J Brandon Keith
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J Brandon Keith Email & Phone Number

Software Engineer IV at IDEMIA
Location: Santa Ana, California, United States 6 work roles 2 schools
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Role
Software Engineer IV
Location
Santa Ana, California, United States

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J Brandon Keith is listed as Software Engineer IV at IDEMIA, based in Santa Ana, California, United States. AeroLeads shows a matched LinkedIn profile for J Brandon Keith.

J Brandon Keith previously worked as R&D Pipeline Developer at Pixomondo and Senior Postdoctoral Scholar at California Institute Of Technology. J Brandon Keith holds Doctor Of Philosophy (Ph.D.), Chemical Engineering from University Of Minnesota.

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IDEMIA

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About J Brandon Keith

At IDEMIA, my focus on developing robust biometric identification systems has played a pivotal role in enhancing public safety. Leveraging my expertise in cloud development and programming languages like Python and Java, I've contributed to cutting-edge infrastructure that serves law enforcement agencies across the United States.My career is fueled by a passion for creating secure and reliable technology solutions. Collaborating with a team, our work underpins key operations for institutions such as the NYPD and the Secret Service, underscoring my commitment to impactful engineering in the realm of civil identity and security.

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IDEMIA
Idemia
Software Engineer IV
Santa Ana, CA, US
AeroLeads page
6 roles

J Brandon Keith work experience

A career timeline built from the work history available for this profile.

Software Engineer Iv

Santa Ana, Ca, Us

Software Engineer Iv

Current

Courbevoie, Ile De France, Fr

• Developed Linux biometrics infrastructure using Java, JBoss, Oracle, and Python for law enforcement agencies like NYPD and Secret Service.• Created Windows biometric software using C#, VB, and Python for agencies such as Pennsylvania State Police and the RCMP.• Consistently received "Exceeds Expectations" on annual performance reviews.

Nov 2011 - Present

R&D Pipeline Developer

London, Uk, Gb

• Developed python pipeline infrastructure for visual effects in major motion pictures.• Created Python daemon plugins for managing 3D models and film sequences.• Produced QT applications for syncing pipeline components between global branches.

May 2011 - Oct 2011

Senior Postdoctoral Scholar

Pasadena, Ca, Us

* A lead developer in the 1.0 release of the an online portal for neutron scatteringused Python, jquery, javascript, html, css, postgres, mysql to architect backend logic and create frontend interfaces for forcefield-based dynamics, scattering analysis workflows, material manipulation and creation, and third-party databases of experimental measurements* Used Python to develop scripting interface for batch jobs and advanced users* Used Python, Java, javascript, multithreading techniques, and opengl/webgl to create and publicly release several backend libraries for atomistic simulation,material structures, multi-engine molecular dynamics, analysis of md trajectories, automatic class diagramming, and structure visualization.* Used Python, XML to help develop Pyre, a component framework for pythonic scientific computing using intelligent design patterns and dependency injection.* Used javascript and Python to help develop Luban, a generic user interface language for simultaneously creating web and desktop UIs.* Performed computational screening of large numbers of materials for neutron scattering experiments.* Conducted simulations with classical, quantum, and path-integral molecular and lattice dynamics on a variety of inorganic and organic systems.* Used Python and SQL to develop a scientifically-oriented object relational mapper which optionally infers all type information from class structure and directly serializes any object.* Used javascript, webgl, HTML to create a 3d material builder using programmable graphics pipelines; also used opengl and VTK in more traditional fixed-function graphics pipelines to create a desktop version of the builder.* Created reverse-engineering UML generator for existing Python code.

Feb 2007 - Apr 2011

Research Associate

Morgantown, West Virginia, Us

-Lead developer in Computational Science and Engineering Online * publication: T. Truong et al., Computational Science and Engineering Online (CSE-Online): A Cyber-Infrastructure for Scientific Computing, J. Chem. Inf. Model. 46 (3), 971–984, 2006 * headed up materials science module development using J2EE infrastructure * created Java web start nanomaterials simulation interfaces using Swing-based UIs and published work in peer-reviewed scientific journals * CSE-Online eventually commercialized as Astonis framework (http://www.astonis.com)-Expanded ab initio thermodynamic integration algorithm to TiO2 surface adsorption. -Developed kinetics model for vacancy-assisted photocatalysis.-Assembled/maintained computational chemistry infrastructure (server and clients) using NFS filesystem and CMS web portal.

Jun 2006 - Feb 2007

Postdoctoral Researcher

Provo, Ut, Us

-Worked in a team environment to develop the record-setting Fireball quantum molecular dynamics code for use in biomolecular, cluster, surface, and periodic structure modeling. -Used Python/C/Fortran to implement thermodynamic integration using client-server technology for modeling defect structures in titanium dioxide photocatalysis of small organics. Parallelized the code on one of the world's fastest supercomputers. -Used C/C++ to develop a novel classical density functional algorithm for simulating mesoscopic textured perovskites for use in piezoelectric actuator technologies. New algorithm accelerated calculations by orders of magnitude. -Primarily coded and oversaw other employees in creating a distributed, server-based Java framework for the materials modeling portion of Computational Science and Engineering Online. -Used PHP and Frontpage to develop Fireball website and user's forum and provided technical support.

Jan 2005 - Jun 2006
2 education records

J Brandon Keith education

Doctor Of Philosophy (Ph.D.), Chemical Engineering

University Of Minnesota

Bachelor Of Science - Bs, Applied Physics, Chemical Engineering Emphasis

Brigham Young University
FAQ

Frequently asked questions about J Brandon Keith

Quick answers generated from the profile data available on this page.

What company does J Brandon Keith work for?

J Brandon Keith works for IDEMIA.

What is J Brandon Keith's role at IDEMIA?

J Brandon Keith is listed as Software Engineer IV at IDEMIA.

Where is J Brandon Keith based?

J Brandon Keith is based in Santa Ana, California, United States while working with IDEMIA.

What companies has J Brandon Keith worked for?

J Brandon Keith has worked for Idemia, Pixomondo, California Institute Of Technology, West Virginia University, and Brigham Young University.

How can I contact J Brandon Keith?

You can use AeroLeads to view verified contact signals for J Brandon Keith at IDEMIA, including work email, phone, and LinkedIn data when available.

What schools did J Brandon Keith attend?

J Brandon Keith holds Doctor Of Philosophy (Ph.D.), Chemical Engineering from University Of Minnesota.

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