Ivan Tagirov
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Ivan Tagirov Email & Phone Number

Lead 3D Enviroment Artist at DragonFly Studio
Location: Armenia 8 work roles 1 school
1 work email found @sperasoft.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email i****@sperasoft.com
LinkedIn Profile matched
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Current company
Role
Lead 3D Enviroment Artist
Location
Armenia
Company size

Who is Ivan Tagirov? Overview

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Quick answer

Ivan Tagirov is listed as Lead 3D Enviroment Artist at DragonFly Studio, a with 146 employees, based in Armenia. AeroLeads shows a work email signal at sperasoft.com and a matched LinkedIn profile for Ivan Tagirov.

Ivan Tagirov previously worked as Lead Artist at My.Games and Lead Environment Artist at Social Quantum. Ivan Tagirov holds Bachelor'S Degree, Architecture from Saratov State University Named After N.G.Chernyshevsky.

Company email context

Email format at DragonFly Studio

This section adds company-level context without repeating Ivan Tagirov's masked contact details.

{first}.{last}@sperasoft.com
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AeroLeads found 1 current-domain work email signal for Ivan Tagirov. Compare company email patterns before reaching out.

Profile bio

About Ivan Tagirov

Experienced 3D Modeler with a demonstrated history of working in the computer games industry.

Listed skills include Game Development, Mmo, Photoshop, Texturing, and 21 others.

Current workplace

Ivan Tagirov's current company

Company context helps verify the profile and gives searchers a useful next step.

DragonFly Studio
Dragonfly Studio
Lead 3D Enviroment Artist
Moscow, RU
Website
Employees
146
AeroLeads page
8 roles · 19 years

Ivan Tagirov work experience

A career timeline built from the work history available for this profile.

Lead Environment Artist

Saint Petersburg, Russian Federation

Sep 2019 - Aug 2022

Senior 3D Artist

Saint Petersburg, Russian Federation

Complete cycle of creating 3D models of Weopons:- blockout model- highPoly- lowPoly- UV mapping- textures bake- PBR materials- communication with other departmentsProjects:AAA "Tom Clancy's Rainbow Six Siege" by Ubisoft

Jul 2016 - Sep 2019

Sr. 3D Environments Artist

Moscow, Russian Federation

Complete cycle of creating 3D models and Modeling supervisor:- blockout model- highPoly- lowPoly- UV mapping- textures bake- PBR materials- communication with other departmentsProjects:AAA "Skyforge"

2011 - Jun 2016

Game Graphics Lecturer

Moscow, Russian Federation

Sep 2012 - 2016
Team & coworkers

Colleagues at DragonFly Studio

Other employees you can reach at dragon-fly.biz. View company contacts for 146 employees →

1 education record

Ivan Tagirov education

FAQ

Frequently asked questions about Ivan Tagirov

Quick answers generated from the profile data available on this page.

What company does Ivan Tagirov work for?

Ivan Tagirov works for DragonFly Studio.

What is Ivan Tagirov's role at DragonFly Studio?

Ivan Tagirov is listed as Lead 3D Enviroment Artist at DragonFly Studio.

What is Ivan Tagirov's email address?

AeroLeads has found 1 work email signal at @sperasoft.com for Ivan Tagirov at DragonFly Studio.

Where is Ivan Tagirov based?

Ivan Tagirov is based in Armenia while working with DragonFly Studio.

What companies has Ivan Tagirov worked for?

Ivan Tagirov has worked for Dragonfly Studio, My.Games, Social Quantum, Sperasoft, and Mail.Ru.

Who are Ivan Tagirov's colleagues at DragonFly Studio?

Ivan Tagirov's colleagues at DragonFly Studio include Vyacheslav Druzhinin, Kirill Chuykov, Сергей Пустовалов, Yury Likhachev, and Valeria Dankina.

How can I contact Ivan Tagirov?

You can use AeroLeads to view verified contact signals for Ivan Tagirov at DragonFly Studio, including work email, phone, and LinkedIn data when available.

What schools did Ivan Tagirov attend?

Ivan Tagirov holds Bachelor'S Degree, Architecture from Saratov State University Named After N.G.Chernyshevsky.

What skills is Ivan Tagirov known for?

Ivan Tagirov is listed with skills including Game Development, Mmo, Photoshop, Texturing, Computer Games, Game Art, Level Design, and Video Games.

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