Jacob Stephens
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Jacob Stephens Email & Phone Number

Creative Technologist at Museum of Artificial Art
Location: San Rafael, California, United States 19 work roles 1 school
1 work email found @gensler.com 2 phones found area 310 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email j****@gensler.com
Direct phone (310) ***-****
LinkedIn Profile matched
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Current company
Role
Creative Technologist
Location
San Rafael, California, United States

Who is Jacob Stephens? Overview

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Quick answer

Jacob Stephens is listed as Creative Technologist at Museum of Artificial Art, based in San Rafael, California, United States. AeroLeads shows a work email signal at gensler.com, phone signal with area code 310, and a matched LinkedIn profile for Jacob Stephens.

Jacob Stephens previously worked as Interactive Designer at A3 Visual and Lead Creative Technologist at Brovember Rain. Jacob Stephens holds Bfa, Film/Cinema/Video Studies from New York University.

Company email context

Email format at Museum of Artificial Art

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{first}_{last}@gensler.com
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Profile bio

About Jacob Stephens

I am passionate about combining art and technology in innovative ways to create high quality interactive and immersive user experiences. I employ a wide range of skills at an expert level from years of experience working with world class film, television and interactive studios. Creating virtual illusions are my passion; to take sparks of imagination and infuse them with vibrancy and life from winking pixels and computer code.

Listed skills include Shake, Cinematics, Shading, Feature Films, and 50 others.

Current workplace

Jacob Stephens's current company

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Museum of Artificial Art
Museum Of Artificial Art
Creative Technologist
San Rafael, CA, US
AeroLeads page
19 roles

Jacob Stephens work experience

A career timeline built from the work history available for this profile.

Interactive Designer

Current

Los Angeles, CA, US

Immersive Experience Design, Projection Mapping, and Augmented Reality Integration.

Apr 2023 - Present

Lead Creative Technologist

Current

Bringing digital goods to the people!

Sep 2022 - Present

Consultant

Current

Toronto, CA

http://derivative.ca/Consult and work along side developers at Derivative on character rigging and real-time tracking implementations.

Nov 2014 - Present

Creative Technology Consultant

Denver, Colorado, US

Upgrading onsite sensors to ZED Depth Cameras Computer Vision SDK. Custom Python scripts running on Jetson Nano send position data to TouchDesigner.

Sep 2022 - Mar 2023

Senior Creative Technologist

San Francisco, California, US

Design and Program large scale architectural digital installations and immersive art works.

May 2019 - Sep 2022

Technical Artist

Facebook, Via Teksystems

Scripting Masks, Games, and AR effects for Messenger Kids using Javascript and Spark AR Studio. Rigging and Pipeline for character animation in World Effects.

Jun 2018 - Dec 2018

Software Engineer

Fyolabs Inc
Sep 2017 - Mar 2018

Technical Lead

Los Angeles, CA, US

"Is this real life?"

Oct 2016 - Sep 2017

Technical Artist

2K

Novato, California, US

Character Rigging and RnD for NBA 2K17.

Sep 2015 - Sep 2016

Lead Interaction Designer

朝阳区, 北京市, CN

Recruited by founder and Executive of LinkedIn's Business Analytics team, Simon Zhang, who left to found Growing IO. We shared a passion for merging art and technology in innovative ways to communicate the emotions behind the data. Worked closely with the Founders, Product Manager, and Engineers to design, prototype, and build Interactive Realtime Data.

Apr 2015 - Sep 2015

Interactive Art Engineer

San Francisco, CA, US

Winner 2015 Apex Installation Award.http://www.digitalsignageconnection.com/apex-installation-awards-presented-dse-2015-122Develop large scale immersive real-time installations using combinations of sensors, audio reactive inputs and human cues with Touch Designer, Python, Unity, Node.js, Websocket.io, C#, GLSL and WebGL Shaders, Oculus Rift VR, Kinect.

Jun 2013 - Apr 2015

Interactive Developer

San Francisco, CA, US

Google acquired Bot&Dolly in 2014.http://www.bloomberg.com/bw/articles/2014-03-20/bot-and-dolly-and-the-rise-of-creative-robotsDeveloped holographic,real-time interactive display and content for Google internal personal tech exhibition for Larry Page.

Apr 2013 - Jun 2013

Creature Technical Director

San Francisco, CA, US

Creature Rigging, Flesh Set-up and Simulation. Worked with Animation Sup and Lead to build, update and maintain Baby Otachi creature for Pacific Rim. Using Maya, Houdini and Zeno; I also helped the rigid body sim team to run destruction simulations.

May 2012 - Mar 2013

Lead Technical 3D Story Artist

San Francisco, CA, US

Work with Directors and Artists to create 3D Storyboard sequences and rough layout to be sent overseas for final animation.

Aug 2008 - May 2012

Character Technical Director

San Francisco, CA, US

Worked closely with the Animation Leads and Character Pipeline Supervisors to create character setups and develop animation tools for Strange Magic and Star Wars: The Clone Wars.

Jun 2007 - Aug 2008

Siggraph Booth Presenter On Behalf Of Lucasfilm Animation

Autodesk

I gave a week of presentations for Autodesk at their booth showcasing Lucasfilm's Droid DestructionToolkit built on top of Autodesk Maya for the animated television series Star Wars: The Clone Wars.

Aug 2008 - Aug 2008

Creature Technical Director

San Francisco, CA, US

Cloth and Rigid Body simulation and set-up for CG character in Pirates of the Caribbean 3

Jan 2007 - Jun 2007

Character Technical Director

3D Site

Created complex, real-time rigs using Touch Designer and Houdini for Disney’s Stich Encounter and Monsters, Inc. Laugh Floor.

Nov 2005 - Jan 2007
1 education record

Jacob Stephens education

  • New York University
    New York University
    Film/Cinema/Video Studies
FAQ

Frequently asked questions about Jacob Stephens

Quick answers generated from the profile data available on this page.

What company does Jacob Stephens work for?

Jacob Stephens works for Museum of Artificial Art.

What is Jacob Stephens's role at Museum of Artificial Art?

Jacob Stephens is listed as Creative Technologist at Museum of Artificial Art.

What is Jacob Stephens's email address?

AeroLeads has found 1 work email signal at @gensler.com for Jacob Stephens at Museum of Artificial Art.

What is Jacob Stephens's phone number?

AeroLeads has found 2 phone signal(s) with area code 310 for Jacob Stephens at Museum of Artificial Art.

Where is Jacob Stephens based?

Jacob Stephens is based in San Rafael, California, United States while working with Museum of Artificial Art.

What companies has Jacob Stephens worked for?

Jacob Stephens has worked for Museum Of Artificial Art, A3 Visual, Brovember Rain, Derivative, and Alt Ethos.

How can I contact Jacob Stephens?

You can use AeroLeads to view verified contact signals for Jacob Stephens at Museum of Artificial Art, including work email, phone, and LinkedIn data when available.

What schools did Jacob Stephens attend?

Jacob Stephens holds Bfa, Film/Cinema/Video Studies from New York University.

What skills is Jacob Stephens known for?

Jacob Stephens is listed with skills including Shake, Cinematics, Shading, Feature Films, Special Effects, Sketching, User Experience, and Graphic Design.

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