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Johnathan Hart personal email
Johnathan Hart is a Senior Product Manager at Fandom. He possess expertise in social games, online gaming, video games, microsoft office, computer games and 27 more skills. Colleagues describe him as "If there is one thing I've taken away from working alongside John, it's that he is a dependable and brilliant ally to have on my side. For four years, John and I worked together at Wargaming, and I have witnessed firsthand his ability to decrypt data, deliver complex content analyses, and think outside of the box. As a Video Producer, I have come to rely on John not only as a strategist, but also as a genuinely funny and intelligent creative writer. In collaboration with John, my team was able to produce some of our most successful and shared content in the history of the company. Needless to say, I have had the greatest pleasure working with and learning from John, and I would warmly welcome the opportunity to do so again in the future.", "I really enjoyed managing John and he was one of key problem solvers on the team. I could count on him asking the right questions, taking initiative to find the answers and to deliver quality analysis, design, and whatever I needed. I greatly value John's ability to act autonomously and could trust in his work. John also doesn't let barriers get in the way of doing a good job. All of this made working with John an absolute pleasure and hope to do so again in the future.", and "Any time I need another point of view, or even to figure out my own, I go to John. Through all the years at Wargaming he was our devil’s advocate. Even when we were in agreement, he could find the weak spots in a line of thinking. His big-picture perspective progressed him from Customer Support, to Community, and onto the Production team. John’s ability to parse, analyze, and then explain large sets of (not always numerical) data points earned him a reputation as a problem solver. Top that laser focus with his ability to land a punchline and it’s easy to see why he’ll continue to ascend."
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Senior Product ManagerFandom Apr 2024 - PresentSan Francisco, Ca, Us -
Senior Product ManagerGenvid Holdings Inc. Mar 2022 - Apr 2024New York, New York, Us- Establish end-to-end business goals for a new type of free-to-play live experience from market research, concepting, dev, launch, and live operations- Innovate and iterate on new monetization models based around narrative influence- Define the desired data instrumentation for all features- Design and balance in-game economy, user onboarding, as well as all retention and monetization features -
Product ManagerPlayco Jan 2021 - Mar 2022Tokyo, Japan, Jp- Own creation of new titles end to end. From market research, conception, prototyping, development, launch, and live phases- Write product requirements documents (PRDS) for new features and drive product development with a team of engineers, product managers, artists, platform operations, and more- Own the product roadmap and KPIs- Design A/B and multivariate tests to optimize features- Manage in-game economy including pricing, sales, and seasonal content- Lead sprint/task management, stand-ups, and scrum meetings -
Player Investment Designer/Product ManagerUbisoft Feb 2019 - Jan 2021Saint-Mandé, Île-De-France, Fr- Design and oversee implementation of all systems relation to retention, progression, and monetization - Create and run the live strategy with an emphasis on Games as a Service (GaaS)- Helped design and build subscription based music learning software for multiple instruments- Design player on-boarding experiences and monitor the health of our early retention funnel- Work on Subscription (SaaS), Free to Play, and Premium gaming models- Create and manage CRM campaigns aimed at engagement and winback- Define product metrics, objectives, and key results to help guide, prioritize, and measure the success of features and games -
Monetization SpecialistUbisoft Jun 2018 - Mar 2019Saint-Mandé, Île-De-France, Fr -
Prm ManagerWargaming America Jan 2017 - Feb 2019Nicosia, Cy- Optimize Live Operations performance by designing and executing comprehensive A/B Tests to targeted audiences and following up with rapid, data-driven iterations-Design, test, and implement retention and monetization strategies for every part of the player experience (CRM, onboarding, conversions, in-game events, winback, etc.) through monitoring and analyzing real-time behavior and player feedback- Project manage Business Intelligence (B.I.) and Player Relationship Management Platform (PRMP) teams; responsible for execution and analysis of Live Ops services across seven titles/products- Collaborate across departments on issues related to Live Ops activities (Development, Production, Asset Production, Community Management, Customer Support) -
Associate Game AnalystWargaming America Sep 2016 - Aug 2017Nicosia, Cy- Design, draft, and produce reports and analysis based on specific business requirements, using data from game servers, web analytics tools, research surveys, and financial databases.- Design and implement monetization strategies based on analysis of player behavior and past performance. - Provide forecasting and analytical support for game design, development, testing and operations, including player journey and engagement, gameplay balance, player retention, and monetization.- Work with Data Engineers on data requirements, game telemetry design, dashboards, and KPI reporting.- Support marketing and financial analysis including funnel analysis, media campaign performance, and KPI tracking. -
Community ManagerWargaming America Dec 2014 - Sep 2016Nicosia, Cy- Assisted in the management of Community staff to achieve organizational KPI’s.- Planned, organized, and ran Wargaming shows and player events.- Implemented strategies designed to engage and strengthen the community while synching with global offices to ensure parity across all regions. - Created and coordinated messaging and content across all languages and platforms, communication of new product features, and implementation of promotions, including brand activation.- Monitored all measured indicators of community satisfaction and engagement, providing detailed feedback to various departments.- Recommended community initiatives based on all metrics and feedback.- Built and maintained relationships with key community influencers, identifed and leveraged user-generated content, and fostered the growth of external Wargaming communities through promotion of fan-created sites, resources, and tools.-Managed a team of Community Coordinators and ensured their ongoing training and development. -
Community LeadWargaming America Nov 2012 - Dec 2014Nicosia, Cy- Managed a team of Community Coordinators across six products and multiple languages.- Created and implemented a training program for onboarding and continued education in community management.- Execute community-facing initiatives including creation of video and written content, Organised Play experiences, live streams, guides, and more. - Designed and implemented social media strategy across all platforms and multiple languages. -
Fqa/Format TesterSony Computer Entertainment America Llc Dec 2010 - Jul 2012San Mateo, California, Us- Responsible for identifying and reporting bugs and compatibility issues found within software, hardware, and firmware throughout various development phases of Sony products. - Worked closely with Developers and QA Teams to ensure bug fixes and provided critical feedback.- Generated clear and concise written and verbal reports. - Made sure there were no legal violations of Sony's Technical Requirements Checklist.
Johnathan Hart Skills
Johnathan Hart Education Details
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UclaHistory
Frequently Asked Questions about Johnathan Hart
What company does Johnathan Hart work for?
Johnathan Hart works for Fandom
What is Johnathan Hart's role at the current company?
Johnathan Hart's current role is Senior Product Manager.
What is Johnathan Hart's email address?
Johnathan Hart's email address is jh****@****oup.com
What schools did Johnathan Hart attend?
Johnathan Hart attended Ucla.
What skills is Johnathan Hart known for?
Johnathan Hart has skills like Social Games, Online Gaming, Video Games, Microsoft Office, Computer Games, Photoshop, Communication, Facebook, Mmo, Adobe Photoshop, Social Media, Creating Test Plans And Matrices.
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