Ivan Khomichkov

Ivan Khomichkov Email and Phone Number

Unity Developer @ OneWayBlock
Ivan Khomichkov's Location
Tbilisi, Georgia, Georgia
About Ivan Khomichkov

I specialize in mobile "cyber casual" and "mid-core" games. During my carrier, has released more than 10 projects. Worked with many famous plugins and frameworks. I appreciate the quality of the code and a good team 😄

Ivan Khomichkov's Current Company Details
OneWayBlock

Onewayblock

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Unity Developer
Ivan Khomichkov Work Experience Details
  • Onewayblock
    Unity Developer
    Onewayblock Sep 2024 - Present
    Tbilisi
  • Hitapps
    Unity Developer
    Hitapps Jun 2023 - Jan 2024
    Georgia
    Project A: Cyber-casual mobile logic game (similar to a crossword puzzle).Personal Contribution:Development and implementation of key systems:Transition from Google Sheets to server-based content: Initiated and implemented the migration of game level management from Google Sheets to dynamic content delivery from our own server, ensuring more flexible content management and improved performance.Localization: Developed a localization mechanism, including support for multiple languages and adaptation of the user interface (creating specialized keyboards for different languages).Migration and save systems: Created a migration system to ensure data compatibility across different game versions and developed an enhanced user progress save system.Optimization and performance improvement: Implemented a series of UI optimizations and save logic improvements, significantly enhancing performance and reducing in-game delays.Game mechanics and in-app purchases: Developed new game mechanics and integrated an in-app purchase system (No Ads), enhancing user experience and project monetization.Technologies and tools: Actively used Zenject for DI, Unity Localization for localization, UniTask for asynchronous programming, DOTween for animations, and also developed integration with server API for content delivery.Resolved issues and optimizations:Fixed numerous bugs, significantly improving application stability and performance.Implemented optimizations to support various language and regional settings, ensuring smooth and intuitive interaction for users from different countries.
  • Wannaplay Ltd
    Unity Developer
    Wannaplay Ltd Aug 2021 - Dec 2022
    Minsk, Republic Of Belarus
    Worked on two projects. Stack work is about the same*Projects A and B** Support and refactoring** Localization** Worked a lot with UI** Zenject** Unitax** Odin** Worked a lot with custom editors** Created windows for editing content** Adding features and mechanics
  • Red Tower
    Unity Developer
    Red Tower Apr 2020 - Jul 2021
    Minsk, Republic Of Belarus
    During working in the company, I was acting as a team leader. We released 5 products that got to the top of the Google Play Store.* Water painting game - designed and developed a core of application with all major systems. And also integrated systems from existing projects.* A decision-making game in the form of a novel. You need to reach the end of the level by making the right decisions or using advertising rewards to get further.** Engaged in the integration of the Addressable system.** Worked with Timelines.** Worked with Zenject.** Integrated IronSource.** Integrated Firebase modules.** Worked with Odin.* Runner - an endless runner, in the setting of the floor is a lava children's game.** Refactoring,** Project optimization,** Integration of Animations,** We brought the balance system to a more convenient form (a stranger to the project could independently adjust the balance, without code).** Worked with physics and TimeScale.** Lots of DoTween.** Integrated Sound system.** Integrated Advertising system.** Integrated Analytics system.* Game quiz ** Support and Refactoring, ** Localization** Implementation of daily rewards ** Integration of remote and local notifications** Worked with asynchronous methods, ** Implemented the level map mechanic and added sub-leveling to the existing system. This involved a new content-loading structure.
  • Iridescent Studio
    Unity Developer
    Iridescent Studio May 2018 - Apr 2020
    Minsk, Republic Of Belarus
    Worked on several types of products:* Media content player.** Implemented the mechanics of restoring the state after offline mode, all progress was collected in teams and sent to the server when the Internet appeared** Worked with DoTween** Added new features and updated UI* Anthology of casual games on logic and reaction** Support and refactoring** Got hands on lots of casual game mechanics** Updated the project from NGUI to UGUI* Casual domino board game** "Apple Promoted IN APP" integration** Support and refactoring

Frequently Asked Questions about Ivan Khomichkov

What company does Ivan Khomichkov work for?

Ivan Khomichkov works for Onewayblock

What is Ivan Khomichkov's role at the current company?

Ivan Khomichkov's current role is Unity Developer.

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