Product Project Manager
CurrentLed Cross-Functional Technical and Creative Teams:* Collaborated with developers, game designers, 2D artists, animators, sound designers, and community managers to define project scope and requirements.* Ensured effective collaboration between teams to achieve common goals.Applied Agile Methodology:* Managed sprints, and prioritized features and tasks, ensuring timely delivery.* Customized workflows to empower teams to work autonomously and independently.* Conducted regular stand-up sessions with the entire team.Conducted Marketing Research and Competitor Analysis:* Explored the market to identify unique advantages for “Twilight Wars” and “Twilight Wars: Mobile.”* Analyzed competitors to determine strategic development paths.* Developed marketing and community plans.* Monitored product metrics on the Steam platform.* Curated User Testing and Gathered Feedback:* Conducted testing of game mechanics and user experience (UX).* Actively collected feedback from users to enhance the product.Established Infrastructure for Remote Teams:* Set up a Discord server for seamless communication.* Implemented task management systems (Trello, ClickUp, Jira, Kaiten), a wiki (Confluence), Google Drive, and version control systems (GitHub, GitLab, Perforce, PlasticSCM).Facilitated Onboarding for New Team Members:* Ensured smooth onboarding, developed work pipelines, and set project goals.* Participated in the HR hiring process, including creating and evaluating test assignments and conducting interviews with candidates.Managed Project Finances:* Tracked budgets and allocated expenses.* Monitored employee time tracking and hours logged.* Contributed to the implementation of the product prototype with the development team.* Received Awards and Nominations during the product’s development in various gaming competitions and events.* Co-founder of the Project.