Jacob Burckhardt

Jacob Burckhardt Email and Phone Number

Senior Software Engineer at TeamConnect, LLC @ TeamConnect LLC
Jacob Burckhardt's Location
Solana Beach, California, United States, United States
About Jacob Burckhardt

I am a software engineer with experience writing VOIP applications in C++ on Linux and force-on-force military simulations in C++ on Unix and Windows.Specialties:* Voice Over IP (VOIP) for Push To Talk (PTT) radios* Optimistic Parallel Discrete Event Simulation (PDES)* C++* Linux* High-Performance Computers* multi-threaded programming and designDeveloped these software applications:==========================================C++ multithreaded backend Linux VOIP server software to allow PTT (Push To Talk) communications between mobile workers and dispatchers.This application supported PTT communication (audio only) between these types of clients:* Android and ios phones* Web browsers using WebRTC* MOTOTRBO Connect Plus radios* Land Mobile Radios (LMR) two-way radios using DMR.==========================================Naval Simulation System (NSS):* Force-on-force Monte Carlo simulation used for acquisition and battle planning.* Implemented in 1.5 million lines of C++ and mainly used on MS Windows.* Discrete Event Simulation (DES) in which all state change occurs in events at discrete points in time.==========================================Synchronous Parallel Environment for Emulation and Discrete-Event Simulation (SPEEDES):* Missile Defense Agency uses it for their most important ballistic missile simulation for training and developing new concepts of operations for missile defense.* Implemented in 300,000 lines of C++ and mostly used on Unix.* "Optimistic" meaning that it pro-actively processes events on multiple CPUs in parallel and can "Rollback" events to ensure correct event ordering.

Jacob Burckhardt's Current Company Details
TeamConnect LLC

Teamconnect Llc

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Senior Software Engineer at TeamConnect, LLC
Jacob Burckhardt Work Experience Details
  • Teamconnect Llc
    Senior Software Engineer
    Teamconnect Llc Jan 2019 - Present
    Congers, New York, Us
    Designed, developed, debugged, and tested C++ multithreaded backend Linux VOIP server software to allow PTT (Push To Talk) communications among mobile workers and dispatchers. Wrote gateways that use MOROTRBO XRTs to allow MOTOTRBO Connect Plus two-way radios to talk to WebRTC clients such as web browsers and PoC (PTT over Celluar) smartphone apps.Wrote software that converts AMBE+2 audio from Connect Plus radios to PCM audio and vice versa. Supported Connect Plus Enhanced Privacy encryption and decryption.Maintained software running on a Small Board Computer (SBC) that allowed almost any brand of LMR network to be included in PTT conversations using a simple highly compatible analog interface to a donor radio.Scaled backend server software to allow over a thousand clients to communicate with each other on a single c5.xlarge AWS EC2 instance. Made backed server VOIP software run in docker so that dozens of containers run on the same EC2 host in isolation of each other to improve reliability and ease of installations and upgrades.Maintained software for tracking locations of radios using MOTOTRBO Connect Plus XRC controllers.
  • Pdvwireless
    Senior Software Engineer
    Pdvwireless Feb 2013 - Jan 2019
    The VOIP (Voice Over IP) software products at pdvWireless Inc were sold to TeamConnect LLC in January 2019, at which time I changed careers to TeamConnect. I developed mostly the same products at both companies except for one earlier pdvWireless product that allowed mobile workers with just a push-of-a-button to send an email with a Customized Subject Line to a busy dispatcher allowing the most time-sensitive call to be dealt with before the more routine calls. This meant no hold time, no missed calls, and immediate improvement in productivity. My role was adding support for mobile workers to use Sprint QChat PTT cell phones by developing a backend server running in a C++ multithreaded Linux application using SIP, RTP, and RTCP to communicate with Sprint's network.
  • Metron, Inc.
    Software Analyst
    Metron, Inc. May 1995 - Jan 2013
    Reston, Va, Us
    Got up to speed quickly on large software such as the 1.5 million line Naval Simulation System (NSS).Wrote 5000 lines of GNU Makefiles with ability to build in parallel and saved a few man-hours per day.Wrote over 1,700 problem reports in 14 months for an Independent Verification and Validation of a competitor's C++ optimistic Parallel Discrete Event Simulation (PDES).Metron supported Air Force Course of Action (COA) simulations so well, the Air Force gave Metron more contracts worth $850,000. My role in our team was to create timely releases and provide technical support.Sped up MIT Lincoln Labs' Open Architecture Simulation Interface Specification (OASIS). MIT's version was too slow because it was sequential. I played a major role in the design and coding of a parallel version that used SPEEDES.Designed and coded a pilot project to automate the previously error-prone, manual, and time-consuming task of following difficult rules imposed by SPEEDES. When done, it will save Metron clients substantial time. It automatically changes a user's C++ simulation code using the ROSE compiler from Lawrence Livermore National Lab.Ported SPEEDES to many High Performance Computers (HPC): SGI, Sun, HP, etc.Designed, and implemented a robust and usable C++ API for automatically transferring complex data structures between computers in the simulation. The new API improved reliability and saved coding time by automatically serializing data and causing the compiler to flag misuses of the API.Designed and wrote many improvements to a C++ program called Fast Master Air Attack Planning (Fast MAAP). It used Mixed Integer Linear Programming (MILP) to determine which aircraft and missiles should strike which targets so as to assign the assets efficiently to maximize the number of targets struck.
  • Lsi Corporation
    Engineering Intern
    Lsi Corporation Jun 1994 - Aug 1994
    San Jose, Ca, Us
    Wrote about 350 test cases for a CAD tool that finds errors in Verilog HDL code.Wrote a script which partially automated this regression testing.
  • Franzen-Hill
    Cad Operator
    Franzen-Hill Jun 1991 - Aug 1991
    Used CAD program to draw construction plans for gas stations. Drawings were used by construction workers and to obtain government permits.

Jacob Burckhardt Skills

Linux C++ Unix High Performance Computing Gnu Make Perl Parallel Programming Python Debugging Uml Emacs C/c++ Stl Mfc Lisp Cvs Git Windows Threads Gnu Debugger Discrete Event Simulation Monte Carlo Regression Testing Valgrind G++ Tcl Tk Compiler Construction High Level Architecture Bazaar Microsoft Visual Studio C++ Automake Latex Security Clearance Optimistic Pdes Rose Compiler Gdb Mixed Integer Linear Programming

Jacob Burckhardt Education Details

  • University Of California, Berkeley
    University Of California, Berkeley
    Electrical Engineering And Computer Science With Option In Computer Science
  • College Of The Sequoias
    College Of The Sequoias

Frequently Asked Questions about Jacob Burckhardt

What company does Jacob Burckhardt work for?

Jacob Burckhardt works for Teamconnect Llc

What is Jacob Burckhardt's role at the current company?

Jacob Burckhardt's current role is Senior Software Engineer at TeamConnect, LLC.

What is Jacob Burckhardt's email address?

Jacob Burckhardt's email address is bu****@****att.net

What is Jacob Burckhardt's direct phone number?

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What schools did Jacob Burckhardt attend?

Jacob Burckhardt attended University Of California, Berkeley, College Of The Sequoias.

What are some of Jacob Burckhardt's interests?

Jacob Burckhardt has interest in Electronics, Traveling, Outdoors, Reading, Music, Travel, Movies.

What skills is Jacob Burckhardt known for?

Jacob Burckhardt has skills like Linux, C++, Unix, High Performance Computing, Gnu Make, Perl, Parallel Programming, Python, Debugging, Uml, Emacs, C/c++ Stl.

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