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Launching the first in a new generation of games: Retail Mage!https://retail-mage.comJam & Tea is building multiplayer games that play back with you, powered by our own ML/AI technology. I'm active in the game dev, GenAI and open source spaces, particularly in Los Angeles.As for my past:Former head of engineering at Singularity 6; previously engineering leader at Riot Games and sundry startups. Got my start due to open source contributions at the Apache Software Foundation, including a stint on the board of directors and (despite warnings) volunteering as treasurer. Sojourned in Greater China, still speak rusty Mandarin. Known by friends for my love of all things tabletop: board games, miniatures and RPGs. Most importantly, a happy husband and devoted father of two in Los Angeles.
Jam & Tea Studios
View- Website:
- jamandtea.studio
- Employees:
- 7
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Co-Founder And CtoJam & Tea StudiosLos Angeles, Ca, Us -
Co-Founder & CtoJam & Tea Studios Apr 2023 - PresentLos Angeles, Ca, UsJam & Tea is launching our first game: Retail Mage!https://retail-mage.comAt Jam & Tea, we're building games that play back with you, powered by our own ML/AI technology. Follow and checkout our website for more:https://www.jamandtea.studioWe're proud to be part of the 2024 AWS GenAI Accelerator and backed by great investors such as London Venture Partners, Sisu, 1UP, and others. -
Head Of EngineeringSingularity 6 Apr 2019 - Sep 2022Los Angeles, Ca, UsHead of Engineering for Singularity 6 from its inception. Initial architect for Palia, the cozy community-sim MMO. Core member of the studio leadership team. By the time of my departure, I had grown the engineering team at S6 to 40+ engineers, including architects, managers and directors. The game was nearing completion, with several successful close alpha and beta tests run during my tenure. I supported the studio through multiple rounds of investment and negotiations with partners, vendors and potential publishers.I loved my time at Singularity 6. The role exercised the breadth of my skills: from early days hands on technical work, to establishing an engineering department, to executive company leadership responsibilities.https://singularity6.comhttps://palia.com -
Engineering ManagerRiot Games May 2012 - Dec 2018Los Angeles, Ca, UsEngineering leadership at Riot Games is a diverse role, which is one of the reasons I enjoyed it so much. I was a hiring manager, career mentor, tech lead, architect, technical product owner, interim scrum master... I even occasionally wrote code from time to time. During my adventures at Riot, I...- Led teams of up to 40+ software engineers- Managed multi-million dollar budgets and contracts- Served as Engineering Lead for Legends of Runeterra in it's earliest phases- Re-architected Riot's global data center and cloud infrastructure- Established and refined recruiting pipelines and interview processes- Contributed to Riot Engineering's international growth strategy- Lead the technical strategy between Riot and Tencent for a unified global infrastructure- Served as architect for projects including Legends of Runeterra, public API gateway, Riot's private cloud infrastructure using Docker, Mesos, DC/OS and related technologies- Led Riot's open source policy and guided community contributionsFor those curious about Riot Games, I'm always happy to answer questions. -
Chief ArchitectVdio Jun 2010 - Mar 2012"At VDIO, we believe that watching TV and movies on demand can be a more relevant, engaging, and instant experience. We’ll be offering people an alternative featuring the best titles from breaking TV shows and brand new movies, to the best classics and nostalgic favourites." - Janus Friis, Skype co-creator and Rdio founder and the founder of VDIOLaunched US operations as employee #2. Led designing, prototyping, developing and launching a consumer video streaming product hosting feature length and episodic content from all major Hollywood studios. Responsibilities included:- Technical liaison with studio partners- Mobile and CE device strategy- DRM expert- Technical partner and vendor managementTechnical lead for a team of 15+ engineers in the US and Europe. Managed cloud computing architecture (AWS, Google AppEngine), CDN relationships (Akamai, Level 3), data center and server hardware installations. Architected video ingestion and transcoding pipeline, prototyped web and mobile video players. Specific technologies include online video streaming protocols (HLS,HDS), DRMs (Widevine, PlayReady, Flash Access, Marlin), web client technologies (JQuery, Dojo, GAE, Flash) and mobile client development for iPhone, iPad and Android.
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Co-Founder & Principal ConsultantJadetower Jun 2006 - Jun 2010Co-Founder of self-funded technology startup developing mobile and social games. Moved operations from the US to Hong Kong in 2007. Responsibilities include all business operations, vendor and partner relationships, and technical development. Products and projects include:- The Big Bluff, Facebook Game- Kanchoo iPhone Publishing Platform- Calorie Fighter, Facebook Game- How Long ‘Til, iPhone App- HKPC Technology Training Program- HK Movie Widget, commissioned by Google Hong Kong- ApacheCon, website and conference management systemActive member in the Hong Kong technology community by founding or participating in the following:- Vetting Committee Member for Cyberport Startup Microfund- Hong Kong Startup Association (Founding member, 2007-present)- Hong Kong Startup Mondays / Startup Saturdays (Founding member/organizer, 2009-present)- Hong Kong BarCamp (Founding organizer, 2007-present)- Hong Kong Ruby User Group (Organizer)- Beijing BarCamp (2008-Present)- “Open Source World, Open Source China” (Invited Speaker/VIP Guest, 2007-Present)
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Technical Specialist (Contractor)Siemens Medical Jan 2006 - Nov 2006Munich, DeSpecialist on Eclipse Rich Client Platform development for medical applications. Trained teams on RCP, developed coding standards and sophisticated automated testing techniques for RCP medical applications. Consulted on open source licence compliance and agile, scrum and test driven development processes. -
Software EngineerSony Electronics Dec 2000 - Jan 2006San Diego - Us | Tokyo - Jp, UsDeveloped applications to support TV manufacturing processes and other corporate functions. Projects ranged from web-based reporting system, real-time visual production monitor, production line QA data entry app based on Eclipse RCP, data collection drivers for barcode scanners and other devices.
J. Aaron Farr Skills
J. Aaron Farr Education Details
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University Of PittsburghEconomics -
Point Park UniversityInternational Business -
Hempfield Area High School
Frequently Asked Questions about J. Aaron Farr
What company does J. Aaron Farr work for?
J. Aaron Farr works for Jam & Tea Studios
What is J. Aaron Farr's role at the current company?
J. Aaron Farr's current role is Co-Founder and CTO.
What is J. Aaron Farr's email address?
J. Aaron Farr's email address is fa****@****che.org
What is J. Aaron Farr's direct phone number?
J. Aaron Farr's direct phone number is +141080*****
What schools did J. Aaron Farr attend?
J. Aaron Farr attended University Of Pittsburgh, Point Park University, Hempfield Area High School.
What are some of J. Aaron Farr's interests?
J. Aaron Farr has interest in Science And Technology.
What skills is J. Aaron Farr known for?
J. Aaron Farr has skills like Java, Agile Methodologies, Open Source, Ruby, Javascript, Scrum, Web Development, Python, Web Services, Linux, Android, Start Ups.
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