Jacob Mott work email
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Jacob Mott personal email
I specialize in systems design, scripting, and technical design. I strive to eventually be highly capable in any role.I am interested in multiplayer and skill focused games in particular. I seek to further understand how games fit in the world, and how they can help it, and the people who inhabit it, improve.
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Principal DesignerJam & Tea Studios Aug 2023 - PresentLos Angeles, Ca, Us -
Principal DesignerEpic Games Dec 2021 - Aug 2023Cary, Nc, Us -
Senior Systems DesignerEpic Games Dec 2020 - Dec 2021Cary, Nc, Us -
Systems DesignerEpic Games May 2019 - Dec 2020Cary, Nc, Us -
Systems DesignerPsyonix Sep 2015 - May 2019San Diego, Ca, Us -
Systems Designer (Dungeons And Raids)Carbine Studios May 2013 - Oct 2014Aliso Viejo, UsAt Carbine Studios I was hired to work as a Systems Designer on the Dungeons and Raids team. I worked on almost every piece of dungeon and raid content, whether in the forms of bug fixing and debugging, initial design and prototyping, implementation and iteration, or polish and live response. I focused specifically on creating highly difficult content and challenges intended to push players to the limits of their skills and help them further improve. Up to the end of my time with Carbine, I was one of the principal designers on the Protogames Dungeon, having built the back end event and point manager, as well as three event rooms and a boss fight, and was the lead for the final boss fights of the upcoming raid currently in development.Responsibilities:- Building and balancing bosses, events, and basepop creatures through the use of AI, spells, and scripting.- Reworking, cleanup, simplification, balancing and refactoring of older bosses, events, spells, AI, and scripts.- Ensuring fights and events met required levels of quality and difficulty.- Controlling the flow of progression and events through the use of a proprietary objective system and scripting.- Prototyping, designing, and implementing new dungeons and raids.- Communicating with art, programming, and production for environment layout and prop placement, bugs and required features, and issue prioritization and live response.- Selecting and hooking up art and sound assets.- Assisting other teams with implementing and debugging spells, AI, scripts, and general bugs.
Jacob Mott Skills
Jacob Mott Education Details
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Champlain CollegeMinor In Game Programming
Frequently Asked Questions about Jacob Mott
What company does Jacob Mott work for?
Jacob Mott works for Jam & Tea Studios
What is Jacob Mott's role at the current company?
Jacob Mott's current role is Principal Designer at Jam & Tea Studios.
What is Jacob Mott's email address?
Jacob Mott's email address is ja****@****nix.com
What schools did Jacob Mott attend?
Jacob Mott attended Champlain College.
What are some of Jacob Mott's interests?
Jacob Mott has interest in Mmos, World Systems Design, Virtual Reality, Procedural Generation, Parkour, Automotives, Track And Field.
What skills is Jacob Mott known for?
Jacob Mott has skills like Game Design, Video Games, Game Development, Unity3d, Mmo, C#, Combat Design, C++, Agile Development, Tortoise Svn, Photoshop, Maya.
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