Jad Nohra
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Jad Nohra Email & Phone Number

Founding Engineer at Stealth AI Startup
Location: Olching, Bavaria, Germany 18 work roles 2 schools
1 work email found @microsoft.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Work email j****@microsoft.com
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Current company
Role
Founding Engineer
Location
Olching, Bavaria, Germany
Company size

Who is Jad Nohra? Overview

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Jad Nohra is listed as Founding Engineer at Stealth AI Startup, a company with 4857 employees, based in Olching, Bavaria, Germany. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Jad Nohra.

Jad Nohra previously worked as Engineering Director at Irreducible and Director of Engineering at Irreducible. Jad Nohra holds Ms, Mathematics from Emporia State University.

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*@microsoft.com
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Profile bio

About Jad Nohra

I am a thinker, doer and problem-solver. I strongly believe all three are needed to succeed in highly technical endeavors. I have 20 years of software engineering experience, including 6 years of team building and leadership. I am a polymath with STEM-centered interests: Autonomous Vehicles (safety, simulation, validation and algorithms), rigid-body dynamics, behavior and motion AI, numerical algorithms, software optimization, math, physics, statistics. I have genuine interest in people, and strive for honest, open and collaborative relationships, in which all involved pull together effectively in a result oriented manner to achieve goals no matter the form, nature and scale of the challenges.I am the author of a flash fiction story, a couple of technical articles, and co-author of 2 patents:- https://books2read.com/Jad-Nohra, “Who is Psychotron“- https://patents.google.com/patent/US20230030474A1/en, Method and system for developing autonomous vehicle training simulations- https://patents.google.com/patent/US10672159B2, Anchor graph- https://scholar.google.com/citations?user=0pae59AAAAAJ, ArticlesI share my work on github whenever possible, per example:- https://github.com/jadnohra/daisy, a traffic simulator- https://github.com/jadnohra/PaCoS, a concurrency determinism simulator- https://github.com/jadnohra/hinges_py, a rigid-body-dynamics simulator- https://github.com/jadnohra/trace, a real-time data plotting toolI am passionate about mathematics and physics. I invest in continous studying as my time allows. In that context, I share my study notes:- https://github.com/jadnohra/tag_export- https://github.com/jadnohra/TheNotesPlaces I have worked at include:- Simulation and Systems Engineering for Autonomous Driving at Argo AI, formerly Audi/Autonomous Intelligent Driving- Rigid-body dynamics and Augmented Reality R&D at Havok and Microsoft- Game AI at Guerrilla Games and AIGameDev- Game development at various companies

Listed skills include Game Development, Artificial Intelligence, C++, Gameplay, and 30 others.

Current workplace

Jad Nohra's current company

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Stealth AI Startup
Stealth Ai Startup
Founding Engineer
Germany
Employees
4857
AeroLeads page
18 roles · 27 years

Jad Nohra work experience

A career timeline built from the work history available for this profile.

Director Of Engineering

Current

San Francisco, CA, US

* Building a highly performant system software / HPC fabric, that enables hardware accelerated ZKP to reach its full potential scaling blockchains, including compilation into our custom instruction sets.* Optimizing Irreducible’s engineering workflows and processes. * Ensuring project and product delivery.

Sep 2024 - Present

Principal Engineer / Senior Engineering Manager - Autonomous Driving

München, Bayern, DE

Technically leading and managing a team developing safety critical autonomous driving functions for trucks, using safe perception techniques, applied to sensors such as LiDAR and Radar. Making sure the company adopts a solid strategy and stays on an optimal path to success, as a member of the engineering leadership team

Jan 2023 - Sep 2024

Engineering Manager - Autonomous Vehicle Test Strategy

Pittsburgh, Pennsylvania, US

I was offered to lead the testing strategy due to my internal contributions to the topic. I started working on a strategy that is pragmatic, efficient, iterative, convincing, and knits together the knowledge of autonomy, simulation, virtual testing, and systems engineering, filling the many gaps contained in a still immature and underspecified SOTIF.

May 2022 - Dec 2022

Staff Software Engineer And Team Lead - Simulation Modeling And Validation

Pittsburgh, Pennsylvania, US

I was the main driver for the Argo simulation validation effort. In that role, I bootstrapped the topic, obtained management buy-in, as well as buy-in from technical leads of autonomy teams (motion control, prediction, motion planning) and systems engineering (SOTIF, Function safety). I assembled a team focused on the topic, including tight collaboration.

Jun 2021 - May 2022

Simulation Area Tech Lead - Autonomous Vehicles

Munich, Bavaria, DE

Built and led 4 virtual testing/simulation related teams with a total of 20 engineers (50% PhD, 13 years experience on average), until an acquisition by Argo AI in the context of a VW-Ford partnership.Topics were: SIL framework for full stack replay and simulation, traffic simulation, environment and sensor simulation, scenario-based diagnostics and.

