Marathon Senior 3D Hard Surface Art Outsource Specialist
CurrentWorking closely with the Art Outsource Lead and Art Director on the team’s ExDev art efforts for 3D Hard Surface assets such as: weapons, vehicles, and props. As a Senior Art Outsource 3D Hard Surface Artist, I am responsible for all aspects of strategizing, implementing, and executing 3D Hard Surface workflow and integration between ExDev studios and internal teams. I support and advocate the game’s art direction and goals for the 3D Hard Surface art content we will create with ExDev studios. In this role, I work closely with other disciplines on the team to create breathtaking and compelling content for the game.Additionally I would create or edit Hard surface assets for the game when necessary.RESPONSIBILITIES-Collaborate with the Art Director and the Art Outsource Lead to align visual quality and communicate goals for ExDev 3D content expectations.-Create and/or modify existing assets, as necessary.- Partner with other disciplines to create 3D assets that fulfill the visual style and gameplay goals.- Advocate, inspire, and ensure that ExDev 3D assets are consistent with defined visual style for the game with other creatives-Ensure ongoing timely feedback to ExDev partners working on art assets.-Accurately estimate the time necessary to complete individual art assets.-Work closely with cross discipline teams to identify and collaborate on ExDev and in-house pipeline innovationsDocument and facilitate the 3D Hard Surface workflow between ExDev and in-house