Ignacio Llacay Email & Phone Number
Who is Ignacio Llacay? Overview
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Ignacio Llacay is listed as Project Manager at Creamos - We Create, based in Buenos Aires, Buenos Aires Province, Argentina. AeroLeads shows a matched LinkedIn profile for Ignacio Llacay.
Ignacio Llacay previously worked as Project Director at Creamos and Lead Unity Game Developer & Project Manager at Creamos - We Create. Ignacio Llacay holds Diseñador De Imagen Y Sonido, Diseño De Imagen Y Sonido, 7.91 from Universidad De Buenos Aires.
Email format at Creamos - We Create
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About Ignacio Llacay
Image and Sound Designer working in videogames since 2020 in Game Development, Game Audio and 3D Game Art. Before specializing on interactive media and games, I participated in many short films doing both video and audio production and postproduction, usually with an emphasis on Sound Design.
Ignacio Llacay's current company
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Ignacio Llacay work experience
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Project Director
Current
Project Manager
Current- Goals Resolution: Resolve challenges and accomplish objectives through effective project management.- Planning Expertise: Decompose goals into actionable tasks with deadlines, ensuring timely and successful goal achievement. Establish clear expectations on the approach and timelines for task completion.- Project Management: Conduct daily follow-ups to.
Lead Unity Game Developer & Project Manager
- Led the development of the interactive educational game "Balancing the Grid" for ESO National Grid, serving as both Lead Developer and Project Manager.- Provided key technical input for project planning, estimating requirements, project timelines and milestones, defining a production plan and project priorities. Successfully managed the production of the.
Game Developer
- Unity C# Programmer working on an educational 2D videogame targeted for kids.- Integrate assets and improve existing code to conform with client's requirements.- Identify and fix code errors and test game functionality.- Image and audio editing of textures and clips using Photoshop and Adobe Audition.
Game Audio & Audio Programming In Ue5.1
- Audio production and post production of Foley, Sound Effects, Ambience, Dialogues and Music.- Developed blueprints for interactive & adaptive game audio in Unreal Engine 5 with FMOD.- Improved team collaboration by implementing and teaching Git and standards.- Contributed programmer with gameplay features and texture artist with producing 3D assets.
Game Developer (Unity)
Merlin (Aurora) - Game Developer | August 2019 – June 2020- Unity development for mobile devices (Android platform).- Continuous Speech Recognition and Pronunciation Assessment with Vosk API Speech-To-Text.- Gameplay Programming & UI programming.- Scriptable Object Game Architecture.- Google Sheets to Unity Tool.Odisea (Infancia en Deuda) - Game Developer.
Solo Game Developer (Unity)
- Developed every asset: C# Scripts, 3D models, Audio files. Integrated on Unity HDRP.- Gameplay programming and seamless portal system.- Game art involved: High to low poly workflow (Blender-ZBrush-Substance Painter), 3D Scanning andretopology, VFX Particle Systems and Shaders.- Game audio involved: Audio production and postproduction together with Unity.
Editor De Audio
Contratista Freelancer en Inglés de servicios de segmentación como "Annotator Specialist".Anotaciones y etiquetamiento de archivos de sonido para la correcta identificación del contenido de audio, agregando etiquetas de acuerdo con las guías provistas, con el propósito de entrenar y mejorar sistemas de Inteligencia Artificial (AI).
Editor De Vídeo Y Realizador
Meritoría en edición de largometraje documental y spots institucionales. Posproducción en largometraje documental ChollywoodMotion graphics, DCP transfer, LTO, Entrega de Copia "A" para INCAA,
Ignacio Llacay education
Diseñador De Imagen Y Sonido, Diseño De Imagen Y Sonido, 7.91
Curso De C++, Computer Games And Programming Skills, Formación En Las Bases Como Programador De Videojuegos En Unreal Engine.
Diplomatura, Game And Interactive Media Design, Especialización En Game Design Y Producción De Videojuegos
Trayecto De Especialización, Game And Interactive Media Design, Environments Para Videojuegos Con Unreal Engine 5
Frequently asked questions about Ignacio Llacay
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What company does Ignacio Llacay work for?
Ignacio Llacay works for Creamos - We Create.
What is Ignacio Llacay's role at Creamos - We Create?
Ignacio Llacay is listed as Project Manager at Creamos - We Create.
Where is Ignacio Llacay based?
Ignacio Llacay is based in Buenos Aires, Buenos Aires Province, Argentina while working with Creamos - We Create.
What companies has Ignacio Llacay worked for?
Ignacio Llacay has worked for Creamos - We Create, Creamos, Yaguar Studios, Frenetik Void, and Infancia En Deuda / Aurora.
How can I contact Ignacio Llacay?
You can use AeroLeads to view verified contact signals for Ignacio Llacay at Creamos - We Create, including work email, phone, and LinkedIn data when available.
What schools did Ignacio Llacay attend?
Ignacio Llacay holds Diseñador De Imagen Y Sonido, Diseño De Imagen Y Sonido, 7.91 from Universidad De Buenos Aires.
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