Jacob Norris

Jacob Norris Email and Phone Number

CEO and Creative Director at Sierra Division @ Sierra Division
Jacob Norris's Location
Los Angeles Metropolitan Area, United States, United States
Jacob Norris's Contact Details
About Jacob Norris

As the CEO and Creative Director at Sierra Division, Inc. I have worked to build a studio from the ground up. We started out with a 10 year plan and company vision for the future. Along the way I've worked to understanding and predict the ever changing games industry market, while shifting focus along the way to achieve our goals. Working to create and foster a strong company culture, providing individuals with the tools for personal growth, and maintaining a strong conviction to lead us to success has helped us to slowly make that 10 year plan a reality. We're continuing to seek new collaborations, grow sustainably, and create exciting new content that we are excited to share with the world.About Me and my backgroundSkilled 3D Artist and Manager with Over 15+ years experience in Games and Digital Art. Multiple leadership roles in which I worked with others to create levels, manage projects, direct teams, design interactive environments, and help to produce some of the biggest AAA titles in the industry. Acquired time management and organizational skills through hard work ethic and team oriented projects. Composition and color scheme techniques learned through experience and professional studies. A vast knowledge of Video Game genres and art styles. Professional work experience with many other talented individuals on AAA Video Game Titles.

Jacob Norris's Current Company Details
Sierra Division

Sierra Division

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CEO and Creative Director at Sierra Division
Jacob Norris Work Experience Details
  • Sierra Division
    Ceo And Creative Director
    Sierra Division Jan 2022 - Present
    San Diego, California, Us
    - CEO and Creative Director at Sierra Division, working with Art Outsourcing and Digital Content Creation- Art Direction, Asset Rendering and Composition, World Building, Product Marketing- Creative Director, Story Development, Gameplay Curation and Testing, Level Concepts- Client Communication, product delivery, customer satisfaction, project negotiations, and primary point of contact- Team management, project planning, quality control- Cinematic Development, Creative Direction, Cinematography, Sound FX, Grading, Lighting, and Animation- Financial Planning, Quarterly Projections, Asset Resource Management, and Tax Planning- Business Development, Defining Company Goals, Grand Vision, Hype Man!- Employee Job Satisfaction, Developing a strong Company Culture, Maintaining Team Comradery, Party and Event Planning
  • Purepolygons Inc.
    Artist, Ceo
    Purepolygons Inc. 2010 - Present
    http://www.purepolygons.com- Tutorials- Textures- Unreal Marketplace- Photopacks- Freelance Work
  • Nvidia
    Lead Environment Artist
    Nvidia Nov 2016 - Sep 2021
    Santa Clara, Ca, Us
    - Marbles RTX- NVIDIA Drive Sim (Self Driving Training Environments and Modular city construction)- AI Deep Learning and Robotics Environments for simulations- Project Sol - RTX- Isaac AI (Virtual Machine Learning)- Project Holodeck- Unannounced Project
  • Nvidia
    Freelance - Sr. Environment Artist
    Nvidia Apr 2016 - Oct 2016
    Santa Clara, Ca, Us
    Unannounced Project
  • Naughty Dog
    Senior Environment/Texture Artist
    Naughty Dog Feb 2015 - May 2016
    Santa Monica, Ca, Us
    Uncharted 4
  • Konami Digital Entertainment
    Senior Environment Artist
    Konami Digital Entertainment Aug 2013 - Jan 2015
    Chuo-Ku , Tokyo, Jp
    Projects:Metal Gear Solid V: The Phantom Pain (MGO)Research and Development
  • Insomniac Games
    Environment Artist
    Insomniac Games Jun 2010 - Aug 2013
    Burbank, Ca, Us
    Resistance 3FUSESunset OverdriveCreating Environments including:- Texture maps, shader creation, parrallax map creation- Project Material Graph Management- High Poly and Low Poly modeling- Placement of static Meshes in a 3d environment- Building of Destructible objects with physics and animations- Contribution to story elements, map layout, and game-play elements- Shader Workshops and Spec treatment tutorials
  • Insomniac Games
    Associate Environment Artist
    Insomniac Games Jun 2010 - Feb 2011
    Burbank, Ca, Us
    Creating Environments including:- Texture maps, shader creation- High Poly and Low Poly modeling- Placement of static Meshes in a 3d environment- Building of Destructible objects with physics and animations
  • Sony Online Entertainment Mentorship Program
    3D Artist
    Sony Online Entertainment Mentorship Program Sep 2009 - Mar 2010
    - Worked as a team to create a playable Free Realms Environment- Modeled, textured, and placed assets in a 3D Game Environment- Worked in a time frame to completion- Helped motivate and talk to the group while moving forward as a team

Jacob Norris Skills

Texturing Zbrush Maya 3d Studio Max Game Development Environment Art Video Games Photoshop Lighting 3d Modeling Unreal Engine 3 Animation Modeling Uv Mapping Shaders Adobe Photoshop Cryengine Udk Material Graph Networks

Jacob Norris Education Details

  • The Art Institute Of San Diego
    The Art Institute Of San Diego
    Game Art And Design

Frequently Asked Questions about Jacob Norris

What company does Jacob Norris work for?

Jacob Norris works for Sierra Division

What is Jacob Norris's role at the current company?

Jacob Norris's current role is CEO and Creative Director at Sierra Division.

What is Jacob Norris's email address?

Jacob Norris's email address is jn****@****dia.com

What schools did Jacob Norris attend?

Jacob Norris attended The Art Institute Of San Diego.

What are some of Jacob Norris's interests?

Jacob Norris has interest in Art By Papercut, By Iker Erauzkin, Ramen Roll, Ramen Restaurant, Website, Uma, Cg Elves, Restaurant, Art Of Gene Pabalan.

What skills is Jacob Norris known for?

Jacob Norris has skills like Texturing, Zbrush, Maya, 3d Studio Max, Game Development, Environment Art, Video Games, Photoshop, Lighting, 3d Modeling, Unreal Engine 3, Animation.

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