Jacob Saueressig
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Jacob Saueressig Email & Phone Number

Senior Technical Designer at Bungie
Location: Greater Seattle Area, United States 7 work roles 1 school
2 phones found area 949 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Direct phone (949) ***-****
LinkedIn Profile matched
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Current company
Role
Senior Technical Designer
Location
Greater Seattle Area, United States

Who is Jacob Saueressig? Overview

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Quick answer

Jacob Saueressig is listed as Senior Technical Designer at Bungie, based in Greater Seattle Area, United States. AeroLeads shows phone signal with area code 949 and a matched LinkedIn profile for Jacob Saueressig.

Jacob Saueressig previously worked as Technical Designer at Bungie and VR Game Engineer at Soundscape Vr. Jacob Saueressig holds Bachelor Of Science (B.S.), Computer Science And Game Design from Digipen Institute Of Technology.

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Bungie

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Profile bio

About Jacob Saueressig

I'm Jacob Saueressig from Orange County, CA. I graduated from DigiPen, Institute of Technology in Redmond, WA with a B.S. Degree in Computer Science and Game Design. I enjoy solving difficult puzzles and coming up with new and creative ideas. I believe that with a strong drive and determination, one can achieve almost anything - in a group environment, this power can be increased exponentially. That's why I'm in the games industry: I want to work with other like-minded individuals to achieve greatness. I enjoy game design and gameplay programming because it allows me to bridge the two worlds of art and science. I can work with artists to achieve the best looking product, and also engage with programmers for results that combine to create something that works as well as it looks. Being in the mindset of both art and science, I often discover solutions others miss, thus making the team more productive through collaboration and exploration of new ideas. I understand the bottom line for what makes a game marketable and approachable is the amount of fun the consumer can gain from the act of playing it. With this in mind I always set out to create the most engaging and entertaining experience possible.Skills:• Design Skills: Gameplay Mechanics, Level Design, Puzzle Design, User Experience, Rapid Prototyping• 3D Design Tools: Autodesk Maya• 2D Design Tools: Adobe Photoshop• Programming/Scripting Languages: C, C#, C++, Python, Blueprints (Unreal)• Technical Skills: Gameplay Programming, Component Based Design, Object Oriented Programming, AI Pathfinding and Behavior Systems• 3D Engines: Unreal Engine, Unity3D, Slipspace Engine, Zero Editor• Other Software: SVN, P4V, Visual Studio, Azure DevOps Server, Microsoft Word, PowerPoint

Listed skills include Game Development, Game Design, C++, Visual Studio, and 22 others.

Current workplace

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Bungie
Bungie
Senior Technical Designer
AeroLeads page
7 roles

Jacob Saueressig work experience

A career timeline built from the work history available for this profile.

Senior Technical Designer

Current

Bellevue, Wa, Us

Jun 2024 - Present

Technical Designer

Bellevue, Wa, Us

Destiny 2:Technical Designer: C# / BungieScript / Tag Content System (Tiger Engine) | 6/2022 – Present- Supported designers by creating and maintaining new tools and workflows, while also providing technical guidance. One of these endeavors resulted in a reduction of project completion time by 80% for the raids and dungeons team.- Delivered/maintained activity design frameworks and the best practices for creative design theory.- As subject matter expert I upkept and improved automation of Destiny’s seasonal live service model.- Collaborated with technical designers and production engineers to improve scripting guidelines for proprietary tools.

Jun 2022 - Jun 2024

Vr Game Engineer

Denver, Co, Us

Soundscape VR:VR Game Engineer: C++/ Blueprints (Unreal Engine 4) | 10/2021 – 5/2022Soundscape VR is the musical metaverse, home of hyper-immersive visual arts and sound experiences. Available on Steam and Oculus Home.- Architect and developer of the game’s dedicated servers utilizing PlayFab.- Oversaw all networking and replication. Provided technical guidance for this to every developer.- Identified areas of risk for studio goals and performed technical dives that led to improved performance.- Developed 3D UI for in-game menus.

