Senior Game Designer
Current- Kiborg:
- Held design ownership over key systems, including progression, economy, gameplay, generation, and game difficulty, ensuring cohesive integration and balance across the game's framework.
- Held design ownership of the co-op game mode with responsibilities for feature design, HUD adaptation, and gameplay balancing.
- Held responsibility for the overall game feel, including HUD, controls, and camera behavior.Unannounced project:
- Prototyped gameplay mechanics and levels using Blueprints