Ivan Spalla
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Ivan Spalla Email & Phone Number

Senior Pipeline Engineer at Scopely at Scopely
Location: Farmington, Minnesota, United States 8 work roles 2 schools
1 work email found @playstudios.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email m****@playstudios.com
LinkedIn Profile matched
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Current company
Role
Senior Pipeline Engineer at Scopely
Location
Farmington, Minnesota, United States
Company size

Who is Ivan Spalla? Overview

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Quick answer

Ivan Spalla is listed as Senior Pipeline Engineer at Scopely at Scopely, a company with 201 employees, based in Farmington, Minnesota, United States. AeroLeads shows a work email signal at playstudios.com and a matched LinkedIn profile for Ivan Spalla.

Ivan Spalla previously worked as Senior Software Engineer at Scopely and Tools Programmer at Cold Iron Studios. Ivan Spalla holds Master'S Degree, Computer Graphics Technology from Purdue University.

Company email context

Email format at Scopely

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*@playstudios.com
68% confidence

AeroLeads found 1 current-domain work email signal for Ivan Spalla. Compare company email patterns before reaching out.

Profile bio

About Ivan Spalla

Gameplay Engineer & Technical Artist excited to pursue efficiency in game and application development pipelines, and to create engaging user experiences. Skilled in Mobile Development, Unity3D, AR/VR, Programming (Python, LUA, C#, C++), and 3D applications such as Maya.

Listed skills include Mel, Python, Shotgun, Virtual Reality, and 39 others.

Current workplace

Ivan Spalla's current company

Company context helps verify the profile and gives searchers a useful next step.

Scopely
Scopely
Senior Pipeline Engineer at Scopely
3530 Hayden Ave. A, Culver City, CA 90232, us
Website
Employees
201
AeroLeads page
8 roles

Ivan Spalla work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Culver City, California, US

Jun 2023 - Present

Front End Engineer

San Francisco, California, US

myVegas - GamesAs a Games FE Engineer, I write Lua code to drive choreography and logic for individual slot games. I also work with the rest of the engineering team to make improvements to our engine by creating re-usable common classes for features, and Lua proxies for C# and Unity Native Components.

Dec 2019 - Nov 2021

Technical Artist

San Francisco, California, US

myVegas - Features TeamAs a member of the Features team, I collaborated with a product manager and small team to create engaging new features to encourage players to monetize and explore the application fully. I also reduced technical debt by modifying our library of games to comply with Unity version upgrades as well as new mobile device releases..

Jun 2017 - Dec 2019

Technical Director & Render Wrangler

Durga Digital

As a volunteer Technical Director for the animated short "Them Greeks...!", I helped solve issues for artists using Shotgun, SVN, and Maya. I also created scripts to automate pipeline steps such as scene setup for fx and lighting. I've served as Render Wrangler for our trailer, distributing and monitoring renders through BackBurner and GarageFarm. I also.

Jan 2016 - Aug 2017

3D Artist & Developer - Graduate Research Assistant

Envision Center - Purdue University

As a Research Assistant at Purdue's Envision Center, I worked with academic professionals on grant funded educational projects including videos, simulations, and games. I learned new skills everyday developing pipeline tools, working with new AR and VR devices, and developing C# code for Unity 3D projects. I often had the opportunity to learn new.

Apr 2013 - Jun 2017

Graduate Teaching Assistant

West Lafayette, IN, US

I assisted students taking CGT 241 during lab time, as well as administered their lab practicals. I also graded several of their various modeling assignments. Additionally, I held office hours and answer student's questions via email outside of class time.

Aug 2014 - Dec 2015

3D Artist/Animator

Idealab Purdue University

I worked with coders and game developers to create cut scenes for educational games. I used Maya to create and rig a simple worm character, animate him, and render various versions of this animation to be used in a Unity game. I also created physics simulations of glass destruction to be used in these renders. Additionally, on a different project I used.

Apr 2013 - Aug 2013
Team & coworkers

Colleagues at Scopely

Other employees you can reach at scopely.com. View company contacts for 201 employees →

2 education records

Ivan Spalla education

Master'S Degree, Computer Graphics Technology

Purdue University

Bachelor Of Science (B.S.), Computer Graphics Technology

Purdue University
FAQ

Frequently asked questions about Ivan Spalla

Quick answers generated from the profile data available on this page.

What company does Ivan Spalla work for?

Ivan Spalla works for Scopely.

What is Ivan Spalla's role at Scopely?

Ivan Spalla is listed as Senior Pipeline Engineer at Scopely at Scopely.

What is Ivan Spalla's email address?

AeroLeads has found 1 work email signal at @playstudios.com for Ivan Spalla at Scopely.

Where is Ivan Spalla based?

Ivan Spalla is based in Farmington, Minnesota, United States while working with Scopely.

What companies has Ivan Spalla worked for?

Ivan Spalla has worked for Scopely, Cold Iron Studios, Playstudios, Durga Digital, and Envision Center - Purdue University.

Who are Ivan Spalla's colleagues at Scopely?

Ivan Spalla's colleagues at Scopely include Victoria Wang, Meade Laaker, Dácil Roca, Ionela Mihaela Toma, and Àlex Balastegui.

How can I contact Ivan Spalla?

You can use AeroLeads to view verified contact signals for Ivan Spalla at Scopely, including work email, phone, and LinkedIn data when available.

What schools did Ivan Spalla attend?

Ivan Spalla holds Master'S Degree, Computer Graphics Technology from Purdue University.

What skills is Ivan Spalla known for?

Ivan Spalla is listed with skills including Mel, Python, Shotgun, Virtual Reality, C#, Animation, Maya, and Mental Ray.

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