Jacob Pernell work email
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Jacob Pernell personal email
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👾 I am a VFX artist for games with experience in Unreal Engine who enjoys creating effects for stylized game experiences that have a strong narrative direction and unique artistic vision.I am currently also learning: Unity, Zbrush, Substance Painter, Houdini, and Embergen.I have many interests and enjoy building new skills, ranging from: music composition and sound design for games and film, game design with Unreal Engine and Unity, 3D modeling and rendering (Blender, Cinema 4D + Redshift), UX/UI product design, and web and mobile software development (React/React Native, Three.js, Swift, Flutter).I love learning new things and exploring creatively in a variety of ways, so I enjoy spending my free time practicing photography, making YouTube videos, learning more about traditional painting and digital illustration, learning 2D/3D animation, building mechanical keyboards, and studying languages (currently studying Korean, Mandarin (Taiwanese) Chinese, and Japanese, and have previously studied some German, French, Hindi, and Croatian).~ArtStation Portfolio: https://www.artstation.com/jacobpernellVFX/3D YouTube: https://www.youtube.com/@jacob.3d
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FreelanceSeoul, Kr
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Freelance Vfx ArtistFreelance May 2023 - PresentFreelance VFX artist for PC/console/mobile games, specializing in Unreal Engine. Experience and tools also include: Unity, Blender, Houdini, Zbrush, Substance Designer, Photoshop.
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Lead ComposerFluyo Sep 2020 - PresentLead composer for new language learning app, Fluyo. Creates music compositions to support the language education and game content of the app. Leads a team of 3 other composers, ensuring style consistency across the entire soundtrack. -
Senior Ux EngineerServicenow Jan 2021 - Sep 2023Santa Clara, Ca, UsSolo product designer and UX engineer for internal tools in the Big Data Analytics department.- Drive the product’s design direction via mockups and prototypes to improve the visual design and usability of the product, in line with the company’s design systems- Assist front-end engineers with UI implementation and directly contribute to React codebase for visual styling and functionality changes or feature enhancements- Communicate frequently with key stakeholders to understand user needs and meet business goals within projected timelines -
Ui/Ux DesignerServicenow Nov 2020 - Jan 2021Santa Clara, Ca, Us -
Product DesignerStealth Startup Aug 2020 - Aug 2020Contract design generalist for an early-stage stealth startup’s mobile app.- Conducted user research and synthesized data gathered from over 3000 survey participants using Google Forms/Sheets- Established a user flow to define how a user would experience the minimum viable product and conceptualized new features to maximize user engagement- Created low and high-fidelity UI mockups in Adobe XD
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Digital Media DesignerDynamicleader, Inc. Apr 2016 - Aug 2020New York City, Ny, UsLed many aspects of the company's branding, design, and marketing efforts including: creating the website and various landing pages for marketing funnels; building online courses in Kajabi; identifying buyer personas and the buyer's journey; creating various design and digital media assets for web and social media; creating and implementing email marketing, content marketing, and social media strategies; iterating on website and blog copy to optimize SEO. -
Ux/Ui Designer, Digital Media Designer, And Digital Marketing SpecialistJacob Pernell Media Mar 2017 - Jul 2020Freelance UX/UI Designer, Digital Media Designer, and Digital Marketing Specialist for artists, creatives, and entrepreneurs. Responsibilities include: creating wireframes and prototypes for web and mobile products; consulting on social media, content marketing, and email marketing strategies; designing and developing websites; producing video and motion graphics content; and developing a sonic identity through audio branding.
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Composer And Sound DesignerJacob Pernell Media Mar 2009 - Jan 2020Freelance composer and sound designer for games, film, and multimedia. Creates audio assets for projects, including AR/VR experiences, to establish a cohesive soundscape and support the story and world-building. Implements audio using tools like Wwise and FMOD.
