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Ivan F. Email & Phone Number

Principal Engine and Metagame Programmer at Gunzilla Games
Location: Tbilisi, Georgia 8 work roles 1 school
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Current company
Role
Principal Engine and Metagame Programmer
Location
Tbilisi, Georgia
Company size

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Ivan F. is listed as Principal Engine and Metagame Programmer at Gunzilla Games, a with 307 employees, based in Tbilisi, Georgia. AeroLeads shows a matched LinkedIn profile for Ivan F..

Ivan F. previously worked as Principal Core-Tech/Metagame Programmer at Gunzilla Games and Senior Core-Tech Engineer at Gunzilla Games. Ivan F. holds Unfinished Bachelor'S, Computer Software Engineering from Interregional Academy Of Personnel Management.

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Gunzilla Games

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About Ivan F.

Over a decade years of experience in software engineering, from low-level programming and networking to web applications backend development.Participated in different commercial projects both as a programmer, owning big parts of code base and a team leader.I am very passionate about challenging tasks and ambitious company goals.

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Gunzilla Games
Gunzilla Games
Principal Engine and Metagame Programmer
Tbilisi, Georgia
Employees
307
AeroLeads page
8 roles

Ivan F. work experience

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Principal Engine And Metagame Programmer

Tbilisi, Georgia

Principal Core-Tech/Metagame Programmer

Current

Frankfurt Am Main, Hesse, Germany

Sep 2024 - Present

Senior Core-Tech Engineer

Frankfurt Am Main, Hesse, Germany

As a core-tech engineer in the metagame department, I have contributed significantly to various aspects of game development, particularly focusing on console integration, EOS SDK, and Coherent Gameface. My key achievements include:EOS Online Services Integration: Integrated the existing EOS Online Services plugin (from UE5) into our game. Fixed numerous bugs in the plugin, enhancing its stability and functionality. Successfully integrated key components… Show more As a core-tech engineer in the metagame department, I have contributed significantly to various aspects of game development, particularly focusing on console integration, EOS SDK, and Coherent Gameface. My key achievements include:EOS Online Services Integration: Integrated the existing EOS Online Services plugin (from UE5) into our game. Fixed numerous bugs in the plugin, enhancing its stability and functionality. Successfully integrated key components such as the party system (lobbies), friends, voice chat, and rich presence.Coherent Gameface Development: Focused on core-tech work, addressing critical crashes and stability issues. Implemented a custom string wrapper around UE5 FString to track its lifetime, preventing crashes. Debugged and resolved an out-of-memory (OOM) crash on PS5 caused by Lottie animation. Collaborated with C++ and frontend teams to provide recommendations and explanations for technical solutions.Azure SignalR Integration: Integrated Azure SignalR on both UE and backend sides to enable real-time communication with our backend.EasyAntiCheat Integration: Performed the integration of EasyAntiCheat into our game. Made the anti-cheat system platform-dependent, enabling it only for PC players to support future cross-play.Through these efforts, I have significantly enhanced the game's stability, performance, and overall user experience, contributing to the successful integration of critical systems and ensuring smooth operation across platforms. Show less

Oct 2022 - Sep 2024

Senior .Net Developer - Ideals

Ukraine

Achievements:• Microservices Architecture: Decomposed a large monolithic application into multiple microservices, improving scalability and maintainability.• SSO Integration: Successfully integrated a third-party Single Sign-On (SSO) provider, enhancing user authentication and security.• GraphQL Engine Development: Designed and implemented a custom GraphQL engine to streamline data querying and improve API flexibility.• Microservices Development: Developed new microservices… Show more Achievements:• Microservices Architecture: Decomposed a large monolithic application into multiple microservices, improving scalability and maintainability.• SSO Integration: Successfully integrated a third-party Single Sign-On (SSO) provider, enhancing user authentication and security.• GraphQL Engine Development: Designed and implemented a custom GraphQL engine to streamline data querying and improve API flexibility.• Microservices Development: Developed new microservices tailored to system requirements, ensuring seamless integration and functionality.• Performance Optimization: Conducted performance optimization for resource-intensive microservices, significantly reducing response times and improving efficiency. Show less

