Jack Buser Email & Phone Number
@google.com
5 phones found area 415, 650, and 212
LinkedIn matched
Who is Jack Buser? Overview
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Jack Buser is listed as Global Director for Games, Google Cloud at Google, a company with 315106 employees, based in Alameda, California, United States. AeroLeads shows a work email signal at google.com, phone signal with area code 415, 650, 212, and a matched LinkedIn profile for Jack Buser.
Jack Buser previously worked as Director for Games, Strategic Industries, Google Cloud at Google and Director for Games, Business Development at Google. Jack Buser holds Bachelors With Honors, Electrical And Computer Engineering from University Of Illinois Urbana-Champaign.
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AeroLeads found 1 current-domain work email signal for Jack Buser. Compare company email patterns before reaching out.
About Jack Buser
Dynamic, visionary and results-oriented technology executive with 25 years business development, publisher and developer relations, marketing, operations, product management, and product development leadership in the games, entertainment technology, audio/video, consumer electronics, and Internet entertainment industries.Launched next generation game platforms, subscriptions, e-commerce storefronts, CRM and loyalty programs driving triple-digit growth across multiple large-scale businesses, generating hundreds of millions in revenue annually. Closed revenue-generating content, technology and trademark licensing contracts with major game publishers, game console and consumer electronics manufacturers worldwide. Directed growth of multiple game platforms to over forty million users worldwide and tens of millions in micro-transactions and advertising revenue. Founded content and business strategy for next-generation streaming game platform launched in over 20 countries, securing over 200 titles. Managed successful launches for next-generation entertainment media technology, securing adoption among major Hollywood studios as well as key platform holders and manufacturers such as Apple, Sony, and Netflix, driving a $100+ million business unit.Renowned game industry icon, thought leader and featured speaker at global media and technology events, including E3, GDC, CES, and SXSW. Able to communicate visionary and highly technical concepts to a variety of audiences, with features appearing in major television, online, and print media outlets, including the New York Times, Wall Street Journal and International Herald Tribune. Expert leader with proven record of building and managing large global teams across North America, APAC and EMEA.Specialties: Business Development, Strategic Planning, Product Management, Evangelism, Licensing, Publisher and Developer Relations, Executive Leadership, Contract Negotiation, Partner Alliances, International Business, Public Relations
Listed skills include Product Management, Mobile Devices, Strategy, Strategic Partnerships, and 37 others.
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Jack Buser work experience
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Director For Games, Strategic Industries, Google Cloud
CurrentLead Game Industry Solutions for Google Cloud to develop holistic relationships with game publishers, platforms and developers globally. Enable the transformation of the game industry to the cloud, driving business value outcomes via differentiated technology. Create solutions that facilitate new game experiences at scale, enabling customers to quickly.
Director For Games, Business Development
- Global Director for all games business development activities for Stadia, Google's game streaming platform. Responsible for content acquisition and strategic partner management activities with game developers and.
- Secured all second and third party game content by contracting with game developers and publishers worldwide
- Constructed all financial incentive structures and deal models to secure key content, including exclusive games and differentiated experiences
- Developed and manifested new platform business models and technology frameworks for game content, including publisher subscriptions and innovative YouTube integrations
- Realized multi-year content strategy and budget for integrated transactional and subscription business
- Led global strategic partner management team to maximize ongoing business opportunity for signed content partners
Senior Director, Playstation Now
- Oversaw SCEA’s cloud service initiatives from within Strategic Business Development, with full P&L responsibility for the PlayStation Now cloud gaming platform. Directed service planning, business efforts, and held.
- Management of PlayStation Now for SCEA with full P&L, go-to-market, and lifecycle management responsibility
- Oversight of all activities relating to PlayStation Now, including pricing, business management, content, and go-to-market market planning
- Develop branding, positioning, communication plans aligned to the PlayStation Now initiative, and guide all aspects of customer facing platform strategy
- Innovate on service and product strategy leveraging consumer insights and needs of the business including P&L and ROI
- Identification of new business opportunities and models, and development of business cases to support new market opportunities
Senior Director, Playstation Digital Platforms
- Accountable as the Digital Platforms business unit general manager within PlayStation Brand Marketing with P&L accountability for PlayStation Network, PlayStation Plus, PlayStation Mobile, PlayStation Home, CRM.
- Successfully deployed PlayStation Plus on PlayStation 4 with new consumer value proposition, driving massive growth of SCEA's membership business for a second consecutive year
- Managed PlayStation website redesign, driving triple-digit percentage growth in web e-commerce
- Drove rapid growth in profitable network advertising business via campaign and client expansion
- Launched PlayStation loyalty program with Sony Rewards generating large numbers of linked accounts and high customer satisfaction
- Delivered significant incremental revenue via CRM test vs. control leveraging triggered communication
Director, Playstation Home
- Oversaw all activities on Sony PlayStation 3's social game platform. Drove business, product development, community management, moderation, QA and publishing by directing strategy and managing a team of domain experts..
