Senior Game Designer
CurrentKiborg:• Held design ownership over key systems, including progression, economy, gameplay, generation, and game difficulty, ensuring cohesive integration and balance across the game's framework.• Held design ownership of the co-op game mode with responsibilities for feature design, HUD adaptation, and gameplay balancing.• Held responsibility for the overall game feel, including HUD, controls, and camera behavior.Unannounced project:• Prototyped gameplay mechanics and levels using Blueprints