Ivan Murzak Email & Phone Number
area 093
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Who is Ivan Murzak? Overview
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Ivan Murzak is listed as Senior Unity Developer at Mirrorscape, based in Redmond, Washington, United States. AeroLeads shows phone signal with area code 093 and a matched LinkedIn profile for Ivan Murzak.
Ivan Murzak previously worked as Senior Unity Developer at Branch and Senior Unity Developer & Team Lead at Diveo Media. Ivan Murzak holds Master Of Computer Applications (M.C.A.), Computer Science from Vinnytsia National Technical University.
Email format at Mirrorscape
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About Ivan Murzak
Software Engineer since 2011, Unity Developer since 2013. Creator of 17 open-source tools for Unity Engine. Creator, owner, and publisher of "Evil Cogs" - a mobile game for Android & iOS, and PC. It was downloaded 5 million times. Developer of the Android mobile app "Yandex Music" with almost 50 million downloads. Skills - C#, OOP, Reactive, DI, CI - Unity, URP, Shader Graph, etc - Project Architecture - UI / UX, Animation, Effects - Unity Tool / Plugin Development - Team Management - Game Design - Analytics - LocalizationUnity skills & tools - UI: Doozy UI, TrueShadow, UI Effects, ProceduralImage - Math: Quaternions, Vectors, Imaginary number - Tools: UniRx, UniTask, Zenject / Extenject, ODIN, DOTween, Test Framework, etc - Rendering: URP, Shader Graph, Compute Shader, Math, and advanced 3D rendering knowledge - Monetization: AdMob, Appodeal, Unity IAP - Optimization: UI, Physics, Rendering - Nested prefabs: I am the one who forced Unity to implement it finally
Listed skills include Android, Java, C++, Opengl, and 14 others.
Ivan Murzak's current company
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Ivan Murzak work experience
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Senior Unity Developer
- Updated project architecture to be scalable and flexible. That allows the project to grow from aprototype stage to a product.
- Developed a brand new UI in the project that is flexible and fits well on mobile.
- Wrote documentation for the team, and created tech standards for developing the game. Thatimproved the quality of the project, and allowed new developers to jump on board twice faster.
- Analyzed project and created documentation that shows performance issues in the project well sortedand organized. Helped the team to prioritize and to resolve these issues. I covered the mostperformance-drained issues.
Senior Unity Developer & Team Lead
Leading the development process of the mobile game for iOS & Android platforms from scratch to production. Constructed efficient communication between management and development departments. Convert ideas into tech tasks, break into subtasks, and spread them to the team and me.Created puzzle builder Unity Editor tool, that gets raw SVG mask as a.
Senior Unity Developer
Developed Mistakes by Nosey mobile story-telling game with parallax effect for iOS & Android using Unity Engine. Implemented user interface with custom UI scaling solutions to match UI design expectations on any screen. Added communication with a server to load and show the data in the UI. Integrated Firebase analytics and push notifications. Created.
Senior Unity Developer
I was a single Unity Developer who developed the whole application for iOS & Android using Unity Engine. Integrated Google ARCore and Apple ARKit into the app and using that I projected a scanned 3D model of a user into the world. Integrated native plugins to record videos, take photos and share them in iOS & Android operating systems. Implemented around.
Founder & Senior Unity Developer & Game Designer
Created the game from scratch, one of the most complex solutions in the project that I implemented is the tool similar to Ferr2D for creating splines in the game for making curved walls, trails, rivers, beach lines, and ground elevations. Created custom shaders for the ocean, river, and curved splines.We are a small indie team of just two people, we made.
Senior Unity Developer
I was part of the Unity developers team that worked on VR apps for iOS & Android. We made the app similar to Google Street View just in VR, with a stylized VR user interface and the ability to travel around the world through the app and visit public and business conferences. My direct responsibility was VR UI implementation, data loading from a server and.
Founder & Game Designer & Unity Developer
Founded Wet Fish, a small indie team. We created the Evil Cogs game and self-published it to App Store, Google Play, and Steam. As a Unity Developer, I worked on each aspect of the game: character control, advanced camera movement system (before Cinemachine was released), tools for level design, tools for physics, and logic triggers into a level..
Co-Founder & Lead Android Developer
Android & iOS groceries shopping list app. Developed the Android app from scratch. Designed and implemented the UI & UX of the app. Designed database architecture for Android & iOS apps that is well synchronized with the server by REST API no matter what happened with the internet connection. Developed a WearOS version of this app that is synchronized with.
Co-Founder & Lead Android Developer
Project #1 Latio - AppDeveloped an Android app that works with iBeacon technology based on Bluetooth Low Energy to show targeted and customized advertisements for people that are close enough to a restaurant. Users were able to receive free drinks or something else as a reward for interactions with the app. Developed the app from scratch with a full cycle.
Middle Software Developer
I was in a team of 5 people working on the mobile app Yandex Music. We developed the app from scratch for the customer Yandex. It is a very popular app, it has more than 50 million downloads on Google Play.Developed the exact music player with custom ability to play encrypted music files at runtime. Implemented encryption/decryption algorithm which I used.
Junior Software Developer
Worked on the project Hit Of Happiness for Coca-Cola as a customer. It was the application for the Olympic games in London. I developed the part of the app that is responsible for rendering multiple layers of bubbles in parallax with custom animations. The front layer of bubbles is interactive, users are able to drag it. Physics simulation, bounce effects.
Junior Java Developer
Start of my career, I worked on a node based engine for the creation of E-Commerce web stores. The company provided online store development for different clients. Was in a team that made one for Timberland (a popular brand of boots and clothes). Later the company was renamed from SysIQ to Astound. Customer’s web-site that I made some contribution to..
Ivan Murzak education
Master Of Computer Applications (M.C.A.), Computer Science
Student, Developer
Frequently asked questions about Ivan Murzak
Quick answers generated from the profile data available on this page.
What company does Ivan Murzak work for?
Ivan Murzak works for Mirrorscape.
What is Ivan Murzak's role at Mirrorscape?
Ivan Murzak is listed as Senior Unity Developer at Mirrorscape.
What is Ivan Murzak's phone number?
AeroLeads has found 2 phone signal(s) with area code 093 for Ivan Murzak at Mirrorscape.
Where is Ivan Murzak based?
Ivan Murzak is based in Redmond, Washington, United States while working with Mirrorscape.
What companies has Ivan Murzak worked for?
Ivan Murzak has worked for Mirrorscape, Branch, Diveo Media, Happyfuncorp, and 3D Generation Gmbh.
How can I contact Ivan Murzak?
You can use AeroLeads to view verified contact signals for Ivan Murzak at Mirrorscape, including work email, phone, and LinkedIn data when available.
What schools did Ivan Murzak attend?
Ivan Murzak holds Master Of Computer Applications (M.C.A.), Computer Science from Vinnytsia National Technical University.
What skills is Ivan Murzak known for?
Ivan Murzak is listed with skills including Android, Java, C++, Opengl, C#, Directx, Visual C++, and C/C++ Stl.
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