Oct 2021 - May 2022

Content Developer/Narrative Gameplay Engineer

Redmond, Wa, Us

Halo Infinite:Content Developer/Narrative Gameplay Engineer: C++/Lua (Slipspace engine) | 1/2020 – 10/2021- Responsible for major script refactors and narrative ownership of several lengthy cinematics.- Coordinated cross-team with artists and designers to actualize various game objects across the world.- Implemented gameplay system hookups within the Slipspace engine in collaboration with the UI/UX team.

Jan 2020 - Oct 2021

Vr Game Developer/Designer/Tech Artist/Project Manager

Snow Drift (Unreleased):VR Game Developer, Designer, Technical Artist, Project Manager: C++/Blueprints (Unreal Engine 4) | 3/2018 – 1/2020Snow Drift is a VR survival game where players have to brave the cold elements of a tundra landscape and survive by living off the land, hunting wildlife, and rafting their way through ice sheets.- Drove design and development of project on a team of two by fulfilling multiple roles.- Created numerous game systems such as inventory systems, narrative interactions, and wildlife AI.- Planned and iterated on item placements and respawn locations throughout the world based on in-game data.Social Club VR: Casino Nights:VR Game Developer, Designer: C++/Blueprints (Unreal Engine 4) | 7/2017 – 1/2020An addictive VR game that allows anyone to enter a high-class Casino in the comfort of their own living room, Social Club VR includes great classic games such as Blackjack, Poker, and Roulette. Available on Steam and Oculus Home.- Devised and forged half of the game systems from the ground up.- Crafted and shaped in-game economies with multiple reward systems to gather and sustain a robust player base.- Managed administrative duties by coordinating assignments and composing testing notes.SportsBar VR:VR Game Developer, Designer: C++/Blueprints (Unreal Engine 4) | 10/2016 – 2/2017Featuring an awesome set of bar games and an incredible pool simulation, SportsBar VR brings the virtual pub experience straight to your living room. Available on Steam, Oculus Home, and the PlayStation Store.- Spearheaded a bleeding-edge Oculus Home multiplayer integration.- Implemented and iterated on new major game features that served to enhance gameplay.- Constructed and realized an in-game economy with various reward systems to maintain and expand player base.- Improved upon old game mechanics and design for an overall better experience through testing and polishing.

Oct 2016 - Jan 2020

Box Office Employee

Knoxville, Tn, Us

- Trusted with and handled large sums of cash.- Represented the company as the first interaction between customers and the company.

Apr 2014 - Sep 2014

Box Office Employee

- Trusted with and handled large sums of cash.- Represented the company as the first interaction between customers and the company.

May 2010 - Aug 2012
1 education record

Jacob Saueressig education

  • Digipen Institute Of Technology
    Digipen Institute Of Technology
    Computer Science And Game Design
FAQ

Frequently asked questions about Jacob Saueressig

Quick answers generated from the profile data available on this page.

What company does Jacob Saueressig work for?

Jacob Saueressig works for Bungie.

What is Jacob Saueressig's role at Bungie?

Jacob Saueressig is listed as Senior Technical Designer at Bungie.

What is Jacob Saueressig's phone number?

AeroLeads has found 2 phone signal(s) with area code 949 for Jacob Saueressig at Bungie.

Where is Jacob Saueressig based?

Jacob Saueressig is based in Greater Seattle Area, United States while working with Bungie.

What companies has Jacob Saueressig worked for?

Jacob Saueressig has worked for Bungie, Soundscape Vr, 343 Industries, Perilous Orbit, Inc., and Regal Cinemas.

How can I contact Jacob Saueressig?

You can use AeroLeads to view verified contact signals for Jacob Saueressig at Bungie, including work email, phone, and LinkedIn data when available.

What schools did Jacob Saueressig attend?

Jacob Saueressig holds Bachelor Of Science (B.S.), Computer Science And Game Design from Digipen Institute Of Technology.

What skills is Jacob Saueressig known for?

Jacob Saueressig is listed with skills including Game Development, Game Design, C++, Visual Studio, C, Programming, Teamwork, and Unity3D.

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