Jay Sullivan work email
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I'm a digital artist, with seven-plus years commercial experience and a lifetime of art experience.From professional to freelance, I apply the same attention to detail and care on everything I work on, ranging from 3D architecture, characters, concept and product design and more. It's the small details that make up big pictures, and I aim to ensure that I never miss a single one of them.I'm passionate about art beyond my career and most of my hobbies revolve around it too. I'm active on social media, looking to both promote and improve my work and skills.Proficiencies include 3D software like ZBrush, Blender, Modo and Substance Painter, as well as a variety of the Adobe suite including Photoshop and After Effects.
Creative Frenzy
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Senior 3D ArtistCreative Frenzy Sep 2014 - PresentWarringtonAs part of a small team, I construct and deliver 3D scenes, ranging from photorealistic cameo shots to complete room sets. Day to day duties include creating 3D objects, texturing and UV mapping (using high quality photographs, materials and shaders), lighting and rendering high resolution images. I'm also involved in photogrammetry and scanning in of real world objects to be used as 3D data.Other tasks include image retouching and manipulation and creating and editing seamless textures… Show more As part of a small team, I construct and deliver 3D scenes, ranging from photorealistic cameo shots to complete room sets. Day to day duties include creating 3D objects, texturing and UV mapping (using high quality photographs, materials and shaders), lighting and rendering high resolution images. I'm also involved in photogrammetry and scanning in of real world objects to be used as 3D data.Other tasks include image retouching and manipulation and creating and editing seamless textures using high-quality scans, in addition to training and supporting staff and dealing with client queries.Software used includes Modo, ZBrush, Photoshop, Substance Painter and more. Show less
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Freelance ArtistFreelance Mar 2019 - PresentCreating art via client commission for a number of uses, including 3D game characters, 2D promotional images and concept design, in addition to self promotion on social media platforms.
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Shop AssistantScrewfix Direct Mar 2008 - Jan 2015HuytonPart time work throughout education.Deal with customers both in person and over telephone.Warehouse management and general organisational skills. -
StudentLiverpool John Moores University Sep 2010 - Jun 2014Liverpool, United Kingdom- Completed four year sandwich course with 1st Class Honours.- Course Representative (all three years), actively take part in Board of Study meetings with course leaders and other staff members.- Completed a placement year of industry work, working as a programmer and 3D graphics teacher at North Liverpool Academy. -
Lead Developer Of Programming Skills; 3D Modelling Module TeacherNorth Liverpool Academy Jun 2012 - Jun 2013Anfield, LiverpoolLed, designed and taught a module to sixth formers on 3D modelling, ranging from modelling, texturing, rigging and animating characters, environments and other objects, rendering methods and overall theory on graphics.Created various 3D assets for use within the school.Designed software packages for educational use.Assisted in sessions teaching GCSE students C++ and various programming tools.
Jay Sullivan Skills
Jay Sullivan Education Details
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1St Class -
Carmel CollegeArt Foundation, Media Studies, English Language, Psychology, Computing
Frequently Asked Questions about Jay Sullivan
What company does Jay Sullivan work for?
Jay Sullivan works for Creative Frenzy
What is Jay Sullivan's role at the current company?
Jay Sullivan's current role is 3D & Digital Artist.
What is Jay Sullivan's email address?
Jay Sullivan's email address is ja****@****ail.com
What is Jay Sullivan's direct phone number?
Jay Sullivan's direct phone number is +4479463*****
What schools did Jay Sullivan attend?
Jay Sullivan attended Liverpool John Moores University, Carmel College.
What skills is Jay Sullivan known for?
Jay Sullivan has skills like Modeling, Texturing, 3d Studio Max, Photoshop, C++, Animation, Computer Animation, Computer Graphics, Art, Xna, C#, 3d Modeling.
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Jay Sullivan
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