Jai Dodechani Email and Phone Number
As a Game Designer, I love designing, balancing, and fine-tuning systems to intricately enhance the gameplay experience on various platforms (PC, Mobile, VR, and Board Games). I work with Producers, Developers, and Artists to effectively communicate design intentions, ensuring a seamless collaboration in a multi-disciplinary team.I have a strong background in game design, with a M.S. in Games and Playable Media from the University of California, Santa Cruz. My passion lies in creating engaging and immersive levels, utilizing my skills in combat design, content integration, and board games. I have assisted the Lead Game Designer in creating and maintaining Game Design Documents, guided brainstorming sessions, and analyzed playtest data. I seek a creative and challenging platform to contribute, learn, and grow!
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Interactive Media DesignerHracademia Inc. May 2024 - Present -
Game DesignerAltgames Lab Sep 2023 - PresentSanta Clara, California, United States-Pitching concepts to develop a gamified app that focuses on improving sleep hygiene among young adults.-Creating a Google Spreadsheet version of all gamified objectives and rewards.-Testing and fine-tuning objectives, rewards, and challenges to better match and relate with the target audience,-Establishing a production pipeline with a strong focus on delivering the intended game experience.-Collaborating with other major disciplines like Human-Computer Interaction to better understand the efficacy and sensitivity of the subject.
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Game DesignerRebecca Everlene Trust Company Aug 2023 - Nov 2023-Assist the Lead Game Designer in creating and maintaining Game Design Documents.-Design, balance, and fine-tune systems to intricately enhance the gameplay experience.-Liaise with Producers, Developers, and artists to effectively communicate design intentions, ensuring a seamless collaboration in a multi-disciplinary team.-Guide brainstorming sessions, emphasizing alignment with game pillars, resulting in effective feature prioritization and deliverables. -
Lead Game DesignerUniversity Of California, Santa Cruz Sep 2022 - Mar 2023-Directed a 2-player on 1 controller, couch 'coopetion' game by creating and maintaining multiple macro and micro Game Design Documents.-Conducted in-depth research and analysis of 10+ co-op games and 2 research papers to inform the 3Cs, Character, Camera, and Control.-Designed features, systems, and mechanics from concept to completion, focusing on creating fun and engaging content.-Crafted engaging and accessible moment-to-moment gameplay, ensuring enjoyment for players of varying skill levels while emphasizing player agency and variety.-Carefully tailored the experience by dividing the level into 10 unique zones, interlaced with combat, safe zones, and rewards.-Worked on guiding the player's attention (Framing) and progress (Approach) through the level while allowing for exploration and player agency.-Innovated a 'We-ave' XP progression system and fair and engaging meta upgrade options.-Established the foundations by designing mechanics, systems, and the game’s core loop (Explore, Combat, Reward).-Brainstormed and created exotic 20+ abilities and enemies for combat, defining AI behavior states, trigger conditions, and triggered states to nail the game feel.-Utilized playtesting survey and data analysis to fine-tune combat with unique enemies in an area. -
Graduate Teaching AssistantUniversity Of California, Santa Cruz Mar 2022 - Jan 2023Santa Cruz, California, United StatesAssisted Students to understand different stages of a development cycle. Additionally, helped them smoothly transition to working in a multi-disciplinary team environment -
Graduate Teaching AssistantUniversity Of California, Santa Cruz Jan 2022 - Mar 2022Working as a TA for Pixar-Story Matters course. Here students are taught to pitch stories for Pixar and think about the narrative, characters, music, and storyboards. -
Graduate Teaching AssistantUniversity Of California, Santa Cruz Sep 2021 - Dec 2021Worked for the Principles of Computer System Design course. -
Indie Game DeveloperSelf Employed Jul 2019 - Aug 2021- Created National Award Winning Board Game ~ Gurukulam.- Developed and Published multiple Mobile Game Titles on the F2P Market.- Independent developer responsible for * Ideation : Analyzing the market and finding a niche space to develop and deliver a unique experience* Conceptualization : Establish the 'fun' by rapid prototyping and playtesting. Learning from market leading games to analyze their engagement strategies * Asset Creation : Established a visual bible of guidelines and integration process. Created all the necessary 2D and 3D art assets.* Release : Developed and released games on the most popular platform, mobile (iOS and Google Playstore) - Generated a ton of level mods for games from varied genres! -
Game DesignerGames2Win India Pvt Ltd Sep 2018 - Jul 2019Mumbai Area, India-Pitched ideas for upcoming releases in the feature cycle. -Lead teams to develop an entire new IP from scratch to release! - Generated Levels for Top Ranked Racing Games by the company on iOS and Google Playstore.- Published Ludo Politics India (Android) and Driving Academy 2 (iOS). -
Content IntegratorMoonfrog Labs Dec 2017 - May 2018Bengaluru Area, India
Jai Dodechani Skills
Jai Dodechani Education Details
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Game And Interactive Media Design -
C.H.M. CollegeHigh School
Frequently Asked Questions about Jai Dodechani
What company does Jai Dodechani work for?
Jai Dodechani works for Hracademia Inc.
What is Jai Dodechani's role at the current company?
Jai Dodechani's current role is Designer @ HR Academia Inc. | Game Systems Designer.
What schools did Jai Dodechani attend?
Jai Dodechani attended Uc Santa Cruz Games & Playable Media And Serious Games Ms Programs, Icat Design & Media College, C.h.m. College.
What skills is Jai Dodechani known for?
Jai Dodechani has skills like Microsoft Excel.
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