Hi there! I'm a passionate game designer with about 5 years of experience in Unity Engine and about a year with Unreal Engine as a total from my game design study at the university, self-learning with personal projects, and gamejam projects. My journey in game development has been all about bringing creative ideas to life, from engaging game systems and combat designs to narratives through level design and user experience.I've been playing games since a young age, often spending hours at game stores discussing the latest releases with friends and fellow gamers. My love for games isn't just about playing them - I'm always keen to try new things, analyse game mechanics, and dive deep into reviews and conference talks. Whether it's social and cooperative games, competitive titles, or intense survival games, I find joy in exploring a wide range of genres and discovering what makes each one tick. 🎮I'm well-versed in using tools like GitHub Desktop for version control and have a knack for wireframing in Figma, creating moodboards and style guides in Miro, and process mapping with flowcharts. I am also interested in knowing more and have experience with audio design and soundscapes, music and audio production, as well as editing videos and media in Adobe Software.On the soft skills front, I am comfortable in Agile Scrum environments and managing projects using Trello or Jira. Strong communication skills have been key in collaborating with cross-functional teams, where analytical problem-solving and a creative approach to brainstorming ensure a positive and productive experience for everyone in the projects. As a collaborative leader, I know when to follow and enjoy fostering teamwork and helping ideas evolve
Chronix Pulse
View- Website:
- chronixpulse.com
- Employees:
- 5
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Co-Founder And Producer | Game DesignerChronix Pulse -
Co-Founder & Producer | Game DesignerChronix Pulse Jun 2024 - PresentAmsterdam, North Holland, Netherlands● Managing a skill-diverse team to develop mobile and PC games, following agile principles● Overseeing product ownership, project management, legality, and business aspects of the startup● Taking care of publishing, marketing, community, and social media management● Designing games, documenting concepts, wireframing in Figma, and prototyping in Unity -
Graduation ProjectSpot Groningen Feb 2024 - Aug 2024Groningen, Netherlands● Collaborated with a team member to develop a 3D Interior Planning Tool, focusing on UI/UX design and testing in Figma and Unity● Iterated on the application design based on user feedback to enhance user experience and functionality● Maintained constant communication with clients, users, and stakeholders● Presented development progress to supervisors and coaches for feedback and guidance -
Game Design Intern (Acting Lead Designer)Truemyth Games May 2023 - Jun 2023Limassol, Cyprus● Assigned a role of Acting Lead Designer in the final months of my internship, I assumed more responsibility for the game design of 'Merge Venture' due to the departure of other team members● Fine-tuned game elements in preparation for release and made balancing changes to them after the release● Managed post-release activities, including monitoring key performance indicators (KPIs) to assess game performance● Gained experience in project management and cross-functional teamwork● Adapted to a remote work environment, effectively collaborated with a producer and programmers over the last two months of my internship -
Game Design Intern & QaTruemyth Games Feb 2023 - Apr 2023Limassol, Cyprus● Participated in designing and testing of 3 mobile 'merge genre' games, focusing on balancing and in-game economics● Managed quality assurance and customer support data through Azur's PlayFab● Conducted competitive analysis by studying market-leading games to understand their mechanics and design principles, which informed our own game development and innovation● Developed monetisation strategies for freemium games, optimising ad placements and rewards to balance revenue and player experience● The studio collaborated with a major publisher, providing analysis of market research and confidential data to align game development with industry trends and insights -
Market Research InternBcs Global Markets Jun 2014 - Aug 2014London, England, United Kingdom● Conducted Competitive & SWOT Analysis of the UK banking industry for Risk and Sales Departments● Developed knowledge of financial roles and operations within the professional environment of BCS Global Markets● Collaborated with other roles to try to provide valuable insights and recommendations from the findings
Ivan Khlyzov Education Details
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Game And Interactive Media Design -
Economics And Business Economics -
International Baccalaureate
Frequently Asked Questions about Ivan Khlyzov
What company does Ivan Khlyzov work for?
Ivan Khlyzov works for Chronix Pulse
What is Ivan Khlyzov's role at the current company?
Ivan Khlyzov's current role is Co-Founder and Producer | Game Designer.
What schools did Ivan Khlyzov attend?
Ivan Khlyzov attended Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen, University Of Groningen, St Leonards School, Queen Ethelburga's Collegiate.
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