Jack Brasesco Email and Phone Number
I fell in love with making games in 9th grade after taking my first programming class. Everything clicked as I realized video games were the only media which could seamlessly combine my childhood fine arts and musical background with my newfound love of technology, systems design, and production - not to mention obsession with playing games. Now, as a college student, I've had the privilege of making my own dreams come true; whether I'm working as part of a large production team running playtests or working with a partner on a more technical project coding algorithms to process real-time microphone input, I've learned to love the production process and finding real-life solutions for problems that only appear once you get to work. I'm most excited by games which offer new ways to play, and am currently engaged on a technology-based project that will do just that.
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Executive Producer, Design LeadFlagon Entertainment Inc. Aug 2022 - PresentCalifornia, United StatesHead of game design and production for Realm Rivals, a location-based capture the flag inspired mobile game built in Unity.Joined a project with a technical prototype and with no team members dedicated to design or production, established myself with the team and re-oriented long-term strategy to increase insufficient resources, budget, scope.Implemented Agile and SCRUM methodologies, facilitated all-hands and standup meetings, managed the entire team as it grew from 3 to 6 members.Developed innovative, marketable, and fun ideas for gameplay and platform features throughout pre-production, with a game studies lens informed by my USC Games background.Lead design of 8+ systems during pre-production, generated tasks for team and production epics based on them.Established or helped to establish and implement pipelines for design, engineering, and art teams.Orchestrated and analyzed playtesting, balanced gameplay systems.Established procedures for onboarding and new hire training, defined and communicated key company values.Developed business strategy and communicated with investors. -
Executive Board, New Member EducatorPhi Delta Theta Fraternity May 2022 - Dec 2022Los Angeles, California, United StatesManaged a committee of 11 people to plan and execute events for a new member class of 30.Re-designed and cemented a 12-week schedule including 4 large and 20+ smaller events to increase new member engagement, bonding, and transmission of our values.Managed what started as a $4000 budget, created and pitched a new event and a reallocation of another $1000 dollars to new member education.Coordinated with social and brotherhood teams to effectively allocate time and resources.Initiated offboarding process for 5 potential new members who did not match our values, workshopped culture issues within the new member class to increase cohesion and bonding.Prepared and supported the election of a trusted successor, developed roles for younger non-committee members to gain experience and have a voice in the new member education process. -
Information Technology InternNektar Therapeutics Jul 2018 - Aug 2018San Francisco, CaliforniaWent above job description to program code which increased efficiency of hard drive deletion process by 8x and removed need to hire 3rd party company to erase them.Imaged dell laptops & microsoft surface pro 4sInstalled technology components of new hire desksProvided technical support to employeesFacilitated WebEx meetings for candidate interviews
Jack Brasesco Education Details
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The Nueva SchoolComputer Programming
Frequently Asked Questions about Jack Brasesco
What company does Jack Brasesco work for?
Jack Brasesco works for Flagon Entertainment Inc.
What is Jack Brasesco's role at the current company?
Jack Brasesco's current role is Executive Producer, Design Lead at Flagon Entertainment.
What schools did Jack Brasesco attend?
Jack Brasesco attended University Of Southern California, The Nueva School.
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