Ilie Daniel

Ilie Daniel Email and Phone Number

Associate Quality Designer(EA) @ Electronic Arts (EA)
redwood city, california, united states
Ilie Daniel's Location
Bucharest, Romania, Romania
About Ilie Daniel

I am a hardworking, fast learner and easy to adapt person. Currently I'm working as Quality Analyst II and I consider myself a professional that always thinks about long term and short term gains. I have a proactive attitude and I always want to learn more and help the people around me.I have worked on multiple Electronic Arts titles, starting from just a simple Quality Assurance Tester working my way up to a Leadership position (Senior tester with Lead attributes) then I've change my perspective towards an analyst position and now aiming towards Quality Design.I want to expand my knowledge regarding Quality Assurance in software testing, automation testing and much more.

Ilie Daniel's Current Company Details
Electronic Arts (EA)

Electronic Arts (Ea)

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Associate Quality Designer(EA)
redwood city, california, united states
Website:
ea.com
Employees:
22174
Ilie Daniel Work Experience Details
  • Electronic Arts (Ea)
    Associate Quality Designer
    Electronic Arts (Ea) Jun 2024 - Present
  • Electronic Arts (Ea)
    Quality Assurance Analyst Ii
    Electronic Arts (Ea) Mar 2020 - Present
    Bucharest, Romania
    Project: FIFA FUT TOOLSFIFA FUT TOOLS is a web applications project, based on software testing that provides assistance to client side (game) and through which game content it's created.• Creating documentation for new releases and features• Knowledge of software testing procedures in test planning, test estimation, prioritization and risk-based testing• Training sessions for the new members of the team• Preparing the EOD report with the progress of the tasks• Understanding of automation testing applied on web application• Analyzing requirements and user stories • Working on KPIs of the project in order to spot areas that could be improved and also to see results of the project.• Participating in WSRs creation. • Creating dashboards in order to help the team to spot easier all work (regression, tasks, incoming work)• Planning activities for feature deliverables• Process improvement and enhancements to current procedures including recommending quality improvements• Strong written and verbal communication skillsTools, Environment, Language and Technologies: Jaas, TestRail, UAT, Waterfall methodology.
  • Electronic Arts (Ea)
    Senior Qc Tester
    Electronic Arts (Ea) Oct 2019 - Feb 2020
    Bucharest, Romania
    Project: FIFA20, Burnout Paradise Remastered FIFA 20 is a football video-game created by Electronic Arts Sports, presenting series of association football video games developed and released annuallyBurnout Paradise Remastered provides the ultimate driving playground for you and your friends to play online. This remaster includes all add-ons from the Year of Paradise, including the Big Surf Island update, meticulously recreated and ready to wreck in 4K.• Project task assignment and management• Establishing and managing daily testing tasks for local testing team members• In charge of all project reports and activities• Responsible for project time tracking and ensuring that all effort is accurately introduced• Constant communication with Development and Production and take part in planning and defect forecasting for specific game areas/features with Development and Production• Attending management meetings and discussions in order to improve project direction• Responsible over team members/staff• Provide senior testers with peer mentoring on how to improve their knowledge and professional skills• Training sessions for the new members of the team• Assess the level of quality of defects reported in the database• Responsible for shift attendance and days off planning• Implementing new features for the QA processes and testing methodology throughout the project life cycle• Create test cases and prioritize the tests• Testing sessions and execution of test cases in accordance with the task specifications• Multi-platform testing• Completing manual testing tasks throughout the project • Regression testing• Providing assistance to the Lead• Preparing the EOD report with the progressTools, Environment, Language and Technologies: Jira, TestRail , UAT , Waterfall methodology.
  • Electronic Arts (Ea)
    Qc Acting Lead
    Electronic Arts (Ea) Aug 2018 - Sep 2019
    Bucharest, Romania
    Project: FIFA 19FIFA 19 is a football video-game created by Electronic Arts Sports, presenting series of association football video games developed and released annually• Project task assignment and management• Establishing and managing daily testing tasks for local testing team members• In charge of all project reports and activities• Responsible for project time tracking and ensuring that all effort is accurately introduced• Constant communication with Development and Production and take part in planning and defect forecasting for specific game areas/features with Development and Production• Attending management meetings and discussions in order to improve project direction• Responsible over team members/staff• Provide senior testers with peer mentoring on how to improve their knowledge and professional skills• Training sessions for the new members of the team• Assess the level of quality of defects reported in the database• Responsible for shift attendance and days off planning• Implementing new features for the QA processes and testing methodology throughout the project life cycle• Multi-platform testing• Create test cases• Completing manual testing tasks throughout the project • Regression testing• Providing assistance to the Lead• Preparing the EOD report with the progressTools, Environment, Language and Technologies: Jira, UAT, Waterfall methodology.
  • Electronic Arts (Ea)
    Qc Tester Ii
    Electronic Arts (Ea) Mar 2017 - Aug 2018
    Bucharest, Romania
    Project: FIFA 18FIFA 18 is a football video-game created by Electronic Arts Sports, presenting series of association football video games developed and released annually• In charge of team members both seasonal and junior employers• Taking part in discussions and meetings with management to improve areas and prepare strategy's for feature implementations• Mentor new testers with experience in proper QC procedures• Estimates of defects in areas under my responsibility• Verifying with and without test scripts Game areas in search of defects• Adding any newly discovered defects in to database• Regression testing• Multi-platform testing• Create test cases and prioritize the tests• Completing manual testing tasks throughout the project • Providing assistance to the Area Lead• Preparing the EOD report with the progressTools, Environment, Language and Technologies: DEV Track & DEV Test, UAT, Waterfall methodology.
  • Electronic Arts (Ea)
    Qc Tester
    Electronic Arts (Ea) Feb 2016 - Feb 2017
    Bucharest, Romania
    Project: FIFA 17FIFA 19 is a football video-game created by Electronic Arts Sports, presenting series of association football video games developed and released annually• Learning game testing principles• Understanding internal testing tools• Multi-platform testing• Verification on scripted and unscripted game areas to check for defects• Completing manual testing tasks throughout the project • Regression testingTools, Environment, Language and Technologies: DEV Track & DEV Test, UAT, Waterfall methodology.

Ilie Daniel Education Details

Frequently Asked Questions about Ilie Daniel

What company does Ilie Daniel work for?

Ilie Daniel works for Electronic Arts (Ea)

What is Ilie Daniel's role at the current company?

Ilie Daniel's current role is Associate Quality Designer(EA).

What schools did Ilie Daniel attend?

Ilie Daniel attended Titu Maiorescu University, Highschool Nikola Tesla.

Who are Ilie Daniel's colleagues?

Ilie Daniel's colleagues are Asla Gaming, Sammy Davis, New Song Uploder, Samantha Loredo, Muhammad Irfan, Shawn Baumgartner, Allen Li.

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