Jacob Burke Email and Phone Number
Jacob Burke work email
- Valid
Jacob Burke personal email
Jacob Burke phone numbers
I am an expert in everything 3d, from getting a model ready to print to modeling, texturing, rigging, and animating a hero asset for a game engine. I have extensive knowledge of working in the Unreal engine 4/5 pipeline for game-related things. Over the last six years, I have worked extensively in the AR/VR pipelines as an art director for VR environments and games. I prefer to use 3d max as my modeling package and use 3d max and UE5 for rigging and animating. For texturing, I will use Substance Painter/Designer and Photoshop. I am an expert on all PBR workflows. That being said, I also use Zbrush for more detailed stuff.
Hypercane Studios
View- Website:
- hypercanestudios.com
- Employees:
- 3
-
Art DirectorHypercane Studios Jan 2011 - PresentHypercane Studios makes games primarily in Unreal Engine 4. They are a contract company, that picks up game contracts. I then take the lead art position to determine what we need for the current contract on the art side. I will put together the most efficient art team for the current project. -
Art DirectorNterone Corporation Jan 2019 - Dec 2023Reston, Virginia, UsA multiplayer data center training simulator for the Oculus Quest. The user can rack and connect blade servers, storage, network switches and cables. We developed every aspect of this system, from concept through implementation. -
Art DirectorSpatial Jul 2015 - Sep 2019I am the art lead for Spatial, I do everything from approving concept art, 3d modeling and animating, to full level blockout and design. Spatial is a company that makes specific AR games for their device in Unreal Engine 4.
-
3D GeneralistAgog Labs Jun 2018 - Sep 2018Agog was a quick contract of a couple months. I was brought on to blockout and skin a scifi level in a game. I came up with a moonbase looking out at a alien world. That included 8 hero assets all animated aswell as designing a space back drop including asteroids,stars,and a planet. -
3D GeneralistImmersive Entertainment, Inc Apr 2016 - Mar 2018This is the company that made The Grand Canyon VR. I was brought on to work on a multitude of things, from modeling environmental assets, to fixing material issues. I also modeled the controller and UI which included rigging and animation morphs. All of this was done in UE4, and if you have a VR headset you can download it on steam and check out my work.
Jacob Burke Skills
Jacob Burke Education Details
-
The Art Institutes -
The Art Institutes
Frequently Asked Questions about Jacob Burke
What company does Jacob Burke work for?
Jacob Burke works for Hypercane Studios
What is Jacob Burke's role at the current company?
Jacob Burke's current role is Art director at Hypercane Studios.
What is Jacob Burke's email address?
Jacob Burke's email address is ja****@****one.com
What is Jacob Burke's direct phone number?
Jacob Burke's direct phone number is +136095*****
What schools did Jacob Burke attend?
Jacob Burke attended The Art Institutes, The Art Institutes.
What skills is Jacob Burke known for?
Jacob Burke has skills like Photoshop, After Effects, Video Games, Adobe Creative Suite, Unreal Engine, 3d Studio Max, Zbrush, Drawing, Mudbox, Substance Painter, Substance Designer, World Machine.
Who are Jacob Burke's colleagues?
Jacob Burke's colleagues are Brent Neely.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial