3D Artist
Current● Creating game ready hard surface models with high creative freedom● Creating props for levels● Creating organic 3D models such as plants and food items● Creating high-poly and low-poly meshes in Blender● Sculpting details on hard surface high-poly meshes in Blender● Optimizing 3D models and textures● Baking and texturing in Substance 3D Painter● Creating simple textures in Substance Sampler● Creating graphic design and decals for various game objects● Setting up meshes, textures and materials inside of Unreal Engine● Rendering and setting up icons in Unreal Editor● Solving issues and bugs related to game props● Setting up existing UE4 blueprints for various props● Consulting about technical solutions for various prop issues● Taking initiative in task organization when necessary● Setting up existing UE4 blueprints for various props● Rigging hard-surface props in Blender● Creating morph targets for meshes in Blender● Testing game props before releasing them to QA team for final testing