Ivan F. Email & Phone Number
Who is Ivan F.? Overview
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Ivan F. is listed as Principal Engine and Metagame Programmer at Gunzilla Games, a with 307 employees, based in Tbilisi, Georgia. AeroLeads shows a matched LinkedIn profile for Ivan F..
Ivan F. previously worked as Principal Core-Tech/Metagame Programmer at Gunzilla Games and Senior Core-Tech Engineer at Gunzilla Games. Ivan F. holds Unfinished Bachelor'S, Computer Software Engineering from Interregional Academy Of Personnel Management.
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About Ivan F.
Over a decade years of experience in software engineering, from low-level programming and networking to web applications backend development.Participated in different commercial projects both as a programmer, owning big parts of code base and a team leader.I am very passionate about challenging tasks and ambitious company goals.
Ivan F.'s current company
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Ivan F. work experience
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Principal Core-Tech/Metagame Programmer
Current
Senior Core-Tech Engineer
As a core-tech engineer in the metagame department, I have contributed significantly to various aspects of game development, particularly focusing on console integration, EOS SDK, and Coherent Gameface. My key achievements include:EOS Online Services Integration: Integrated the existing EOS Online Services plugin (from UE5) into our game. Fixed numerous bugs in the plugin, enhancing its stability and functionality. Successfully integrated key components… Show more As a core-tech engineer in the metagame department, I have contributed significantly to various aspects of game development, particularly focusing on console integration, EOS SDK, and Coherent Gameface. My key achievements include:EOS Online Services Integration: Integrated the existing EOS Online Services plugin (from UE5) into our game. Fixed numerous bugs in the plugin, enhancing its stability and functionality. Successfully integrated key components such as the party system (lobbies), friends, voice chat, and rich presence.Coherent Gameface Development: Focused on core-tech work, addressing critical crashes and stability issues. Implemented a custom string wrapper around UE5 FString to track its lifetime, preventing crashes. Debugged and resolved an out-of-memory (OOM) crash on PS5 caused by Lottie animation. Collaborated with C++ and frontend teams to provide recommendations and explanations for technical solutions.Azure SignalR Integration: Integrated Azure SignalR on both UE and backend sides to enable real-time communication with our backend.EasyAntiCheat Integration: Performed the integration of EasyAntiCheat into our game. Made the anti-cheat system platform-dependent, enabling it only for PC players to support future cross-play.Through these efforts, I have significantly enhanced the game's stability, performance, and overall user experience, contributing to the successful integration of critical systems and ensuring smooth operation across platforms. Show less
Senior .Net Developer - Ideals
Achievements:• Microservices Architecture: Decomposed a large monolithic application into multiple microservices, improving scalability and maintainability.• SSO Integration: Successfully integrated a third-party Single Sign-On (SSO) provider, enhancing user authentication and security.• GraphQL Engine Development: Designed and implemented a custom GraphQL engine to streamline data querying and improve API flexibility.• Microservices Development: Developed new microservices… Show more Achievements:• Microservices Architecture: Decomposed a large monolithic application into multiple microservices, improving scalability and maintainability.• SSO Integration: Successfully integrated a third-party Single Sign-On (SSO) provider, enhancing user authentication and security.• GraphQL Engine Development: Designed and implemented a custom GraphQL engine to streamline data querying and improve API flexibility.• Microservices Development: Developed new microservices tailored to system requirements, ensuring seamless integration and functionality.• Performance Optimization: Conducted performance optimization for resource-intensive microservices, significantly reducing response times and improving efficiency. Show less
Lead Developer
