Israel García, M.Sc
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Israel García, M.Sc Email & Phone Number

Experience Designer at Electronic Arts (EA) at Electronic Arts (EA)
Location: Greater Orlando, United States 8 work roles 3 schools
1 work email found @ea.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Current company
Role
Experience Designer at Electronic Arts (EA)
Location
Greater Orlando, United States
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Quick answer

Israel García, M.Sc is listed as Experience Designer at Electronic Arts (EA) at Electronic Arts (EA), a with 5 employees, based in Greater Orlando, United States. AeroLeads shows a work email signal at ea.com and a matched LinkedIn profile for Israel García, M.Sc.

Israel García, M.Sc previously worked as Experience Designer at Electronic Arts (Ea) and User Interface Artist at Electronic Arts (Ea). Israel García, M.Sc holds Master Of Science - Ms *Gpa (4.0), Interactive Entertainment from Florida Interactive Entertainment Academy.

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Email format at Electronic Arts (EA)

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*@ea.com
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Profile bio

About Israel García, M.Sc

My name is Israel García-Díaz, and I am an experienced creative specialist with a robust background in Art Direction and UX/UI Design, backed by over 15 years of professional experience. I hold a Bachelor of Arts in Public Communication, specializing in Graphic Design, from the University of Puerto Rico (2003), along with a Professional Certification in Video and Audio Production from CCAT Puerto Rico (2012). My passion for interactive entertainment led me to earn a Master of Science in Interactive Entertainment from the Florida Interactive Entertainment Academy at the University of Central Florida (FIEA, UCF) in 2018.Throughout my career, I have held key roles—including Junior Art Director, Art Director, and Associate Creative Director—primarily within the advertising sector. I’ve had the privilege of collaborating with leading brands such as Honda, Acura, P&G, McDonald’s, Covidien, Walgreens, BBVA, and more. These diverse experiences have given me a deep understanding of emergent media and industry trends, equipping me with a versatile skill set across fields like 3D animation and UI development for video games.Currently, I am an Experience Designer at Electronic Arts (EA Sports), where I have contributed to titles such as Madden 20, Madden 21, Madden 22, and College Football 25. My dedication to innovation, attention to detail, and commitment to crafting immersive experiences drive me to deliver exceptional work. As I continue my journey in creative design and interactive entertainment, I remain passionate about leveraging cutting-edge technologies to create engaging, boundary-pushing experiences that resonate with audiences and help shape the future of our industry.

Listed skills include Creative Direction, Art Direction, Copywriting, Outdoor Advertising, and 12 others.

Current workplace

Israel García, M.Sc's current company

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Electronic Arts (EA)
Electronic Arts (Ea)
Experience Designer at Electronic Arts (EA)
Redwood City, CA
Website
Employees
5
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8 roles

Israel García, M.Sc work experience

A career timeline built from the work history available for this profile.

Experience Designer

Current

Redwood City, Ca, Us

ResponsibilitiesStart by thoroughly researching the cultural landscape relevant to your project, understanding current trends, popular styles, and aesthetic preferences within your target audience. Analyze your competitors' visual strategies, identifying strengths and weaknesses, and look for opportunities to leverage. Collect and organize reference materials, including artwork, photography, videos, and UI/UX designs, that inspire or align with your project's direction. Create mood boards to visually represent the tone, mood, and aesthetic you aim to achieve, using them to communicate your vision to stakeholders and team members. Develop storyboards or ripomatics to visualize key moments or sequences, aiding in planning the visual narrative and user journey. Utilize motion graphics to animate static elements and enhance the user experience, incorporating animated logos, transitions, and UI animations. Create videos or mock-ups to demonstrate how visual elements interact within your project, refining motion design and ensuring consistency across platforms. Define or refine your brand's visual language to align with your project's style, tone, and audience, designing intuitive, attractive UI elements consistent across platforms and devices. Design interactive layouts with clarity, efficiency, and consistency in mind, guiding users effectively through the project's visual hierarchy. Use motion to convey spatial relationships, functionality, and intention fluidly and aesthetically, focusing on smooth transitions to enhance user experience. Continuously iterate on designs based on stakeholder feedback, usability testing, and user input, testing visual layouts and motion designs across various platforms to ensure consistency and performance.

Dec 2019 - Present

User Experience Designer

Suspicious Box

As the lead animator, my role involves developing and implementing all 3D animations using cutting-edge techniques such as Hank key and Mocap. I oversee the entire process, from initial concept to final execution, ensuring seamless integration within the game environment. Additionally, I take charge of creating all UI content, meticulously designing elements ranging from the logo to the end credits to ensure a cohesive and engaging user experience. Furthermore, I specialize in crafting complex sound effects that elevate immersion and enhance gameplay

Aug 2017 - Mar 2019

Senior Designer

Minneapolis, Mn, Us

Create, execute, and oversee impactful tactical advertising and strategic branding initiatives, including campaign coordination for major clientele. Crafted logos and corporate identities for emerging products while revitalizing established brands to enhance sales and elevate brand visibility. Spearheaded the conception and execution of integrated marketing campaigns on a global and local scale across diverse platforms such as print, web, television, packaging, and corporate materials. Directed extensive photo shoot campaigns, overseeing casting, location selection, and photographer recruitment. Possess a keen eye for typography, design fundamentals, and the creative journey. Proficiently managed multifaceted projects from inception to triumphant completion.

