com and a matched LinkedIn profile for Ian Hall.

Ian Hall previously worked as Lead Cloud Engineer at Fanatics, Inc. and Software Development Engineer II at Amazon Web Services. Ian Hall holds Bs, Computer Science In Real Time Interactive Simulation from Digipen Institute Of Technology.

Company email context

Email format at Disney Parks, Experiences and Products

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{first}.{last}@disneycareers.com
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AeroLeads found 1 current-domain work email signal for Ian Hall. Compare company email patterns before reaching out.

Profile bio

About Ian Hall

Strong technical leader with over 14 years of development and management experience. Lead teams to a wide range of products including cloud automation tools, distributed systems across multiple regions, microservices, mobile apps, apps for specialized hardware, and public facing software used by millions of customers. Hired and managed teams to develop several projects from inception to ship.

Listed skills include Xbox 360, Game Development, Gameplay, Video Games, and 45 others.

Current workplace

Ian Hall's current company

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Disney Parks, Experiences and Products
Disney Parks, Experiences And Products
Senior Software Engineer
Arvada, CO, US
Employees
50
AeroLeads page
8 roles

Ian Hall work experience

A career timeline built from the work history available for this profile.

Lead Cloud Engineer

New York, NY, US

  • Member of the company's first Cloud Center of Excellence.Tech used: Go, Terraform, Spinnaker, GitLab, MySQL
  • Set best practices for the company and trained developers to host their services in the cloud.
  • Worked with teams across the company to find pain points in our development process and create automation to increase productivity across the entire tech organization
  • Developed CI/CD tools
  • Created Scaffolding tools for new projects and to migrate existing software
Jan 2019 - Apr 2021

Software Development Engineer Ii

Seattle, WA, US

  • Shipped: Internal tools to track electrical equipment and power usage across all Amazon data centers worldwideTech used: Java 8, Python, MySQL, TinkerPop / Gremlin, AWS CloudFormation, S3, Lambda, EC2, DynamoDB
  • Created and championed a new service to provide data that enabled ~11% reduction of annual electrical consumption & equipment costs across all Amazon data centers.
  • Developed electrical configuration simulator w/ live monitoring/alerts to optimize power configurations. Leveraged a flexible graph database for the real-world implementation of all power configurations.
  • Worked with end users and other company stakeholders to establish operational priorities for 2019 and guided the development team with technical direction, and architecture design.Managed roadmap, backlog, and work.
  • New system enabled electrical engineers to create validation w/ alarming to identify potential power failures prior to incident. System is proof for new electrical configurations via simulation
Sep 2016 - Dec 2018

Senior Software Engineer

Burbank, CA, US

  • Shipped: Marvel Avengers Alliance Tactics, Marvel Avengers Alliance 2, Tools Suite for Disney InteractiveTech used: C#, WPF, Mono, Java, ActionScript 3, FLEX, Unity 3D
  • Managed a team of Software Development Engineers to create enterprise software used in developing several entertainment titles on mobile platforms and Facebook.
  • Provided technical direction, oversaw agile software development process, worked with stakeholders including project managers, business and operations directors, and organization VP to ensure proper requirements and.
  • Obtained headcount to expand team to 4 people, trained junior and mid-level engineers resulting in significant productivity increases and additional responsibilities.
  • Pioneered effort to establish a single tools suite for all Disney Interactive studios.
  • Developed data entry, 3D world editing, and art pipeline tools used in multiple projects.
Sep 2012 - Sep 2016

Software Engineer

Burbank, CA, US

  • Shipped: Middle-Earth: Shadow of Mordor
  • Tech used: C++, ActionScript 3, Scaleform
  • Developed UI and designed UX for Windows, Xbox 360, PlayStation 3, Xbox One, and Playstation 4
Aug 2011 - Sep 2012

Senior Programmer

Louisville, Colorado, US

  • Shipped: LEGO Universe, Happy Flower world building tool used by the company and the external mod communityTech used: C++, ActionScript 2, Scaleform, Sql Server 8, Lua, IIS, Windows Forms
  • Technical representative to handle on-site issues and showcase projects at trade shows including E3, CES, PAX, and Comic-Con.
  • Built 3D level editing and database tools, developed gameplay features, 3D camera and character control, vehicles, and enemy behaviors.
  • Integrated Lua scripting and C++ for rapid object behavior development.
  • Sole tools programmer, supporting both internal developers and external game modders.
Apr 2007 - Apr 2011

Programmer

Bellevue, WA, US

  • Shipped: Drawn to LifeTech used: C++, Nitro SDK (Nintendo DS)
  • Created large part of the core software (save system, memory management, application architecture, input system, etc.) for the Nintendo DS as part of the company’s startup team.
  • Implemented drawing tool with touch-screen interface for end users.
May 2006 - Apr 2007
1 education record

Ian Hall education

  • Digipen Institute Of Technology
    Digipen Institute Of Technology
    Computer Science In Real Time Interactive Simulation
FAQ

Frequently asked questions about Ian Hall

Quick answers generated from the profile data available on this page.

What company does Ian Hall work for?

Ian Hall works for Disney Parks, Experiences and Products.

What is Ian Hall's role at Disney Parks, Experiences and Products?

Ian Hall is listed as Senior Software Engineer at Disney Parks, Experiences and Products.

What is Ian Hall's email address?

AeroLeads has found 1 work email signal at @disneycareers.com for Ian Hall at Disney Parks, Experiences and Products.

Where is Ian Hall based?

Ian Hall is based in Arvada, Colorado, United States while working with Disney Parks, Experiences and Products.

What companies has Ian Hall worked for?

Ian Hall has worked for Disney Parks, Experiences And Products, Fanatics, Inc., Amazon Web Services, The Walt Disney Company, and Warner Bros. Games.

How can I contact Ian Hall?

You can use AeroLeads to view verified contact signals for Ian Hall at Disney Parks, Experiences and Products, including work email, phone, and LinkedIn data when available.

What schools did Ian Hall attend?

Ian Hall holds Bs, Computer Science In Real Time Interactive Simulation from Digipen Institute Of Technology.

What skills is Ian Hall known for?

Ian Hall is listed with skills including Xbox 360, Game Development, Gameplay, Video Games, Lua, Actionscript, Ps3, and Mmo.

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