Achievements:• Prozorro Tenders Analytics Module: Developed the "prozorro tenders analytics" module from the ground up, integrating multiple data sources to analyze tender participants and identify potential risks, such as corruption schemes.• Custom XML Serializer: Implemented a custom XML serializer to efficiently process large XML files in resource-constrained environments• People4UA: Implemented authentication using Diia (the Ukrainian digital identity application) or Ukrainian… Show more Achievements:• Prozorro Tenders Analytics Module: Developed the "prozorro tenders analytics" module from the ground up, integrating multiple data sources to analyze tender participants and identify potential risks, such as corruption schemes.• Custom XML Serializer: Implemented a custom XML serializer to efficiently process large XML files in resource-constrained environments• People4UA: Implemented authentication using Diia (the Ukrainian digital identity application) or Ukrainian personal digital signatures, enhancing security and accessibility for users. Show less
Lead .Net And C++ Developer / Co-Founder
Achievements:• Reverse Engineering: Led the reverse engineering of GTA V, creating a multiplayer platform supporting up to 1,000 concurrent users (CCU).• C++ Core Development: Developed the core system in C++ for low-level operations and game communication, integrating a custom .NET Core runtime.• .NET Core Client Development: Designed the client-side architecture using .NET Core for business logic and networking, ensuring ease of maintenance.• .NET Core Server Development:… Show more Achievements:• Reverse Engineering: Led the reverse engineering of GTA V, creating a multiplayer platform supporting up to 1,000 concurrent users (CCU).• C++ Core Development: Developed the core system in C++ for low-level operations and game communication, integrating a custom .NET Core runtime.• .NET Core Client Development: Designed the client-side architecture using .NET Core for business logic and networking, ensuring ease of maintenance.• .NET Core Server Development: Implemented the server-side in .NET Core, managing physics (collision detection), streaming (visibility calculations), and other server tasks.• Updater Implementation: Created an updater tool to manage client updates and display relevant information like server status and news.• Launcher Development: Developed a game launcher that injected the C++ core into the game.• Anti-Cheat System: Designed a robust anti-cheat system capable of detecting external memory changes and other interferences.• Infrastructure Management: Managed the entire project infrastructure, including server setup and various DevOps-related tasks. Show less
Unity .Net Developer
Unity3D .Net Developer
Colleagues at Gunzilla Games
Other employees you can reach at gunzillagames.com. View company contacts for 307 employees →
Linovichenko Oleksandr
Colleague at Gunzilla GamesKyiv, Kyiv City, Ukraine
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Danil Dzhemesiuk
Colleague at Gunzilla GamesUkraine
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Vitalina Zinko
Colleague at Gunzilla GamesKyiv, Kyiv City, Ukraine
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Anzhela Turkina
Colleague at Gunzilla GamesKyiv, Kyiv City, Ukraine
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Ilya Berdar
Colleague at Gunzilla GamesUkraine
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Henri Patrier
Colleague at Gunzilla GamesFrance
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Ivan Kenc
Colleague at Gunzilla GamesKyiv, Kyiv City, Ukraine
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Anatoliy Bernatovich
Colleague at Gunzilla GamesUkraine
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🇺🇦 Dmytro F.
Colleague at Gunzilla GamesKharkiv, Ukraine
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Artur Broichehko
Colleague at Gunzilla GamesKyiv, Kyiv City, Ukraine
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Ivan F. education
Frequently asked questions about Ivan F.
Quick answers generated from the profile data available on this page.
What company does Ivan F. work for?
Ivan F. works for Gunzilla Games.
What is Ivan F.'s role at Gunzilla Games?
Ivan F. is listed as Principal Engine and Metagame Programmer at Gunzilla Games.
Where is Ivan F. based?
Ivan F. is based in Tbilisi, Georgia while working with Gunzilla Games.
What companies has Ivan F. worked for?
Ivan F. has worked for Gunzilla Games, Ideals, Youcontrol.Com.Ua, V-Mp.Ru, and Rigidclouds.
Who are Ivan F.'s colleagues at Gunzilla Games?
Ivan F.'s colleagues at Gunzilla Games include Linovichenko Oleksandr, Danil Dzhemesiuk, Vitalina Zinko, Anzhela Turkina, and Ilya Berdar.
How can I contact Ivan F.?
You can use AeroLeads to view verified contact signals for Ivan F. at Gunzilla Games, including work email, phone, and LinkedIn data when available.
What schools did Ivan F. attend?
Ivan F. holds Unfinished Bachelor'S, Computer Software Engineering from Interregional Academy Of Personnel Management.
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