Jack Cheung
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Jack Cheung Email & Phone Number

Senior Engineering Manager at Roblox
Location: Redwood City, California, United States 11 work roles 2 schools
2 work emails found @twitch.tv LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email j****@twitch.tv
LinkedIn Profile matched
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Current company
Role
Senior Engineering Manager
Location
Redwood City, California, United States
Company size

Who is Jack Cheung? Overview

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Quick answer

Jack Cheung is listed as Senior Engineering Manager at Roblox, a with 6415 employees, based in Redwood City, California, United States. AeroLeads shows a work email signal at twitch.tv and a matched LinkedIn profile for Jack Cheung.

Jack Cheung previously worked as Engineering Manager at Meta and Director of Engineering at Twitch. Jack Cheung holds Ms, Electrical And Computer Engineering from Carnegie Mellon University.

Company email context

Email format at Roblox

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{first_initial}{last}@twitch.tv
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AeroLeads found 2 current-domain work email signals for Jack Cheung. Compare company email patterns before reaching out.

Profile bio

About Jack Cheung

Engineering manager for the AR Productivity and Infra Team at Meta Reality Labs.I was formerly a Director of Engineering for the Twitch Ads team. I managed the Ad Supply Quality org, which is responsible for Targeting, Measurement, Brand Safety, and Fraud detection for all video and display ads. We ensured that the quality of each ad impression on Twitch meets the high expectations of our advertisers.Previously, I managed the team that created Twitch SureStream, a server side ad insertion (SSAI) technology that allows Twitch to inject video ads directly into a live stream. This technology recovered billions of ad opportunities every year that would typically be lost to Ad Blockers. Before Twitch, I was a software architect and engineering lead at Storm8, making mobile games and apps. I've been responsible for building many of Storm8's most successful games, including Jewel Mania, Bubble Mania, and Frozen Frenzy Mania. I rebuilt Storm8's entire core game engine and infrastructure from native iOS/Android to Unity, creating the base platform used by all of their new games.

Listed skills include Android, C, Perl, Java, and 6 others.

Current workplace

Jack Cheung's current company

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Roblox
Roblox
Senior Engineering Manager
San Mateo, CA
Website
Employees
6415
AeroLeads page
11 roles

Jack Cheung work experience

A career timeline built from the work history available for this profile.

Senior Engineering Manager

San Mateo, Ca, Us

Role listed

San Mateo, Ca

Engineering Manager

Menlo Park, Ca, Us

Meta Reality Labs - AR Productivity and Infra Team

Director Of Engineering

San Francisco, California, Us

Built and managed the Ad Supply Quality org, consisting of two engineering managers, one technical program manager, and 20+ software engineers. Grew and protected hundreds of millions of dollars in advertiser demand through better ad measurement, stronger brand safety controls, lower ad fraud, and more accurate audience targeting.

Aug 2023 - Apr 2024

Senior Software Development Manager

San Francisco, California, Us

Managed a team of 10 engineers responsible for creating SureStream, Twitch’s Server Side Ad Insertion (SSAI) service. This system directly stitched viewer-targeted video ads into the live stream and recovered billions of ad opportunities each year that would typically be lost to ad blockers.

Apr 2018 - Aug 2023

Senior Software Engineer

San Francisco, California, Us

Led three engineers to build Twitch’s ad metrics pipeline and data warehouse. Utilized Apache Airflow, Spark, and Redshift to extract, transform, and load billions of ad requests, impressions, and revenue metrics. Generated all ad business metrics for the entire company and performed all Twitch partner ad revenue share calculations.

Apr 2017 - Apr 2018

Software Architect

San Mateo, California, Us

Provided technical guidance and mentorship to the entire engineering org (50+ engineers), including reviewing system design and architecture for every major feature across 25+ Storm8 games (12M+ daily active users).Led a team of five engineers to complete a company-wide transition from native iOS/Android to Unity. Designed and implemented the foundational client infrastructure, which was used as the base game engine of all future Storm8 games.Storm8 was aquired by Stillfront Group for $300M in Feb 2020

Jun 2016 - Apr 2017

Lead Software Engineer

San Mateo, California, Us

Worked directly with company founders to create Loop Messenger, a messaging app and framework designed to allow real time chatting for Storm8 players. Led six engineers to design and build native iOS/Android clients, as well as a highly scalable Erlang backend.Led two engineers to build a cross promotion system that surfaced new Storm8 games to existing players. Responsible for driving 10+ Storm8 games into the Top-25 app store rankings, accounting for millions of organic app installs while spending $0 on external advertising.Led and built fullstack features for Storm8’s most successful games (Bubble Mania, Jewel Mania, Hungry Babies Mania, Frozen Frenzy Mania, Slots), accounting for over 120 million combined users.

Feb 2012 - Jun 2016

Software Engineer

San Diego, Ca, Us

Linux Kernel Team.Built an internal Android app used to improve device field testing and debugging by generating and automatically uploading kernel logs for analysis. Utilized by multiple teams across the company in San Diego, China, and India.Developed power-saving features for the Qualcomm Snapdragon processors by dynamically powering on and off sections of unused memory.Created an Android app that provided over-the-air system updates to test devices, allowing developers to automatically download and re-flash their devices.

Jun 2010 - Feb 2012

Intern

Santa Clara, Ca, Us

Performance Infrastructure team.Worked on PerfGen, an advanced set of Perl scripts that handles testing of chips all the way from simulation to silicon. Re-designed large sections of this script to increase efficiency and reduce wasted operations.

May 2009 - Aug 2009

Intern

Santa Clara, Ca, Us

Performance Infrastructure team.Worked on PerfGen, an advanced set of Perl scripts that handles testing of chips all the way from simulation to silicon. Upgraded the script to use object oriented Perl. Improved the modularity and readability of code and reduced runtime length by several minutes.

May 2008 - Aug 2008
Team & coworkers

Colleagues at Roblox

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2 education records

Jack Cheung education

Ms, Electrical And Computer Engineering

Carnegie Mellon University

Bs, Electrical And Computer Engineering

Carnegie Mellon University
FAQ

Frequently asked questions about Jack Cheung

Quick answers generated from the profile data available on this page.

What company does Jack Cheung work for?

Jack Cheung works for Roblox.

What is Jack Cheung's role at Roblox?

Jack Cheung is listed as Senior Engineering Manager at Roblox.

What is Jack Cheung's email address?

AeroLeads has found 2 work email signals at @twitch.tv for Jack Cheung at Roblox.

Where is Jack Cheung based?

Jack Cheung is based in Redwood City, California, United States while working with Roblox.

What companies has Jack Cheung worked for?

Jack Cheung has worked for Roblox, Meta, Twitch, Storm8, and Qualcomm.

Who are Jack Cheung's colleagues at Roblox?

Jack Cheung's colleagues at Roblox include Ahmed El Sayed, Shady Macbeth, Adrian Milante, Logic Sasuke, and R E.

How can I contact Jack Cheung?

You can use AeroLeads to view verified contact signals for Jack Cheung at Roblox, including work email, phone, and LinkedIn data when available.

What schools did Jack Cheung attend?

Jack Cheung holds Ms, Electrical And Computer Engineering from Carnegie Mellon University.

What skills is Jack Cheung known for?

Jack Cheung is listed with skills including Android, C, Perl, Java, Linux Kernel, Linux, Operating Systems, and Php.

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