- Lead go-to-market activities for the service, growing to forty million users worldwide
- Pioneered the use of micro-transaction, consumable token and advertising-based game business models on PlayStation platforms
- Established platform profitability, securing support from over 30 worldwide publishers
- Grew team from inception to management of a department with over 50 employees
- Oversaw development of hundreds of first and third party game titles from global development partners and a dedicated internal game studio
Director, Worldwide Technology Evangelism
- Guided next generation product development, licensing and sales activities across all market segments, including Consumer Electronics, Broadcast, Cinema, Games and Personal Computer. Drove adoption of Dolby technology.
- Developed new multi-million dollar business segment for online movie streaming
- Created business plan, roadmap and go-to-market strategy for movie streaming initiative
- Coordinated adoption of Dolby technology for Apple, Netflix and Vudu movie services
- Completed “Sound of High Definition” outreach with coverage in over 50 global media outlets, including the New York Times, Wall Street Journal and International Herald Tribune
- Hosted Dolby’s own bi-weekly podcast “Dolbycast” with over ten thousand listeners
Director, Consumer Electronics Business Unit
- Directed marketing, product management and sales activities for Dolby’s consumer electronics business segment; responsible for technology licensing, marketing, forecasting and budgeting for Dolby's core business.
- Secured technology wins in Blu-ray players from Sony, Pioneer and Panasonic
- Ensured next-generation technology adoption into every major AV receiver manufacturer’s product line, including Sony, Denon, Onkyo and Yamaha
- Secured premium technology wins into top Blu-ray software from major Hollywood studios
- Completed technology wins with top camcorder manufacturers: Sony, JVC and Panasonic
- Developed new product portfolio for portable media player products
Senior Manager, Game Technology Marketing
- Managed console, portable and PC game market category. Responsible for technology licensing, marketing and developer relations, generating millions in annual revenue.
- Created and grew game console market category at Dolby to millions in annual revenue
- Secured valuable implementation, system and middleware contracts for Sony PlayStation 2 and PlayStation 3, Microsoft Xbox and Xbox 360, as well as Nintendo GameCube and Wii
- Successfully negotiated licensing contracts with every major game software publisher worldwide, including Sony, Microsoft, Nintendo, Electronic Arts, Take 2 Interactive, Activision, THQ, Sega, etc.
- Created global developer support teams in San Francisco, Tokyo, Shanghai and London
- Created professional tools market for games by forming tools/middleware business generating millions annually
Licensing Engineer & Evangelist, Pc And Game Initiative
- Generated grass-roots attention and support for Dolby technology among key developers and industry opinion makers, journalists and technologists. Delivered compelling presentations, product demonstrations and sample.
- Invented Dolby Pro Logic II encoding implementation for games, the de-facto audio standard for game content on Sony PlayStation 2, Nintendo GameCube and Wii
- Developed Dolby Digital support for game cinematics on Sony PlayStation 2
- Created and launched first widespread techniques for technical and artistic support of interactive Dolby Digital technology on PC
- Developed key documentation for content creation used as training materials by Microsoft and Sony
- Produced the Dolby Interactive Sound Kit, Dolby’s first online development kit for game developers and publishers
Associate Engineer, Paging Products Division
Developed game for mobile devices representing one of the first game products for a portable communication device. Performed competitive analysis of mobile electronics products from other manufacturers. Managed internal patent submission involving protection against electrostatic discharge for mobile devices.
Jack Buser education
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University Of Illinois Urbana-Champaign
Frequently asked questions about Jack Buser
Quick answers generated from the profile data available on this page.
What company does Jack Buser work for?
Jack Buser works for Google.
What is Jack Buser's role at Google?
Jack Buser is listed as Global Director for Games, Google Cloud at Google.
What is Jack Buser's email address?
AeroLeads has found 1 work email signal at @google.com for Jack Buser at Google.
What is Jack Buser's phone number?
AeroLeads has found 5 phone signal(s) with area code 415, 650, 212 for Jack Buser at Google.
Where is Jack Buser based?
Jack Buser is based in Alameda, California, United States while working with Google.
What companies has Jack Buser worked for?
Jack Buser has worked for Google, Sony Computer Entertainment America, Dolby Laboratories, and Motorola Solutions.
How can I contact Jack Buser?
You can use AeroLeads to view verified contact signals for Jack Buser at Google, including work email, phone, and LinkedIn data when available.
What schools did Jack Buser attend?
Jack Buser holds Bachelors With Honors, Electrical And Computer Engineering from University Of Illinois Urbana-Champaign.
What skills is Jack Buser known for?
Jack Buser is listed with skills including Product Management, Mobile Devices, Strategy, Strategic Partnerships, Business Development, Consumer Electronics, Video Games, and Product Development.
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