Jack Brooks

Jack Brooks Email and Phone Number

Software Development VP / Manager | Cloud Infrastructure, Software Architecture, 3D Pipelines @ Altaeros
Jack Brooks's Location
Greater Boston, United States, United States
Jack Brooks's Contact Details
About Jack Brooks

With over 25 years of experience in technology and software development management, I've consistently demonstrated my ability to lead diverse teams towards innovative solutions. From spearheading the migration of systems to cloud-native architectures, resulting in substantial cost savings, to implementing agile development techniques across many teams, I thrive on driving transformative change. My expertise in technical leadership, coupled with a track record of delivering new products and reimagining business workflows, showcases my commitment to driving excellence. Whether it's building scalable systems, ensuring data security, or leading complex projects, my value lies in my ability to blend technical acumen with strategic vision to deliver impactful results.My core competencies include agile software development, cloud-based system architectures (GCP, AWS and Azure) media asset management and processing, workflow automation, web-based systems integration, computer animation, IoT device ecosystems, and security. I have successfully created, advocated, and executed technology roadmaps that address business needs across multiple technical disciplines. I have also implemented multiple system transitions to cloud native architectures, have managed a complete security program that encompassed all aspects of the company and their products, including the effort to get CEIVA ISO 27001 certification.

Jack Brooks's Current Company Details
Altaeros

Altaeros

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Software Development VP / Manager | Cloud Infrastructure, Software Architecture, 3D Pipelines
Jack Brooks Work Experience Details
  • Altaeros
    Vp - Software Systems
    Altaeros Apr 2024 - Present
    Somerville, Massachusetts, Us
    Spearheading the development of all customer-facing and internal software within Altaeros, including Aerostat Autopilot, our unique autonomous flight operations software and our network operation tools.
  • Wayfair
    Sr Manager, 3D Software, Pipeline & Platform
    Wayfair Jul 2019 - Apr 2024
    Boston, Ma, Us
    Collaborate with all content production teams to define and build a new 3D digital content production pipeline and infrastructure. Lead development teams at Wayfair that created pipeline tools, including the storage and rendering infrastructure for digital image creation workflows. Built the workflow framework and core micro services needed to create product 3D models, scenes and images.• Migrated entire 3D modeling, staging, lighting, and rendering pipelines and resources to cloud native and cut the costs of these resources by over 90% ($9M annual savings)• Redesigned our software architecture to be event driven and highly decoupled for rapid evolution.• Lead design and development of a custom storage management system for images and 3D assets.• Implemented security and management controls that enabled Wayfair to leverage artists worldwide.
  • Ceiva Energy
    Chief Systems Architect
    Ceiva Energy May 2013 - Jun 2019
    Burbank, California, Us
    Lead a wide range of efforts to enhance the scalability, stability, and security our processing and communications infrastructure, while at the same time reducing the capital and operational cost of our systems.- Architected two new IoT products using a wide range of AWS and Azure cloud technologies to create highly scalable solutions. - Implemented a complete security program that encompassed all aspects of the company and their products, and lead the effort to get CEIVA ISO 27001 certification. - Designed new security architecture that provides end to end encryption for our internet communications above and beyond TLS/SSL- Defining energy usage analytics and reporting system
  • Technicolor Media Services
    Vp, Technology
    Technicolor Media Services Aug 2007 - May 2013
    Los Angeles, Us
    Specification, Design, and Development of company-wide production systems that create, manage, transform, and distribute digital media. Leader for a team that has created a Media Asset management and digital media workflow automation system for use across multiple Technicolor facilities. • Managed over 9 PetaBytes of content • Performed in excess of one million operations per day • The system ran across sites in LA, India, and UK • Used to generate deliverables from all major studios content to services around the world
  • Walt Disney Animation Studios
    Vp, Technology
    Walt Disney Animation Studios May 2005 - Jul 2007
    Burbank, Ca, Us
    Responsible for technology strategy and vision, all IT functionality for the division, technology practices and policies, software development, technology vendor relationships, technology contract negotiations, Research & Development (computer graphics, simulation, visualization, and large-scale computing), comprehending and articulating production needs to staff, and hiring, developing, mentoring, and retaining technical staff members.
  • Walt Disney Animation Studios
    Director, Technology - Software
    Walt Disney Animation Studios Jun 2002 - May 2005
    Burbank, Ca, Us
    Responsibilities included all division software development, software support, software make/buy trade-offs, computer graphics Research & Development, and relationship management with technology vendors and the academic world.
  • Walt Disney Animation Studios
    Senior Manager, Software Development
    Walt Disney Animation Studios Jan 2000 - Jun 2002
    Burbank, Ca, Us
    Responsible for software development, software processes and quality, team leadership, staff recruiting and training, end-user communications and relationships, project management, capital budget planning, and budget management.
  • Walt Disney Animation Studios
    Manager, Core 3D Software Development
    Walt Disney Animation Studios Jun 1998 - Jan 2000
    Burbank, Ca, Us
    Reponsible for devleoping the core graphics tool set to be used across all of our animated prodcutions.
  • Raytheon
    Principal Engineer
    Raytheon Jul 1983 - Jun 1998
    Arlington, Va, Us
    Command and Control Systems Department. Assess potential business opportunities, Conduct engineering analysis and preliminary system design to fit customer needs, Selection of supporting technologies and companies, Development of technical proposals, and cost/schedule/strategy.

Jack Brooks Skills

Computer Graphics Animation Digital Media Software Development Integration Maya Leadership Streaming Media Digital Asset Management Computer Animation Visual Effects Project Management Video Film Digital Video Post Production Multimedia Mel Renderman Software Project Management Python Vod It Strategy Scripting Nuke Hd Video Creative Direction Mobile Devices Compositing Texturing Shake Premiere Iptv Video Games Game Development Mobile Applications Web Video Team Leadership Digital Tv Opengl Video Post Production Cloud Computing System Architecture Graphics Agile Methodologies Management Vendor Management Linux

Jack Brooks Education Details

  • Rensselaer Polytechnic Institute
    Rensselaer Polytechnic Institute
    Aeronautical Engineering
  • University Of Rhode Island
    University Of Rhode Island
    Computer Science

Frequently Asked Questions about Jack Brooks

What company does Jack Brooks work for?

Jack Brooks works for Altaeros

What is Jack Brooks's role at the current company?

Jack Brooks's current role is Software Development VP / Manager | Cloud Infrastructure, Software Architecture, 3D Pipelines.

What is Jack Brooks's email address?

Jack Brooks's email address is ja****@****mac.com

What is Jack Brooks's direct phone number?

Jack Brooks's direct phone number is +181856*****

What schools did Jack Brooks attend?

Jack Brooks attended Rensselaer Polytechnic Institute, University Of Rhode Island.

What skills is Jack Brooks known for?

Jack Brooks has skills like Computer Graphics, Animation, Digital Media, Software Development, Integration, Maya, Leadership, Streaming Media, Digital Asset Management, Computer Animation, Visual Effects, Project Management.

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