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Isaac Bratzel is the founder and CEO of A16Z backed startup AvatarOS, developing the best avatar generation technology in the world. A top innovator in the field, Isaac was previously Chief Design and Innovation Officer at Sequoia backed startup Brud - responsible for developing Lil Miquela - the virtual phenomenon that generated millions of followers and made TIME Magazine’s ‘25 most influential people on the internet’ before being acquired in 2021. Isaac was also Head of 3D at IPsoft, responsible for developing Amelia.ai, a pioneering AI agent, that grew to 9 million active users before being acquired in 2024
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Founder And CeoAvatarosLos Angeles, Ca, Us -
Founder & CeoAvataros Dec 2022 - PresentLos Angeles, Ca, UsWe are developing interactive, AI-powered avatars, not by blending 2D pixels together with zero control, but by creating three-dimensional, cross-platform avatars that reach the quality of REAL LIFE! Characters trained via patented 4D/ML technology that can as easily star in a video game or immersive experience as answer a question in a browser or mobile app.Blending the efficiency of AI and the utility of real-time computer graphics with the authenticity of human individuality. -
Vp Of Design And InnovationDapper Labs Oct 2021 - Nov 2022Vancouver, British Columbia, CaDapper Labs Acquired Brud in September 2021, and created a new division called Dapper Collectives tasked with bringing DAO's to the mainstream.At Dapper Labs we use blockchain technology to bring NFTs and new forms of digital engagement to fans around the world, working with partners like the NBA, WNBA, NFL, UFC, Warner Music Group, and Ubisoft, to name a few. -
Chief Design And Innovation OfficerBrud May 2018 - Oct 2021Los Angeles, Ca, UsAs Chief Design and Innovation Officer @ Brud, Isaac was responsible for leading the charge of creating Miquela, building pipelines and capabilities that allowed a small team to produce hi quality content in ambitious timelines, and building and growing the team itself.Highlights include interviewing J Balvin live at Coachella, a Calvin Klein commercial with Bella Hadid, and a remotely produced Music Video "Hard Feelings" created entirely in real-time in Unreal Engine. -
Consultant - Art Direction | 3D DesignOben, Inc Aug 2017 - Aug 2019Pasadena, Ca, UsOben is breathing life into a new generation of digital humans, with fully customized voice, appearance, and creative soul. They combine proprietary AI technology and deep industry talent for streamlined avatar content creation with better efficiency, faster speeds, and lower costs. -
Head Of 3D DesignIpsoft Feb 2016 - Apr 2018New York, Ny, UsI was fortunate to work with IPsoft, creating their virtual talent: AmeliaAllowing real-time expression and communication between virtual avatars and humans.Amelia is a leader in IT and customer service automation and a pioneer in the realm of virtual agents. Boasting over 9 million active users, 108 languages, and over 1,000 integrations. -
Director Of 3D DesignInteractive Art Services, Inc. Mar 2013 - Feb 2016Fort Lauderdale, Florida, Us-Lead 3D Department successfully and regularly meeting unrealistic timelines on projects for mobile, interactive, advertising and televisions industries.-Set art standards for all animation and VFX projects.-Managed Art Department in LA, as well as teams in FL, NY and Manila. -
Senior Character ArtistAlelo Sep 2012 - Mar 2013Los Angeles, California, Us-I created high quality, photo-realistic, culture specific 3D characters for both High Resolution renders and optimized for use in the Unity Game Engine. -I directed mocap actors, cleaned mocap data, rigged 3D characters, applied and retargeted animations and integrated animation and characters into the Unity Game Engine. -
3D ArtistThe Third Floor Inc. Dec 2012 - Jan 2013Los Angeles, California, UsTHE THIRD FLOOR is a visualization studio dedicated to supporting the production of next-generation media content for feature film, television, commercials, video games, virtual reality and themed attractions. -
Lead 3D ArtistAnimatic Media Inc. Oct 2010 - Feb 2012Fort Lauderdale, Florida, Us-Helped lead a team of artists in creating 26 episodes of Sesame Street’s “The Adventures of Kami and Big Bird” for broadcast television. I implemented animation, lighting and rendering pipelines, resolved issues with Characters and provided on-site training to our division in China. -
3D Artist/ModelerArchiemd Sep 2009 - Oct 2010Boca Raton, Fl, Us-Created high quality models, rigs, and animations for use in medical and legal animations. -Created high quality low poly characters and other assets optimized for the Unity and Unreal Game Engines. -
Motion Capture Artist (Contract)Digital Media Arts College Jul 2009 - Sep 2009Boca Raton, Fl, UsInstalled motion capture system and provided demonstrations and training.
Isaac Bratzel Skills
Isaac Bratzel Education Details
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Digital Media Arts CollegeComputer Graphics And 3D Animation -
Concordia University-St. PaulFine Art
Frequently Asked Questions about Isaac Bratzel
What company does Isaac Bratzel work for?
Isaac Bratzel works for Avataros
What is Isaac Bratzel's role at the current company?
Isaac Bratzel's current role is Founder and CEO.
What is Isaac Bratzel's email address?
Isaac Bratzel's email address is is****@****abs.com
What is Isaac Bratzel's direct phone number?
Isaac Bratzel's direct phone number is +165126*****
What schools did Isaac Bratzel attend?
Isaac Bratzel attended Digital Media Arts College, Concordia University-St. Paul.
What are some of Isaac Bratzel's interests?
Isaac Bratzel has interest in Children, Arts And Culture.
What skills is Isaac Bratzel known for?
Isaac Bratzel has skills like Modeling, Low Poly Modeling, Hard Surface Modeling, Digital Sculpting, Texturing, Uv Mapping, Rigging, Animation, Motion Capture, Compositing, Traditional Animation, Visual Effects.
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