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Ux/Ui DesignerGiveshop.App Jan 2020 - Jun 2020Sunnyvale, Ca, UsVolunteer UX/UI designer at a startup focused on simplifying how people discover, learn about, and contribute to social impact projects.- Collaborated with the design team to create low-fidelity wireframes, visual design mockups, and user flows for the responsive website- Contributed to branding decisions to shape the overall tone and messaging of GiveShop to promote a feeling of empowerment- Created motion design deliverables from existing illustration assets -
Motion Graphic DesignerHollinger | Scott Aug 2019 - Mar 2020Dumfries, Scotland, GbAssisted the team with various motion graphics and other visual design tasks for a number of clients, such as designing presentation slide decks and creating animated explainer videos for products. -
Ux/Ui Design InternHacware Aug 2019 - Aug 2019Brooklyn, New York, UsCreated a UI redesign mockup of the product dashboard and performed a design audit of the website, which detailed areas that could be improved to increase clarity about the product, legibility of the information, and increase new user signups. -
ComposerHyperspace Xr Nov 2016 - Dec 2018Seattle, Wa, UsCreated music to bring the fantasy world of Wonderfall, an immersive XR experience, to life. Collaborated with the sound designer and art director to ensure that the musical aesthetic is congruent with the other audio/art assets of the game.About Wonderfall:Travel to a mystical world of science and magic on the verge of unraveling in the aftershock of an ancient war. Join forces with a young inventor in a previously quiet mountain village to help her save her world before it's too late. Gain new and practical skills to aid the inventor in her journey while uncovering the deep mystery of the Wonderfall.About Hyperspace XR:A new wave of interactive story-telling allowing guests to step foot into the action. A platform enabling massive virtual environments to become fully physical and virtual at the same time. Touch, smell, and feel the landscapes and scenery as you take part in a long-form walk-through adventure through a virtual story layered onto a physical set. Journey into the most immersive form of virtual entertainment available. -
Program Co-DirectorEdinburgh Game Symposium Sep 2012 - Dec 2016Co-Founder and Co-Director of the Edinburgh Game Symposium in Scotland. Responsible for community interaction, procurement of venue, applying for sponsorships, communicating with speakers, technical set-up, designing and printing marketing materials, website design, attendee well-being, and more on an annual basis.
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Instructional Video DesignerScorbit.Org Feb 2014 - Dec 2015Educator on film and game audio techniques for membership site, Scorbit.org. Created instructional video presentations/tutorials, involved in community interaction, and assisted with marketing pursuits.
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Event CoordinatorIndiecade Jun 2014 - Oct 2014Collaboratively organized the IndieCade Festival in Los Angeles, CA. Responsibilities included social media/public outreach, event marketing, web development, technical troubleshooting, and curating live music performances. -
Assistant To ComposerJesper Kyd Productions Jul 2011 - Sep 2011Assistant to award-winning game composer, Jesper Kyd, during the production of Assassin's Creed: Revelations. Helped export, edit, and prepare stems for final mixing session.
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Sound Designer/Audio EditorDawnrunner Productions Jun 2010 - Mar 2011Sound Designer and Audio/Dialog Editor for Dawnrunner's film, The Darkest Matter. -
Audio Design InternToys For Bob Jul 2009 - Sep 2009Petaluma, Ca, UsUtilized internal sound library to create character and environmental sound effects for Skylanders: Spyro's Adventure. Worked closely with designers to implement sound effects using proprietary tools. Other responsibilities included: composing background music mockups and performing placeholder voice-over dialog. -
Art And Design InternNihilistic Software Mar 2006 - Sep 2007Novato, Ca, UsWorked as an intern during the production of Conan for the XBOX360 and PS3 at Nihilistic Software. Gained experience in the art, animation, design, and QA departments.
Jacob Pernell Skills
Jacob Pernell Education Details
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The University Of EdinburghComposition For Screen -
DesignlabUser Experience And User Interface Design -
University Of California, Santa CruzGame Design Psychology -
Applied 2020 Product Design Bootcamp
Frequently Asked Questions about Jacob Pernell
What company does Jacob Pernell work for?
Jacob Pernell works for Freelance
What is Jacob Pernell's role at the current company?
Jacob Pernell's current role is VFX Artist.
What is Jacob Pernell's email address?
Jacob Pernell's email address is jp****@****eep.com
What schools did Jacob Pernell attend?
Jacob Pernell attended The University Of Edinburgh, Designlab, University Of California, Santa Cruz, Applied 2020 Product Design Bootcamp.
What skills is Jacob Pernell known for?
Jacob Pernell has skills like Sound Design, Composition, Game Design, Audio Post Production, Audio Editing, Music Production, User Interface Design, User Experience Design, Video Production, Video Editing, Interaction Design, User Centered Design.
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