Jake Allyn
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Jake Allyn Email & Phone Number

Staff Software Developer - Physics at General Atomics Aeronautical Systems
Location: Los Angeles Metropolitan Area, United States 10 work roles 1 school
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Role
Staff Software Developer - Physics
Location
Los Angeles Metropolitan Area, United States
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Who is Jake Allyn? Overview

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Jake Allyn is listed as Staff Software Developer - Physics at General Atomics Aeronautical Systems, a with 5687 employees, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a matched LinkedIn profile for Jake Allyn.

Jake Allyn previously worked as Physics Software Engineer at Visual Concepts and Computational Physicist at Acta-Sh. Jake Allyn holds Bachelor Of Science - Bs, Physics from Uc Irvine.

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General Atomics Aeronautical Systems

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About Jake Allyn

Jake Allyn is a Staff Software Developer - Physics at General Atomics Aeronautical Systems. He possess expertise in mathematics, physics, astrophysics, microsoft powerpoint, data analysis and 26 more skills. He is proficient in Spanish.

Listed skills include Mathematics, Physics, Astrophysics, Microsoft Powerpoint, and 27 others.

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General Atomics Aeronautical Systems
General Atomics Aeronautical Systems
Staff Software Developer - Physics
Los Angeles, CA, US
Website
Employees
5687
AeroLeads page
10 roles

Jake Allyn work experience

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Physics Software Engineer

NBA 2K26NBA 2K25:- Further refined the arcade vehicle physics engine - Added racetrack functionality - Added new vehicles- Helped optimize NPC foot IK animations/LOD in the parkNBA 2K24:- Created an arcade physics engine for the vehicles in the park. - Includes ground vehicles and air vehicles. - Includes a turbo and drifting system. - Includes a suspension system.- Added unique features for each vehicle to make them stand out from one… Show more NBA 2K26NBA 2K25:- Further refined the arcade vehicle physics engine - Added racetrack functionality - Added new vehicles- Helped optimize NPC foot IK animations/LOD in the parkNBA 2K24:- Created an arcade physics engine for the vehicles in the park. - Includes ground vehicles and air vehicles. - Includes a turbo and drifting system. - Includes a suspension system.- Added unique features for each vehicle to make them stand out from one another.- The engine is simplified to be somewhat realistic and fast-running, which gives an arcadey feel to fit the game.- Prioritized making it fun and satisfying to use over realism. Show less

Computational Physicist

Acta-Sh

Torrance, California, United States

Working on multiple projects related to risk-assessmentDesigning and performing experiments and tests, such as drop tower tests, explosivetests, and ballistic testsWorking on various legacy codes and developing new codes in multiple languages,including Python, C, and MatLabPublishing research papers and presenting at various conferencesProgramming work includes Unity with C#, Python, C++, C, Matlab, and other proprietary codes

Dec 2020 - Sep 2022

Full Stack Developer

Working on the server for the game "Crush Them All."Created a PayPal page to perform in-app purchases on the website.Updated and optimized various back-end pages.Using Python, JavaScript, Bootstrap, Jinja, and other JavaScript frameworks.

May 2020 - Nov 2020

Lead Android/Ios Developer (Unity)

Remote

Leading Android/iOS development using Unity.Also creating a backend server with PHP and MySQL.Further information about the app is confidential.

Mar 2020 - Jun 2020

Lead Android/Ios Developer (Unity)

Hfc Media

Huntington Beach, California, United States

· Head AR programmer adding features to the mobile app “4D VIEWR” for Android and iOS.· The app gives users access to the world’s first holographic magazines, which we create and curate.· Using Unity3D and C# with Vuforia and other frameworks.· Creating automated web requests to web API’s to add live data to the app (such as weather information).

Dec 2019 - May 2020

Code/Stem Tutor

Rancho Palos Verdes, California, United States

Tutored elementary and middle school level kids.Taught from the Code Ninja curriculum, starting with Scratch working up to JavaScript.Taught some basic Robotics.Helped kids learn how to code through games, practice, tutoring, and tests.

Oct 2019 - Dec 2019

Jr. Full Stack Developer

Remote

Programmer using Python, JavaScript, AJAX, Bootstrap, HTML, CSS, SQL, and C++Worked on the mobile game "Crush them All"Used Python, HTML, JavaScript, and CSS to create and maintain the support website and other server functions for the game. Also interacted with an SQL database.Used C++ to work on the game itself

Aug 2018 - Jun 2019

Undergraduate Research Assistant (Physics, Simulations, Data Analysis)

Irvine

Research assistant for Manoj Kaplinghat, physics professor at UC IrvineStudied interactions between the Milky Way Galaxy, the Andromeda Galaxy, and various satellite galaxies of the Milky Way using Python and C++ simulations using Rebound, GADGET-2, and AMUSE.Studied relationships between the galaxies to explain observed orbital patterns.Used point-mass models and N-Body modelsData analysis using Python

Sep 2016 - Jun 2019

Stable Hand/Camp Counselor

Peter Weber Equestrian Center

Palos Verdes Estates, Ca

Supervise young childrenAssist with parties and other eventsTake care of various animalsClean up after animals and people

Sep 2011 - Aug 2018
Team & coworkers

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1 education record

Jake Allyn education

FAQ

Frequently asked questions about Jake Allyn

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What company does Jake Allyn work for?

Jake Allyn works for General Atomics Aeronautical Systems.

What is Jake Allyn's role at General Atomics Aeronautical Systems?

Jake Allyn is listed as Staff Software Developer - Physics at General Atomics Aeronautical Systems.

Where is Jake Allyn based?

Jake Allyn is based in Los Angeles Metropolitan Area, United States while working with General Atomics Aeronautical Systems.

What companies has Jake Allyn worked for?

Jake Allyn has worked for General Atomics Aeronautical Systems, Visual Concepts, Acta-Sh, Godzilab Inc, and The Ulysses Group, Llc.

Who are Jake Allyn's colleagues at General Atomics Aeronautical Systems?

Jake Allyn's colleagues at General Atomics Aeronautical Systems include Steven Chan, Paul Samson, Albert Celeste, Brian Vernetti, Csp Mba, and Melissa Barnett.

How can I contact Jake Allyn?

You can use AeroLeads to view verified contact signals for Jake Allyn at General Atomics Aeronautical Systems, including work email, phone, and LinkedIn data when available.

What schools did Jake Allyn attend?

Jake Allyn holds Bachelor Of Science - Bs, Physics from Uc Irvine.

What skills is Jake Allyn known for?

Jake Allyn is listed with skills including Mathematics, Physics, Astrophysics, Microsoft Powerpoint, Data Analysis, Data Analytics, Web Development, and Android Development.

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