Apr 2018 - Jun 2020

Lead 'Destruction' Simulation (R&D) - Havok

Redmond, Washington, US

As interim lead for Havok Destruction I did the following: Determination of requirements through data, interviews and surveys, identification of technically problematic features by technical proof, development of roadmap and presentation to stakeholders, maintenance through bug-fixing

Jun 2017 - Mar 2018

Real-Time 'Physics' Simulation Specialist (R&D) - Havok

Redmond, Washington, US

Worked on R&D prototypes related to the integration of the Havok physics engine into the augmented reality Hololens, resulting in a localization related patent. I also worked on prototyping a cloud-based distributed physics concept.

Dec 2015 - Jun 2017

Real-Time 'Physics' Simulation (R&D)

Dublin, IE

Worked on the Havok physics engine (Leading real-time rigid-body dynamics middleware) on the following topics: Low-level optimization (Vectorization, Multi-threading), Geometric queries, Numerical analysis, Numerical optimization (linear programming) in the context of physics solvers.

Jun 2011 - Dec 2015

Consultant In Applied Mathematics, Imu Sensors

Guided Knowledge

Consulted 'Guided Knowledge' in the topic of nonlinear optimisation as applied to IMU sensor data. The result was the writing of a technical internal report that was used to steer certain decisions. Additionally, I wrote related python based tools.

Jul 2015 - Sep 2015

Senior Ai Programmer

Amsterdam, North Holland, NL

For the AI of Killzone 3 (Acclaimed Playstation3 FPS) I worked on: AI and animation motion planning, navigation and behavior (humanoids, land and air vehicles), multiplayer AI bots, automated navigable space generation and tools, automated AI testing, Maya animation tooling.

Sep 2009 - Jun 2011

Freelance Programmer (Ai R&D)

WIEN, AT

At AiGameDev, we aimed to build an open source framework for state of the art game AI. I was a main contributor to that framework, and worked on: Motion Graphs, Animation, Locomotion Planning, Reinforcement learning, A*, Hierarchical A*, Terrain Clustering, low level AI systems (logging, assertion, smart pointers)

Dec 2008 - Sep 2009

Senior Software Engineer

Sixteen Tons Gmbh

Worked on a Nintendo DS game engine, including graphics, optimization, gameplay, effects, audio. I also wroted the AI system for an 'stochastic with incomplete information' kind of game.

Apr 2008 - Oct 2008

Co-Founding Programmer

Kimera Studios (Indie Game Company)

As technical co-founder, I co-designed and implemened the soccer game https://github.com/jadnohra/World-Of-Football from scratch in c++. This included low level systems, template libraries, math libraries, logging, custom micro-collision physics engine, sound system, fixed function rendering, mesh loading, mesh transforms, skeletal animation system.

2006 - 2008 ~2 yrs

Senior Software Engineer

Act-Kern Gmbh

Wrote a software suite for a stereoscopic screen. This included specialized OpenGL/DirectX wrappers and demo applications including video streaming.

2002 - 2003 ~1 yr

Software Engineer, Quality Engineer

6330 Cham, CH

2001 - 2002 ~1 yr

Software Engineer

Gaming Logix

Developed an online casino game engine in both C++/DirectX and java, both server and client side.

1999 - 2001 ~2 yrs
2 education records

Jad Nohra education

Ms, Mathematics

Emporia State University

Be, Computer And Communications Engineering

American University Of Beirut
FAQ

Frequently asked questions about Jad Nohra

Quick answers generated from the profile data available on this page.

What company does Jad Nohra work for?

Jad Nohra works for Stealth AI Startup.

What is Jad Nohra's role at Stealth AI Startup?

Jad Nohra is listed as Founding Engineer at Stealth AI Startup.

What is Jad Nohra's email address?

AeroLeads has found 1 work email signal at @microsoft.com for Jad Nohra at Stealth AI Startup.

Where is Jad Nohra based?

Jad Nohra is based in Olching, Bavaria, Germany while working with Stealth AI Startup.

What companies has Jad Nohra worked for?

Jad Nohra has worked for Stealth Ai Startup, Irreducible, Fernride, Argo Ai, and Autonomous Intelligent Driving Gmbh.

How can I contact Jad Nohra?

You can use AeroLeads to view verified contact signals for Jad Nohra at Stealth AI Startup, including work email, phone, and LinkedIn data when available.

What schools did Jad Nohra attend?

Jad Nohra holds Ms, Mathematics from Emporia State University.

What skills is Jad Nohra known for?

Jad Nohra is listed with skills including Game Development, Artificial Intelligence, C++, Gameplay, Physics Simulation, Mathematics, Software Development, and Game Programming.

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