Sep 2012 - Sep 2018

Senior Designer

Center Valley, Pennsylvania, Us

Lead the development, execution, and oversight of dynamic tactical advertising strategies and strategic branding experiences, catering to high-profile accounts. Crafted distinctive logos and corporate identities for new product launches and revitalized existing brands to drive sales and enhance brand recognition. Directed the creation and implementation of comprehensive global and local marketing campaigns across various mediums, including print, web, television, packaging, and corporate collateral. Managed extensive photo shoot campaigns from casting and location scouting to photographer selection, demonstrating a strong grasp of design principles and typography. Successfully orchestrated large-scale projects from inception to successful delivery.

Mar 2012 - Jun 2018

Associate Creative Director

Weston, Florida, Us

My responsibilities as an Associate Creative Director encompass leading the conceptualization and development of innovative creative strategies and campaigns in collaboration with my team. I provide guidance and feedback to ensure that our ideas align with client objectives and expectations. Overseeing the execution of projects across various mediums, I work closely with cross-functional teams to ensure cohesive and integrated campaigns. I mentor and support the growth of junior team members, fostering their development within our creative community. Staying abreast of industry trends and technologies, I push creative boundaries while upholding brand standards. From pitch meetings to project management, I thrive in delivering impactful and memorable campaigns that resonate with our audience.

Sep 2015 - Mar 2016

Associate Creative Director

Dorado, Pr, Pr

Associate Creative DirectorClients: Kraft, Liceo de Arte, Wines BarcelonaAs the leader of design teams for Downstream projects, my responsibilities include guiding the creation, conceptualization, and implementation of designs. I supervise design resources and concepts, offering direction to staff to ensure that our projects align with the intended vision. This involves developing thematic narratives, storyboards, and implementing various creative solutions such as graphic design, 3D environmental display design, and interactive design. I collaborate closely with account leads and project management to ensure that our deliverables meet client expectations, adhere to timelines and budgets, and support project objectives.

Nov 2011 - Jun 2012

Art Director

New York, Ny, Us

Senior Art DirectorClients: Honda, Acura, Walgreens, BBVA, Ferrero, Reckitt Benckiser, Sanofi AventisIn previous roles, I've excelled in driving the development and execution of compelling tactical advertising and strategic branding experiences for major accounts. I've demonstrated proficiency in crafting impactful logos and corporate identities for new products, as well as breathing new life into existing brands to elevate sales and bolster brand recognition. My responsibilities encompassed overseeing the end-to-end process of campaign development, from initial brainstorming sessions to final implementation, ensuring seamless integration across a multitude of media channels such as print, web, TV, packaging, and corporate collateral. Additionally, I've successfully managed the logistics of large-scale photo shoot campaigns, handling everything from talent casting and location scouting to photographer selection. With a strong grasp of typography, design principles, and the creative process, I've consistently delivered projects that resonate with target audiences and align with client objectives. Throughout my tenure, I've effectively led complex projects from inception to completion driving impactful results.

Aug 2006 - Jan 2010
Team & coworkers

Colleagues at Electronic Arts (EA)

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3 education records

Israel García, M.Sc education

Master Of Science - Ms *Gpa (4.0), Interactive Entertainment

Florida Interactive Entertainment Academy

Communications, Graphic Design *Magna Cumm Laude

Universidad De Puerto Rico

Engineering, Sound Engineering

Colegio De Cinematografía, Artes Y Television
FAQ

Frequently asked questions about Israel García, M.Sc

Quick answers generated from the profile data available on this page.

What company does Israel García, M.Sc work for?

Israel García, M.Sc works for Electronic Arts (EA).

What is Israel García, M.Sc's role at Electronic Arts (EA)?

Israel García, M.Sc is listed as Experience Designer at Electronic Arts (EA) at Electronic Arts (EA).

What is Israel García, M.Sc's email address?

AeroLeads has found 1 work email signal at @ea.com for Israel García, M.Sc at Electronic Arts (EA).

Where is Israel García, M.Sc based?

Israel García, M.Sc is based in Greater Orlando, United States while working with Electronic Arts (EA).

What companies has Israel García, M.Sc worked for?

Israel García, M.Sc has worked for Electronic Arts (Ea), Suspicious Box, Medtronic, Olympus Corporation Of The Americas, and Pharmahealth Group.

Who are Israel García, M.Sc's colleagues at Electronic Arts (EA)?

Israel García, M.Sc's colleagues at Electronic Arts (EA) include Lekha Kip'S, Poettier Vazquez Smith, Uillian Henruque, Dave Robinson, and Mame Thierno Seydi.

How can I contact Israel García, M.Sc?

You can use AeroLeads to view verified contact signals for Israel García, M.Sc at Electronic Arts (EA), including work email, phone, and LinkedIn data when available.

What schools did Israel García, M.Sc attend?

Israel García, M.Sc holds Master Of Science - Ms *Gpa (4.0), Interactive Entertainment from Florida Interactive Entertainment Academy.

What skills is Israel García, M.Sc known for?

Israel García, M.Sc is listed with skills including Creative Direction, Art Direction, Copywriting, Outdoor Advertising, Interactive Advertising, Concept Development, Art, and Creative Strategy.

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