Jackey Chen Email and Phone Number
Level Designer | Environment Artist | Founder of Neonstar Game StudioI specialize in 3D game production with a strong focus on procedural modeling, animation, and effects using Houdini and Unreal Engine. I'm skilled in UE's material systems, event systems, animation, terrain, lighting, and blueprints, capable of independently developing FPS and RPG games. Proficient in Unity with C# scripting, and experienced in creating high-quality assets using Blender, Maya, ZBrush, Substance Painter, Substance Designer, and Marmoset. Expert in crafting dynamic effects with Embergen, Houdini, and UE's particle systems, including RBD, explosions, smoke, fire, lightning, and magical effects.PROJECT EXPERIENCENo more deepOverview:A first-person story-driven adventure puzzle game, with the first chapter set to launch on Steam in December 2024. A demo will be showcased at the Toronto Game Expo in mid-November 2024.Responsibilities:Developed by myself and three members of my studio. As the chief designer and director, responsible for gameplay development, level and environment design, VFX, animation, asset modeling and texture.Technical Excellence:The game features next-generation environments crafted with Unreal Engine 5.3.2. It includes a AAA-level narrative system, interactive mechanics, and character and monster design.Unique Selling Point:The game's core strength lies in its storytelling. Players navigate the intricate lies spun by humans, gods, and aliens as they explore a vast, bottomless Dungeon world.Passionate gamer with a deep understanding of AAA game development and industry culture. I approach game development from a player's perspective, driven by a lifelong love for games. Additionally, my Master degree in study Roman history enriches my work on historical and medieval-themed games.
Neonstar Game Studio
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Company OwnerNeonstar Game Studio Jun 2024 - Present27 Ritter Cres, UnionvilleNeonstar Game Studio seeking to solve the problem that game becoming more and more beautiful but not so fun. It doesn't mean we are gameplay gang. We want such fantastic environment won't be waste. We want to create game with excellent environment and gameplay out of imagination.
Jackey Chen Education Details
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Comparative Law -
Legal History Studies, General -
Legal Studies, General
Frequently Asked Questions about Jackey Chen
What company does Jackey Chen work for?
Jackey Chen works for Neonstar Game Studio
What is Jackey Chen's role at the current company?
Jackey Chen's current role is Unreal Engine Generalist | Indie Game Developer | Founder of Neonstar Game Studio.
What schools did Jackey Chen attend?
Jackey Chen attended Seneca Polytechnic, Sapienza Università Di Roma, Zhongnan University Of Economics And Law, Shenzhen University.
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Jackey Chen
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