Igor Noronha personal email
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Entrepreneur | Graphic Artist | Storyteller🚀 Hungry for Innovation 🚀As an entrepreneur, graphic artist, and storyteller, I thrive on pushing Frontiers within web3, such as unlocking Bitcoin, and combining DeFi models with social gaming experiences. With a background as a director of games and comic book artist, I bring a unique blend of vision and expertise to every project.My passion lies in crafting compelling games and bringing them to life through innovative design, leveraging the latest advancements in technology. I constantly seek out new challenges and opportunities to push the envelope, driven by a hunger for innovation and a relentless pursuit of excellence.With a strong focus on long-term vision and a problem-solving mindset, I excel at creating new processes that prioritize efficiency and drive results. Whether it's through captivating visuals, engaging gameplay, or groundbreaking ideas, I am dedicated to making a lasting impact in the world of creativity and beyond.Let's connect and explore how we can collaborate to harness the power of technology, Bitcoin, and DeFi to shape the future of gaming and beyond!
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Chief Creative, Co-FounderMiniwhales AiHillerød, Dk -
Co-FounderMiniwhales X Taoo Aug 2021 - Present
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Director And CeoAmazu Media Nov 2012 - PresentViborg, DenmarkI founded Amazu Media to focus on meaningful entertainment: comics, animation and video games with depth, focused on a young audience. We started many different projects, worked with clients, and in 2014 delivered the first chapter of the Light Apprentice Comic GameBook, available on iOS, Android and Steam. As the CEO, I have since the start raised funds, managed 40+ people (with the height of 20 simultaneous), from programmers, animators, 2D and 3D visual artists, interns, and cooperated… Show more I founded Amazu Media to focus on meaningful entertainment: comics, animation and video games with depth, focused on a young audience. We started many different projects, worked with clients, and in 2014 delivered the first chapter of the Light Apprentice Comic GameBook, available on iOS, Android and Steam. As the CEO, I have since the start raised funds, managed 40+ people (with the height of 20 simultaneous), from programmers, animators, 2D and 3D visual artists, interns, and cooperated with partners, investors, etc.The company has matured and grown its competencies, and in August 2017 has moved from Viborg, Denmark, next to The Animation Workshop, to Hilleroed, looking to establish an office in Copenhagen. Show less -
Director And Artist At Light Apprentice - The Comic Book RpgAmazu Media Jun 2013 - Jul 2021When life in the world of Ethenia is threatened by the corruption of the Yhrosian Empire, a hero will rise to protect the planet and its people.It’s up to you to help Nate, the Light Apprentice, overcome his challenges and make the right decisions in a kind of Comic GameBook like you've never experienced before!Available on iOS, Android and steamhttp://bit.ly/LappiOShttp://bit.ly/LappAndroidhttp://bit.ly/LappSteamThe project features:- A brand new way of… Show more When life in the world of Ethenia is threatened by the corruption of the Yhrosian Empire, a hero will rise to protect the planet and its people.It’s up to you to help Nate, the Light Apprentice, overcome his challenges and make the right decisions in a kind of Comic GameBook like you've never experienced before!Available on iOS, Android and steamhttp://bit.ly/LappiOShttp://bit.ly/LappAndroidhttp://bit.ly/LappSteamThe project features:- A brand new way of interactive storytelling- Influence the comic book story with choices- 400+ comic panels of beautiful hand-drawn art- A unique mix of 2D and 3D graphics- Charismatic characters, heart-warming story- Interactive comic book panel puzzles- Engaging turn-based RPG combat- Equip your characters and learn skills based on your decisions Show less -
Producer - Shrug WorldsAmazu Media Aug 2012 - Mar 2014Amazu raised funds and managed a team of 5 people to produce a demo for the adventure game Shrug Island and a casual platformer called Shrug Tides. Together with the creator, Amazu successfully crowdfunded Shrug Island on Kickstarter. The creator left the company right after and Amazu Media has no relations to the project since March 2014. -
Editor Of Blazing Squids Magazine Issues #0-#18The Animation Workshop, Via University College Jan 2010 - Dec 2016I co-created the art magazine directed at the students of the Animation Workshop, showcasing their work and inspiration articles and interview. I was responsible for the layout and design, interviews and printing management. I had the opportunity you interview famous artists in the field, including legendary Danish animator Kaj Pindal, Tim Schafer and Greg Rice from Double Fine studios, and more. -
Light Apprentice Nate - The WebcomicThe Animation Workshop, Via University College Aug 2009 - Jul 2011Viborg, DenmarkAs an artist in residency at The Open Workshop, I further developed my original webcomic idea that I started in college. I made the first 7 chapters (160+ pages) of the first Light Apprentice series, and self-published it using print on demand methods. The webcomic was first published on Drunk Duck (now The Duck) and later republished on Graphic.ly (a comics publishing platform acquired by Blurb in 2014). -
Artist In ResidenceOpen Workshop Aug 2008 - Jul 2009Developed intelectual property "Light Apprentice", comic book and animation. -
Director - Light Apprentice The GameAmazu Media Aug 2011 - Dec 2011Viborg, DenmarkA turn-based, tileboard strategy game featuring the Light Apprentice characters, known from the webcomic. The game consisted of 10 simple levels. I redesigned the characters with a simplified look to be easily adapted to 3D. I managed a team of 8 people to complete the game, published online on lightapprentice.com. -
Animation Director - Light Apprentice Animated ShortsAmazu.Tv 2010 - 2011I founded a personal company in Viborg, Denmark, and directed students from The Animation Workshop to develop three short movies with the Light Apprentice webcomic characters. The shorts tell the events of what happened after chapter 7 of the comic.
