I currently spend my time doing a mix of AWS based DevOps, React based front end programming, and backend in NodeJS and Python as a tech lead as Amazon Web Services, making interactive, real-time, fleet-robotics monitoring and control applications inspired by my experience in the video game industry.What’s next for me will likely involve the intersection of (or translation between) bits and atoms. Software for robotics, data visualization, control systems, IOT and sensor networks all pluck at my heartstrings and where I spend most of my hobby hours.Previously, I've built teams in startups, headed R&D efforts, created award winning websites, and native IOS applications for clients like Sony, Riot Games, and Jaybird while creative coding at Super Top Secret.I've been a professional programmer for 15 years, finding innovative ways to complete projects involving a wide variety of programming disciplines.My programming experience includes developing native iOS apps, frontend and backend web application development, data visualization, AR/VR applications, 2D web-based game development, 3D game development, embedded programming, IOT and wearables, investment prototypes, and MVP creation.My first career was as a graphic designer, complete with an art degree, 10 years of production experience and 2 years as an Art Director. As a former multimedia artist, I'm well versed in the processes of graphic design, web design, animation, 3D modeling, F/X compositing, and broadcast graphics - which often comes in handy as a developer - and gives me common ground when working with other team members and other departments. I use a design-first approach and work hard to support creative teams anyway I can.
Listed skills include Unity, C#, Unity3D, Augmented Reality, and 41 others.