Apr 2022 - Oct 2022

Lead Developer

Ukraine

Achievements:• Prozorro Tenders Analytics Module: Developed the "prozorro tenders analytics" module from the ground up, integrating multiple data sources to analyze tender participants and identify potential risks, such as corruption schemes.• Custom XML Serializer: Implemented a custom XML serializer to efficiently process large XML files in resource-constrained environments• People4UA: Implemented authentication using Diia (the Ukrainian digital identity application) or Ukrainian… Show more Achievements:• Prozorro Tenders Analytics Module: Developed the "prozorro tenders analytics" module from the ground up, integrating multiple data sources to analyze tender participants and identify potential risks, such as corruption schemes.• Custom XML Serializer: Implemented a custom XML serializer to efficiently process large XML files in resource-constrained environments• People4UA: Implemented authentication using Diia (the Ukrainian digital identity application) or Ukrainian personal digital signatures, enhancing security and accessibility for users. Show less

Apr 2021 - Apr 2022

Lead .Net And C++ Developer / Co-Founder

V-Mp.Ru

Ukraine

Achievements:• Reverse Engineering: Led the reverse engineering of GTA V, creating a multiplayer platform supporting up to 1,000 concurrent users (CCU).• C++ Core Development: Developed the core system in C++ for low-level operations and game communication, integrating a custom .NET Core runtime.• .NET Core Client Development: Designed the client-side architecture using .NET Core for business logic and networking, ensuring ease of maintenance.• .NET Core Server Development:… Show more Achievements:• Reverse Engineering: Led the reverse engineering of GTA V, creating a multiplayer platform supporting up to 1,000 concurrent users (CCU).• C++ Core Development: Developed the core system in C++ for low-level operations and game communication, integrating a custom .NET Core runtime.• .NET Core Client Development: Designed the client-side architecture using .NET Core for business logic and networking, ensuring ease of maintenance.• .NET Core Server Development: Implemented the server-side in .NET Core, managing physics (collision detection), streaming (visibility calculations), and other server tasks.• Updater Implementation: Created an updater tool to manage client updates and display relevant information like server status and news.• Launcher Development: Developed a game launcher that injected the C++ core into the game.• Anti-Cheat System: Designed a robust anti-cheat system capable of detecting external memory changes and other interferences.• Infrastructure Management: Managed the entire project infrastructure, including server setup and various DevOps-related tasks. Show less

Dec 2017 - Apr 2021

Unity .Net Developer

Rigidclouds

Ukraine

Feb 2014 - Dec 2017

Unity3D .Net Developer

Studiovision

Ukraine

May 2013 - Feb 2014
Team & coworkers

Colleagues at Gunzilla Games

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1 education record

Ivan F. education

FAQ

Frequently asked questions about Ivan F.

Quick answers generated from the profile data available on this page.

What company does Ivan F. work for?

Ivan F. works for Gunzilla Games.

What is Ivan F.'s role at Gunzilla Games?

Ivan F. is listed as Principal Engine and Metagame Programmer at Gunzilla Games.

Where is Ivan F. based?

Ivan F. is based in Tbilisi, Georgia while working with Gunzilla Games.

What companies has Ivan F. worked for?

Ivan F. has worked for Gunzilla Games, Ideals, Youcontrol.Com.Ua, V-Mp.Ru, and Rigidclouds.

Who are Ivan F.'s colleagues at Gunzilla Games?

Ivan F.'s colleagues at Gunzilla Games include Linovichenko Oleksandr, Danil Dzhemesiuk, Vitalina Zinko, Anzhela Turkina, and Ilya Berdar.

How can I contact Ivan F.?

You can use AeroLeads to view verified contact signals for Ivan F. at Gunzilla Games, including work email, phone, and LinkedIn data when available.

What schools did Ivan F. attend?

Ivan F. holds Unfinished Bachelor'S, Computer Software Engineering from Interregional Academy Of Personnel Management.

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