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Artist And Co-Creator For "Sidewise"Dc Comics Jul 2009 - Aug 2010I was co-creator and artist (character design, layouts, pencils, colors, lettering, and influence in the story) of the all-ages steampunk series "Sidewise". The series ran for three digital issues DC Comics's digital imprint Zuda Comcis website, and later on Comixology (still available), with 54 pages in total.Sidewise tells the story of Graham, a young boy who steals his parents' time traveling machine, and ends up in a dystopian alternative steampunk victorian London, in which queen… Show more I was co-creator and artist (character design, layouts, pencils, colors, lettering, and influence in the story) of the all-ages steampunk series "Sidewise". The series ran for three digital issues DC Comics's digital imprint Zuda Comcis website, and later on Comixology (still available), with 54 pages in total.Sidewise tells the story of Graham, a young boy who steals his parents' time traveling machine, and ends up in a dystopian alternative steampunk victorian London, in which queen Victoria (or her brain) rules with an iron fist, assisted by Moriarty and famous crazy scientists. Fortunately, Nikola Tesla assembled a team to fight against the crown. Show less -
1St Place On The Zuda Comics CompetitionDc Comics Jun 2009 - Jul 2009Zuda Comics was DC Comics' digital imprint, in an era pre-iPhone and iPad, where editors and artists were trying to figure out the role of comics in the impending digital age. Zuda Comics was a platform that ran a monthly contest in which ten series would compete for a spot as a regular series on Zuda. I was lucky enough to win the June 2009 contest, and the series was selected by the audience to run regularly on the website. -
Colorist Of Hiding In Time 1-3Image Comics Apr 2007 - Aug 2007I worked as the colorist of a mini-series called Hiding In Time, published by Jim Valentino's imprint of Image Comics, Shadowline. The mini-series ran for 3 issues with 64 pages. The IP was optioned for a movie deal by Warner Bros. in 2008. -
Colorist Of Storm Warriors (Guerreiros Da Tempestade)Nd Editora Aug 2006 - Jun 2007Goiânia Area, BrazilColorist of the comic book Guerreiros da Tempestade (Storm Warriors), edited in Goiânia, Brazil, for 6 issues (ca. 100 pages). Feature film optioned by producer Diler Trindade. First place at Brazil Licensing fair 2006.It tells the story of super-heroes fighting the dark powers in Brazil, with sceneries ranging from the Christ Redeemer and Corcovado, to the depths of the Amazon forest.
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IllustratorCriativ@ 2002 - 2004Anápolis Area, BrazilMy first real job as a graphic designer at 17 years old. I was the main illustrator at Criativ@, a small design bureau in Anápolis (GO) for two years, before graduating from high school. I worked there during the afternoon and weekends, while studying in the morning.
Igor Noronha Skills
Igor Noronha Education Details
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The Animation WorkshopClassical Drawing -
Graphic Design
Frequently Asked Questions about Igor Noronha
What company does Igor Noronha work for?
Igor Noronha works for Miniwhales Ai
What is Igor Noronha's role at the current company?
Igor Noronha's current role is Chief Creative, Co-Founder.
What is Igor Noronha's email address?
Igor Noronha's email address is ig****@****ail.com
What schools did Igor Noronha attend?
Igor Noronha attended The Animation Workshop, Pontifícia Universidade Católica De Goiás.
What skills is Igor Noronha known for?
Igor Noronha has skills like Animation, Illustration, Traditional Animation, After Effects, Character Animation, Storyboarding, Drawing, Art, Concept Design, Digital Illustration, Sequential Art, Computer Animation.
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Igor Noronha
Comprador Pleno | Mkt | Mro | Rh | Facilities | Indiretos | Sap | Ariba | Analista De Compras I Purchasing Analyst I Procurement I Buyer I Comprador I Strategic SourcingSão Paulo, Sp -
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